1994 21 Cover Programming Open Inventor, An Object-Oriented OPenGL Toolkit

“Programming Open Inventor, Object-Oriented OpenGL Toolkit” by Mott, Enderton, Gregory, Sabella, Strauss, et al. …

1994 20 Cover Graphic Design for Usable User Interfaces

“Graphic Design for Usable User Interfaces” Chaired by Aaron Marcus

1994 19 Cover Introduction to Perception-based Visualization

“Introduction to Perception-Based Visualization” by Levkowitz, Rheingans, Eick, Grinstein and Pickett

1994 18 Cover Fundamentals and Overview of Computer Graphics

“Fundamentals and Overview of Computer Graphics” by Lathrop, Fichera, Glassner and Machover

1994 17 Cover Programming Virtual Worlds

“Programming Virtual Worlds” by Fuchs, Lastra, Ghee, Mine, Naughton-Green, et al. …

1994 16 Cover Visualizing Multidimensional Geometry and Applications to Multi Variate Problems

“Visualizing Multi-Dimensional Geometry and Applications to Multi-variate Problems” by Inselberg, Esbensen and Chatterjee

1994 15 Cover Lab Courses A E Programming Distributed 3D Graphics in a Pex Environment

“Programming Distributed 3D Graphics in a PEX Environment” by Howard, Neal, Gaskins, Schultz, Stevenson, et al. …

1994 14 Cover Designing Real-time Graphics for Entertainment

“Designing Real-Time Graphics for Entertainment” Chaired by James Helman

1994 13 Cover New Directions for Fractal Modeling in Computer Graphics

“New Directions for Fractal Modeling in Computer Graphics” by Hart, Musgrave, Prusinkiewicz, Voss and Saupe

1994 11 Cover Wavelets and their Applications in Computer Graphics

“Cover Wavelets and their Applications in Computer Graphics”

1994 10 Cover Introduction to Volume Visualization-Imaging Multi-Dimensional Scientific Data

“Introduction to Volume Visualization Imaging Multi Dimensional Scientific Data”

1994 12 Cover Sound Synchronization and Synthesis for Computer Animation and Virtual Reality

“Sound Synchronization and Synthesis for Computer Animation and Virtual Reality” by Hahn, Bargar, Lytle, Rydstrom and Takala

1994 09 Cover Character Animation Systems

“Character Animation Systems” by Elson, Snoddy, Sturman, Trager and Wahrman

1994 08 Cover Procedural Modeling, Texturing, and Rendering Techniques

“Procedural Modeling, Texturing, and Rendering Techniques” by Musgrave, Peachey, Perlin, Worley and Wyvill

1994 07 Cover Digital Illusion-Distributed Interactive Entertainment

“Digital Illusion Distributed Interactive Entertainment” by Dodsworth, Billups, Harris, Mamaghani and Pearce

1994 05 Cover How to Produce Your Own CD-ROM

“How to Produce Your Own CD-ROM” by Cunningham, Langer, Rosebush and Rowell

1994 03 Cover Computer Vision for Computer Graphics

“Computer Vision for Computer Graphics” Chaired by Ingrid B. Carlbom

1994 02 Cover Developing Advanced Virtual Reality Applications

“Developing Advanced Virtual Reality Applications” by Bryson, Feiner, Pausch, Proffitt, Sowizral, et al. …

1994 01 Cover Animation Tricks

“Animation Tricks” by Blinn, Henne, Lasseter, Perlin and Wedge

1993 82 Course Cover RES Curve and Surface Design From Geometry to Applications

“RES Curve and Surface Design: From Geometry to Applications” by Foley, Rockwood, Hagen and Nielson

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