SIGGRAPH Asia 2019: Courses
Conference:
Overview:
- innovative ideas, novel creations, and imaginations;
- different areas of computer science, e.g., big data, mobile computing, vision, and others;
- other disciplines that span across art + design + science + technology + engineering (STEAM);
- other art forms, e.g., Anime, Manga, Stop motion and others;
- different application areas, e.g., manufacturing, finance, medicine, social awareness and others
- Short (1 hour and 45 minutes)
- Half-Day (3 hours and 45 minutes including one 15-minute break)
At SIGGRAPH Asia 2019 hundreds of visitors will attend courses to broaden and deepen their knowledge and to learn the secrets of new directions. The Crossover can also be offered via the presenters being from different backgrounds (e.g., computer science, art, animation, medicine, science and others), with each giving their unique perspective on the topic.
Topics could include graphics and interactive techniques with:
Courses are presented in Two Basic Formats and will be in English:
The SIGGRAPH Asia 2019 Courses program will aim to push the boundaries of Computer Graphics and Interactive techniques, by providing master classes by leading international experts from academia and industry, and by broadening the scope to include thought-provoking overviews and demonstrations of new research that crosses traditional boundaries. Courses this year will embrace the Dream Zone theme.