2004 Talks: Elson_Making The Leap - Cross-training 2D Artists into 3D

“Making The Leap: Cross-training 2D Artists into 3D” by Elson and Sturrock

2004 Talks: Einarsson_Photometric Stereo for Archeological Inscriptions

“Photometric Stereo for Archeological Inscriptions” by Einarsson, Debevec and Hawkins

2004 Talks: Fallman_Inside-Out Interaction: An Interaction Technique for Dealing with Large Interface Surfaces such as Web Pages on Small Screen Displays

“Inside-out interaction: an interaction technique for dealing with large interface surfaces such as web pages on small screen displays” by Fallman, Lund and Wiberg

2004 Talks: Flaxman_Visual Simulation of the Interaction Between Market Demand, Planning Rules and City Form

“Visual simulation of the interaction between market demand, planning rules and city form” by Flaxman, Isoda and Yano

2004 Talks: Geiger_Stormy Weather

“Stormy Weather” by Geiger, Eves, Hoffmeister and Oka

2004 Talks: Geiger_Throwing A CGI Curve Ball: Cartoony Character Setup on Chicken Little

“Throwing a CGI curve ball: cartoony character setup on Chicken Little” by Geiger

2004 Talks: Gibson_Fast Solutions to Gas Volumetrics in Matrix Revolutions

“Fast Solutions to Gas Volumetrics in Matrix Revolutions” by Gibson and Wentworth

2004 Talks: Gillet_Computer-Linked Autofabricated 3D Models For Teaching Structural Biology

“Computer-linked autofabricated 3D models for teaching structural biology” by Olson, Gillet, Goodsell, Sanner, Stoffler, et al. …

2004 Talks: Coleman_Cords: Keyframe Control of Curves with Physical Properties

“Cords: Keyframe Control of Curves with Physical Properties” by Coleman and Singh

2004 Talks: Cohen_Practical Simulation of Surface Tension Flows

“Practical Simulation of Surface Tension Flows” by Cohen and Molemaker

2004 Talks: Cohen_Image-based Lighting with a Piecewise-Constant Importance Function

“Image-based lighting with a piecewise-constant importance function” by Cohen

2004 Talks: Choi_Modeling and Simulation of Sharp Creases

“Modeling and simulation of sharp creases” by Choi, Hong and Welch

2004 Talks: Compton_Quality Issues in Asset Creation on a Massive Scale for EverQuest II

“Quality issues in asset creation on a massive scale for Everquest II” by Compton

2004 SIGGRAPH Image Not Available

“NightDriving: Videodance in Performance” by Crawford and Naugle

2004 Talks: Dietrich_Interactive Visualization of Exceptionally Complex Industrial CAD Datasets

“Interactive Visualization of Exceptionally Complex Industrial CAD Datasets” by Dietrich, Slusallek and Wald

2004 Talks: Donner_Faster GPU Computations Using Adaptive Refinement

“Faster GPU Computations Using Adaptive Refinement” by Donner and Jensen

2004 SIGGRAPH Image Not Available

“The Electric Sheep Distributed Screen-saver” by Draves

2004 Talks: Duncan_SketchPose: Artist-Friendly Posing Tool

“SketchPose: Artist-Friendly Posing Tool”

2004 Talks: Edge_Constraint-based Synthesis of Visual Speech

“Constraint-based Synthesis of Visual Speech” by Edge and Maddock

2004 Talks: Bimber_Superimposing Pictorial Artwork with Projected Imagery

“Superimposing Pictorial Artwork with Projected Imagery” by Wetzstein, Bimber, Bruns, Coriand, Kleppe, et al. …

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