SIGGRAPH 2015: Courses
Courses Chair:
Overview:
SIGGRAPH 2015 will offer an expanded array of courses to help attendees learn “how to do something” or “how to do something faster, better, smarter, more easily, etc.”
Courses may be targeted for different levels of expertise, from beginner to expert, and cut across broad sectors of computer graphics and interactive techniques. Courses may be as brief as one hour in duration, targeted for a select audience to address a single issue. Alternatively, courses may be a half-day long, or they may be presented in two parts spanning an entire day or two half-days. Short courses (1 or 1.5 hours) should have one lecturer and half-day sessions should have one or two presenters. Short-course proposals are specifically invited that connect with, or are related to, proposals for exhibits in Emerging Technologies or the Art Gallery, or hands-on activities in the Studio.
Courses may be proposed to provide instructional materials for subjects found in any SIGGRAPH 2015 program, from motion picture production to games or mobile application development. Courses that show how to use or combine skills and techniques from different areas of computer graphics, and re-apply them in novel ways for which they were not originally intended in a manner that can contribute or improve facility in other areas, are also and specifically welcome.
Course proposals will be judged as part of the general submissions process, with initial submissions due in February 2015. All courses should have clear and specific learning objectives that will be published prior to the conference. In addition to a wider selection of course lengths, SIGGRAPH 2015 offers a new opportunity for course instructors to provide a (research) poster and/or images for display during the conference.
Course presenters must have permission to use everything proposed in a presentation and must secure performance rights licenses for use of any third-party copyrighted material.
Courses:
Sort By
Title
Entry Number
Organizer
Advances in Real-Time Rendering, Part I
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Hillaire]
[Stachowiak]
[Schneider]
[Bowles]
[Zimmerman]
[Wang]
[Silvennoinen]
[Timonen]
Entry No.: [05]
[SIGGRAPH 2015]
Advances in Real-Time Rendering, Part II
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Pettineo]
[Wright]
[Haar]
[Aaltonen]
[Evans]
Entry No.: [06]
[SIGGRAPH 2015]
An Overview of Next-Generation Graphics APIs
Organizer(s):
[Foley]
Presenter(s):
[Foley]
[Sellers]
[McMullen]
[Hall]
[Baker]
[Ginsburg]
[Pranckevicius]
[Wyman]
Entry No.: [07]
[SIGGRAPH 2015]
Applying Color Theory to Digital Media and Visualization
Organizer(s):
[Rhyne]
Presenter(s):
[Rhyne]
Entry No.: [01]
[SIGGRAPH 2015]
Bringing Stories to Life: For Programmers, Animators, and Interactive Designers
Organizer(s):
[Caldwell]
Presenter(s):
[Caldwell]
Entry No.: [19]
[SIGGRAPH 2015]
Building Blocks for Making 3D Pipelines
Organizer(s):
[Polson]
Presenter(s):
[Polson]
Entry No.: [16]
[SIGGRAPH 2015]
Bullet-Physics Simulation
Organizer(s):
[Coumans]
Presenter(s):
[Coumans]
Entry No.: [13]
[SIGGRAPH 2015]
Computational 3D Imaging: Advances in Time-of-Flight Imaging
Organizer(s):
[Bhandari]
Presenter(s):
[Kadambi]
[Bhandari]
[Izadi]
[Raskar]
[Taamazyan]
Entry No.: [02]
[SIGGRAPH 2015]
Computational Tools for 3D Printing
Organizer(s):
[Umetani]
Presenter(s):
[Umetani]
[Bickel]
[Matusik]
Entry No.: [22]
[SIGGRAPH 2015]
Context-Aware 3D Gesture Recognition for Games and Virtual Reality
Organizer(s):
[LaViola]
Presenter(s):
[LaViola]
Entry No.: [17]
[SIGGRAPH 2015]
Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and Reconstruction
Organizer(s):
[Sen]
Presenter(s):
[Sen]
[Zwicker]
[Rousselle]
[Yoon]
[Kalantari]
Entry No.: [10]
[SIGGRAPH 2015]
How to Design and Build New Musical Interfaces
Organizer(s):
[Fels]
Presenter(s):
[Fels]
[Lyons]
Entry No.: [18]
[SIGGRAPH 2015]
Modeling and Capturing the Human Body for Rendering, Health, and Visualization
Organizer(s):
[Li]
Presenter(s):
[Li]
[Das]
[Swedish]
[Park]
[Raskar]
Entry No.: [23]
[SIGGRAPH 2015]
Modeling and Toolpath Generation for Consumer-Level 3D Printing
Organizer(s):
[Dinh]
Presenter(s):
[Dinh]
[Lefebvre]
[Gelman]
[Claux]
Entry No.: [11]
[SIGGRAPH 2015]
Moving Mobile Graphics
Organizer(s):
[Martin]
Presenter(s):
[Martin]
[Garrard]
[Gruber]
[Bjørge]
[Zioma]
[Benge]
[Nummelin]
Entry No.: [03]
[SIGGRAPH 2015]
Multi-Threading for Visual Effects
Organizer(s):
[Watt]
Presenter(s):
[Watt]
[El-Koura]
[Coumans]
[Reinders]
[Lait]
Entry No.: [14]
[SIGGRAPH 2015]
Open Problems in Real-Time Rendering
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Lefohn]
[Salvi]
[Fatahalian]
[Andersson]
Entry No.: [12]
[SIGGRAPH 2015]
OpenVDB
Organizer(s):
[Museth]
Presenter(s):
[Museth]
[Bailey]
[Budsberg]
[Lynch]
Entry No.: [20]
[SIGGRAPH 2015]
Physically Based Shading in Theory and Practice
Organizer(s):
[McAuley]
Presenter(s):
[McAuley]
[Hill]
[Jakob]
[Hoffman]
[Neubelt]
[Pettineo]
[Pesce]
[Iwanicki]
[Chan]
[Burley]
[Fascione]
Entry No.: [15]
[SIGGRAPH 2015]
Real-Time Many-Light Management and Shadows with Clustered Shading
Organizer(s):
[Olsson]
Presenter(s):
[Olsson]
[Persson]
[Billeter]
Entry No.: [21]
[SIGGRAPH 2015]
Real-Time Rendering of Physically Based Optical Effects in Theory and Practice
Organizer(s):
[Gotanda]
Presenter(s):
[Gotanda]
[Kawase]
[Kakimoto]
Entry No.: [04]
[SIGGRAPH 2015]
The Path-Tracing Revolution in the Movie Industry
Organizer(s):
[Keller]
Presenter(s):
[Keller]
[Fascione]
[Fajardo]
[Georgiev]
[Christensen]
[Hanika]
[Nichols]
[Eisenacher]
Entry No.: [08]
[SIGGRAPH 2015]
User-Centric Computational Videography
Organizer(s):
[Richardt]
Presenter(s):
[Richardt]
[Tompkin]
[Bai]
[Theobalt]
Entry No.: [24]
[SIGGRAPH 2015]
Writing Fast Image-Processing Code With Halide
Organizer(s):
[Ragan-Kelley]
Presenter(s):
[Ragan-Kelley]
[Adams]
[Sharlet]
[Durand]
Entry No.: [09]
[SIGGRAPH 2015]
Applying Color Theory to Digital Media and Visualization
Organizer(s):
[Rhyne]
Presenter(s):
[Rhyne]
Entry No.: [01]
[SIGGRAPH 2015]
Computational 3D Imaging: Advances in Time-of-Flight Imaging
Organizer(s):
[Bhandari]
Presenter(s):
[Kadambi]
[Bhandari]
[Izadi]
[Raskar]
[Taamazyan]
Entry No.: [02]
[SIGGRAPH 2015]
Moving Mobile Graphics
Organizer(s):
[Martin]
Presenter(s):
[Martin]
[Garrard]
[Gruber]
[Bjørge]
[Zioma]
[Benge]
[Nummelin]
Entry No.: [03]
[SIGGRAPH 2015]
Real-Time Rendering of Physically Based Optical Effects in Theory and Practice
Organizer(s):
[Gotanda]
Presenter(s):
[Gotanda]
[Kawase]
[Kakimoto]
Entry No.: [04]
[SIGGRAPH 2015]
Advances in Real-Time Rendering, Part I
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Hillaire]
[Stachowiak]
[Schneider]
[Bowles]
[Zimmerman]
[Wang]
[Silvennoinen]
[Timonen]
Entry No.: [05]
[SIGGRAPH 2015]
Advances in Real-Time Rendering, Part II
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Pettineo]
[Wright]
[Haar]
[Aaltonen]
[Evans]
Entry No.: [06]
[SIGGRAPH 2015]
An Overview of Next-Generation Graphics APIs
Organizer(s):
[Foley]
Presenter(s):
[Foley]
[Sellers]
[McMullen]
[Hall]
[Baker]
[Ginsburg]
[Pranckevicius]
[Wyman]
Entry No.: [07]
[SIGGRAPH 2015]
The Path-Tracing Revolution in the Movie Industry
Organizer(s):
[Keller]
Presenter(s):
[Keller]
[Fascione]
[Fajardo]
[Georgiev]
[Christensen]
[Hanika]
[Nichols]
[Eisenacher]
Entry No.: [08]
[SIGGRAPH 2015]
Writing Fast Image-Processing Code With Halide
Organizer(s):
[Ragan-Kelley]
Presenter(s):
[Ragan-Kelley]
[Adams]
[Sharlet]
[Durand]
Entry No.: [09]
[SIGGRAPH 2015]
Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and Reconstruction
Organizer(s):
[Sen]
Presenter(s):
[Sen]
[Zwicker]
[Rousselle]
[Yoon]
[Kalantari]
Entry No.: [10]
[SIGGRAPH 2015]
Modeling and Toolpath Generation for Consumer-Level 3D Printing
Organizer(s):
[Dinh]
Presenter(s):
[Dinh]
[Lefebvre]
[Gelman]
[Claux]
Entry No.: [11]
[SIGGRAPH 2015]
Open Problems in Real-Time Rendering
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Lefohn]
[Salvi]
[Fatahalian]
[Andersson]
Entry No.: [12]
[SIGGRAPH 2015]
Bullet-Physics Simulation
Organizer(s):
[Coumans]
Presenter(s):
[Coumans]
Entry No.: [13]
[SIGGRAPH 2015]
Multi-Threading for Visual Effects
Organizer(s):
[Watt]
Presenter(s):
[Watt]
[El-Koura]
[Coumans]
[Reinders]
[Lait]
Entry No.: [14]
[SIGGRAPH 2015]
Physically Based Shading in Theory and Practice
Organizer(s):
[McAuley]
Presenter(s):
[McAuley]
[Hill]
[Jakob]
[Hoffman]
[Neubelt]
[Pettineo]
[Pesce]
[Iwanicki]
[Chan]
[Burley]
[Fascione]
Entry No.: [15]
[SIGGRAPH 2015]
Building Blocks for Making 3D Pipelines
Organizer(s):
[Polson]
Presenter(s):
[Polson]
Entry No.: [16]
[SIGGRAPH 2015]
Context-Aware 3D Gesture Recognition for Games and Virtual Reality
Organizer(s):
[LaViola]
Presenter(s):
[LaViola]
Entry No.: [17]
[SIGGRAPH 2015]
How to Design and Build New Musical Interfaces
Organizer(s):
[Fels]
Presenter(s):
[Fels]
[Lyons]
Entry No.: [18]
[SIGGRAPH 2015]
Bringing Stories to Life: For Programmers, Animators, and Interactive Designers
Organizer(s):
[Caldwell]
Presenter(s):
[Caldwell]
Entry No.: [19]
[SIGGRAPH 2015]
OpenVDB
Organizer(s):
[Museth]
Presenter(s):
[Museth]
[Bailey]
[Budsberg]
[Lynch]
Entry No.: [20]
[SIGGRAPH 2015]
Real-Time Many-Light Management and Shadows with Clustered Shading
Organizer(s):
[Olsson]
Presenter(s):
[Olsson]
[Persson]
[Billeter]
Entry No.: [21]
[SIGGRAPH 2015]
Computational Tools for 3D Printing
Organizer(s):
[Umetani]
Presenter(s):
[Umetani]
[Bickel]
[Matusik]
Entry No.: [22]
[SIGGRAPH 2015]
Computational 3D Imaging: Advances in Time-of-Flight Imaging
Organizer(s):
[Bhandari]
Presenter(s):
[Kadambi]
[Bhandari]
[Izadi]
[Raskar]
[Taamazyan]
Entry No.: [02]
[SIGGRAPH 2015]
Bringing Stories to Life: For Programmers, Animators, and Interactive Designers
Organizer(s):
[Caldwell]
Presenter(s):
[Caldwell]
Entry No.: [19]
[SIGGRAPH 2015]
Bullet-Physics Simulation
Organizer(s):
[Coumans]
Presenter(s):
[Coumans]
Entry No.: [13]
[SIGGRAPH 2015]
Modeling and Toolpath Generation for Consumer-Level 3D Printing
Organizer(s):
[Dinh]
Presenter(s):
[Dinh]
[Lefebvre]
[Gelman]
[Claux]
Entry No.: [11]
[SIGGRAPH 2015]
How to Design and Build New Musical Interfaces
Organizer(s):
[Fels]
Presenter(s):
[Fels]
[Lyons]
Entry No.: [18]
[SIGGRAPH 2015]
An Overview of Next-Generation Graphics APIs
Organizer(s):
[Foley]
Presenter(s):
[Foley]
[Sellers]
[McMullen]
[Hall]
[Baker]
[Ginsburg]
[Pranckevicius]
[Wyman]
Entry No.: [07]
[SIGGRAPH 2015]
Real-Time Rendering of Physically Based Optical Effects in Theory and Practice
Organizer(s):
[Gotanda]
Presenter(s):
[Gotanda]
[Kawase]
[Kakimoto]
Entry No.: [04]
[SIGGRAPH 2015]
The Path-Tracing Revolution in the Movie Industry
Organizer(s):
[Keller]
Presenter(s):
[Keller]
[Fascione]
[Fajardo]
[Georgiev]
[Christensen]
[Hanika]
[Nichols]
[Eisenacher]
Entry No.: [08]
[SIGGRAPH 2015]
Context-Aware 3D Gesture Recognition for Games and Virtual Reality
Organizer(s):
[LaViola]
Presenter(s):
[LaViola]
Entry No.: [17]
[SIGGRAPH 2015]
Modeling and Capturing the Human Body for Rendering, Health, and Visualization
Organizer(s):
[Li]
Presenter(s):
[Li]
[Das]
[Swedish]
[Park]
[Raskar]
Entry No.: [23]
[SIGGRAPH 2015]
Moving Mobile Graphics
Organizer(s):
[Martin]
Presenter(s):
[Martin]
[Garrard]
[Gruber]
[Bjørge]
[Zioma]
[Benge]
[Nummelin]
Entry No.: [03]
[SIGGRAPH 2015]
Physically Based Shading in Theory and Practice
Organizer(s):
[McAuley]
Presenter(s):
[McAuley]
[Hill]
[Jakob]
[Hoffman]
[Neubelt]
[Pettineo]
[Pesce]
[Iwanicki]
[Chan]
[Burley]
[Fascione]
Entry No.: [15]
[SIGGRAPH 2015]
OpenVDB
Organizer(s):
[Museth]
Presenter(s):
[Museth]
[Bailey]
[Budsberg]
[Lynch]
Entry No.: [20]
[SIGGRAPH 2015]
Real-Time Many-Light Management and Shadows with Clustered Shading
Organizer(s):
[Olsson]
Presenter(s):
[Olsson]
[Persson]
[Billeter]
Entry No.: [21]
[SIGGRAPH 2015]
Building Blocks for Making 3D Pipelines
Organizer(s):
[Polson]
Presenter(s):
[Polson]
Entry No.: [16]
[SIGGRAPH 2015]
Writing Fast Image-Processing Code With Halide
Organizer(s):
[Ragan-Kelley]
Presenter(s):
[Ragan-Kelley]
[Adams]
[Sharlet]
[Durand]
Entry No.: [09]
[SIGGRAPH 2015]
Applying Color Theory to Digital Media and Visualization
Organizer(s):
[Rhyne]
Presenter(s):
[Rhyne]
Entry No.: [01]
[SIGGRAPH 2015]
User-Centric Computational Videography
Organizer(s):
[Richardt]
Presenter(s):
[Richardt]
[Tompkin]
[Bai]
[Theobalt]
Entry No.: [24]
[SIGGRAPH 2015]
Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and Reconstruction
Organizer(s):
[Sen]
Presenter(s):
[Sen]
[Zwicker]
[Rousselle]
[Yoon]
[Kalantari]
Entry No.: [10]
[SIGGRAPH 2015]
Advances in Real-Time Rendering, Part I
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Hillaire]
[Stachowiak]
[Schneider]
[Bowles]
[Zimmerman]
[Wang]
[Silvennoinen]
[Timonen]
Entry No.: [05]
[SIGGRAPH 2015]
Advances in Real-Time Rendering, Part II
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Pettineo]
[Wright]
[Haar]
[Aaltonen]
[Evans]
Entry No.: [06]
[SIGGRAPH 2015]
Open Problems in Real-Time Rendering
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Lefohn]
[Salvi]
[Fatahalian]
[Andersson]
Entry No.: [12]
[SIGGRAPH 2015]
![Advances in Real-Time Rendering, Part I](https://history.siggraph.org/wp-content/uploads/2022/01/2015-6-Advances-in-Real-Time-Rendering-Part-II-150x150.jpg)
Advances in Real-Time Rendering, Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Hillaire] [Stachowiak] [Schneider] [Bowles] [Zimmerman] [Wang] [Silvennoinen] [Timonen]
Entry No.: [05]
[SIGGRAPH 2015]
![Advances in Real-Time Rendering, Part II](https://history.siggraph.org/wp-content/uploads/2022/01/2015-7-An-Overview-of-Next-Generation-Graphics-APIs-150x150.jpg)
Advances in Real-Time Rendering, Part II Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Pettineo] [Wright] [Haar] [Aaltonen] [Evans]
Entry No.: [06]
[SIGGRAPH 2015]
![An Overview of Next-Generation Graphics APIs](https://history.siggraph.org/wp-content/uploads/2022/01/2015-8-The-Path-Tracing-Revolution-in-the-Movie-Industry-150x150.jpg)
An Overview of Next-Generation Graphics APIs Organizer(s): [Foley]
Presenter(s): [Foley] [Sellers] [McMullen] [Hall] [Baker] [Ginsburg] [Pranckevicius] [Wyman]
Entry No.: [07]
[SIGGRAPH 2015]
![Applying Color Theory to Digital Media and Visualization](https://history.siggraph.org/wp-content/uploads/2022/01/2015-2-Computational-3D-Imaging-Advances-in-Time-of-Flight-Imaging-150x150.jpg)
Applying Color Theory to Digital Media and Visualization Organizer(s): [Rhyne]
Presenter(s): [Rhyne]
Entry No.: [01]
[SIGGRAPH 2015]
![Bringing Stories to Life: For Programmers, Animators, and Interactive Designers](https://history.siggraph.org/wp-content/uploads/2022/01/2015-19-Bringing-Stories-to-Life-For-Programmers-Animators-and-Interactive-Designers-150x150.jpg)
Bringing Stories to Life: For Programmers, Animators, and Interactive Designers Organizer(s): [Caldwell]
Presenter(s): [Caldwell]
Entry No.: [19]
[SIGGRAPH 2015]
![Building Blocks for Making 3D Pipelines](https://history.siggraph.org/wp-content/uploads/2022/01/2015-16-Building-Blocks-for-Making-3D-Pipelines-150x150.jpg)
Building Blocks for Making 3D Pipelines Organizer(s): [Polson]
Presenter(s): [Polson]
Entry No.: [16]
[SIGGRAPH 2015]
![Bullet-Physics Simulation](https://history.siggraph.org/wp-content/uploads/2022/01/2015-14-Multi-Threading-for-Visual-Effects-150x150.jpg)
Bullet-Physics Simulation Organizer(s): [Coumans]
Presenter(s): [Coumans]
Entry No.: [13]
[SIGGRAPH 2015]
![Computational 3D Imaging: Advances in Time-of-Flight Imaging](https://history.siggraph.org/wp-content/uploads/2022/01/2015-3-Moving-Mobile-Graphics-150x150.jpg)
Computational 3D Imaging: Advances in Time-of-Flight Imaging Organizer(s): [Bhandari]
Presenter(s): [Kadambi] [Bhandari] [Izadi] [Raskar] [Taamazyan]
Entry No.: [02]
[SIGGRAPH 2015]
![Computational Tools for 3D Printing](https://history.siggraph.org/wp-content/uploads/2022/01/2015-22-Computational-Tools-for-3D-Printing-150x150.jpg)
Computational Tools for 3D Printing Organizer(s): [Umetani]
Presenter(s): [Umetani] [Bickel] [Matusik]
Entry No.: [22]
[SIGGRAPH 2015]
![Context-Aware 3D Gesture Recognition for Games and Virtual Reality](https://history.siggraph.org/wp-content/uploads/2022/01/2015-17-Context-Aware-3D-Gesture-Recognition-for-Games-and-Virtual-Reality-150x150.jpg)
Context-Aware 3D Gesture Recognition for Games and Virtual Reality Organizer(s): [LaViola]
Presenter(s): [LaViola]
Entry No.: [17]
[SIGGRAPH 2015]
![Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and Reconstruction](https://history.siggraph.org/wp-content/uploads/2022/01/2015-11-Modeling-and-Toolpath-Generation-for-Consumer-Level-3D-Printing-150x150.jpg)
Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and Reconstruction Organizer(s): [Sen]
Presenter(s): [Sen] [Zwicker] [Rousselle] [Yoon] [Kalantari]
Entry No.: [10]
[SIGGRAPH 2015]
![How to Design and Build New Musical Interfaces](https://history.siggraph.org/wp-content/uploads/2022/01/2015-18-How-to-Design-and-Build-New-Musical-Interfaces-150x150.jpg)
How to Design and Build New Musical Interfaces Organizer(s): [Fels]
Presenter(s): [Fels] [Lyons]
Entry No.: [18]
[SIGGRAPH 2015]
![Modeling and Capturing the Human Body for Rendering, Health, and Visualization](https://history.siggraph.org/wp-content/uploads/2022/01/2015-23-Modeling-and-Capturing-the-Human-Body-for-Rendering-Health-and-Visualization-150x150.jpg)
Modeling and Capturing the Human Body for Rendering, Health, and Visualization Organizer(s): [Li]
Presenter(s): [Li] [Das] [Swedish] [Park] [Raskar]
Entry No.: [23]
[SIGGRAPH 2015]
![Modeling and Toolpath Generation for Consumer-Level 3D Printing](https://history.siggraph.org/wp-content/uploads/2022/01/2015-12-Open-Problems-in-Real-Time-Rendering-150x150.jpg)
Modeling and Toolpath Generation for Consumer-Level 3D Printing Organizer(s): [Dinh]
Presenter(s): [Dinh] [Lefebvre] [Gelman] [Claux]
Entry No.: [11]
[SIGGRAPH 2015]
![Moving Mobile Graphics](https://history.siggraph.org/wp-content/uploads/2022/01/2015-4-Real-Time-Rendering-of-Physically-Based-Optical-Effects-in-Theory-and-Practice-150x150.jpg)
Moving Mobile Graphics Organizer(s): [Martin]
Presenter(s): [Martin] [Garrard] [Gruber] [Bjørge] [Zioma] [Benge] [Nummelin]
Entry No.: [03]
[SIGGRAPH 2015]
![Multi-Threading for Visual Effects](https://history.siggraph.org/wp-content/uploads/2022/01/2015-1-Applying-Color-Theory-to-Digital-Media-and-Visualization-150x150.jpg)
Multi-Threading for Visual Effects Organizer(s): [Watt]
Presenter(s): [Watt] [El-Koura] [Coumans] [Reinders] [Lait]
Entry No.: [14]
[SIGGRAPH 2015]
![Open Problems in Real-Time Rendering](https://history.siggraph.org/wp-content/uploads/2022/01/2015-13-Bullet-Physics-Simulation-150x150.jpg)
Open Problems in Real-Time Rendering Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Lefohn] [Salvi] [Fatahalian] [Andersson]
Entry No.: [12]
[SIGGRAPH 2015]
![OpenVDB](https://history.siggraph.org/wp-content/uploads/2022/01/2015-20-OpenVDB-150x150.jpg)
OpenVDB Organizer(s): [Museth]
Presenter(s): [Museth] [Bailey] [Budsberg] [Lynch]
Entry No.: [20]
[SIGGRAPH 2015]
![Physically Based Shading in Theory and Practice](https://history.siggraph.org/wp-content/uploads/2022/01/2015-15-Physically-Based-Shading-in-Theory-and-Practice-150x150.jpg)
Physically Based Shading in Theory and Practice Organizer(s): [McAuley]
Presenter(s): [McAuley] [Hill] [Jakob] [Hoffman] [Neubelt] [Pettineo] [Pesce] [Iwanicki] [Chan] [Burley] [Fascione]
Entry No.: [15]
[SIGGRAPH 2015]
![Real-Time Many-Light Management and Shadows with Clustered Shading](https://history.siggraph.org/wp-content/uploads/2022/01/2015-21-Real-Time-Many-Light-Management-and-Shadows-with-Clustered-Shading-150x150.jpg)
Real-Time Many-Light Management and Shadows with Clustered Shading Organizer(s): [Olsson]
Presenter(s): [Olsson] [Persson] [Billeter]
Entry No.: [21]
[SIGGRAPH 2015]
![Real-Time Rendering of Physically Based Optical Effects in Theory and Practice](https://history.siggraph.org/wp-content/uploads/2022/01/2015-5-Advances-in-Real-Time-Rendering-Part-I-150x150.jpg)
Real-Time Rendering of Physically Based Optical Effects in Theory and Practice Organizer(s): [Gotanda]
Presenter(s): [Gotanda] [Kawase] [Kakimoto]
Entry No.: [04]
[SIGGRAPH 2015]
![The Path-Tracing Revolution in the Movie Industry](https://history.siggraph.org/wp-content/uploads/2022/01/2015-9-Writing-Fast-Image-Processing-Code-With-Halide-150x150.jpg)
The Path-Tracing Revolution in the Movie Industry Organizer(s): [Keller]
Presenter(s): [Keller] [Fascione] [Fajardo] [Georgiev] [Christensen] [Hanika] [Nichols] [Eisenacher]
Entry No.: [08]
[SIGGRAPH 2015]
![User-Centric Computational Videography](https://history.siggraph.org/wp-content/uploads/2022/01/2015-24-User-Centric-Computational-Videography-150x150.jpg)
User-Centric Computational Videography Organizer(s): [Richardt]
Presenter(s): [Richardt] [Tompkin] [Bai] [Theobalt]
Entry No.: [24]
[SIGGRAPH 2015]
![Writing Fast Image-Processing Code With Halide](https://history.siggraph.org/wp-content/uploads/2022/01/2015-10-Denoising-Your-Monte-Carlo-Renders-Recent-Advances-in-Image-Space-Adaptive-Sampling-and-Reconstruction-150x150.jpg)
Writing Fast Image-Processing Code With Halide Organizer(s): [Ragan-Kelley]
Presenter(s): [Ragan-Kelley] [Adams] [Sharlet] [Durand]
Entry No.: [09]
[SIGGRAPH 2015]
![Applying Color Theory to Digital Media and Visualization](https://history.siggraph.org/wp-content/uploads/2022/01/2015-2-Computational-3D-Imaging-Advances-in-Time-of-Flight-Imaging-150x150.jpg)
Applying Color Theory to Digital Media and Visualization Organizer(s): [Rhyne]
Presenter(s): [Rhyne]
Entry No.: [01]
[SIGGRAPH 2015]
![Computational 3D Imaging: Advances in Time-of-Flight Imaging](https://history.siggraph.org/wp-content/uploads/2022/01/2015-3-Moving-Mobile-Graphics-150x150.jpg)
Computational 3D Imaging: Advances in Time-of-Flight Imaging Organizer(s): [Bhandari]
Presenter(s): [Kadambi] [Bhandari] [Izadi] [Raskar] [Taamazyan]
Entry No.: [02]
[SIGGRAPH 2015]
![Moving Mobile Graphics](https://history.siggraph.org/wp-content/uploads/2022/01/2015-4-Real-Time-Rendering-of-Physically-Based-Optical-Effects-in-Theory-and-Practice-150x150.jpg)
Moving Mobile Graphics Organizer(s): [Martin]
Presenter(s): [Martin] [Garrard] [Gruber] [Bjørge] [Zioma] [Benge] [Nummelin]
Entry No.: [03]
[SIGGRAPH 2015]
![Real-Time Rendering of Physically Based Optical Effects in Theory and Practice](https://history.siggraph.org/wp-content/uploads/2022/01/2015-5-Advances-in-Real-Time-Rendering-Part-I-150x150.jpg)
Real-Time Rendering of Physically Based Optical Effects in Theory and Practice Organizer(s): [Gotanda]
Presenter(s): [Gotanda] [Kawase] [Kakimoto]
Entry No.: [04]
[SIGGRAPH 2015]
![Advances in Real-Time Rendering, Part I](https://history.siggraph.org/wp-content/uploads/2022/01/2015-6-Advances-in-Real-Time-Rendering-Part-II-150x150.jpg)
Advances in Real-Time Rendering, Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Hillaire] [Stachowiak] [Schneider] [Bowles] [Zimmerman] [Wang] [Silvennoinen] [Timonen]
Entry No.: [05]
[SIGGRAPH 2015]
![Advances in Real-Time Rendering, Part II](https://history.siggraph.org/wp-content/uploads/2022/01/2015-7-An-Overview-of-Next-Generation-Graphics-APIs-150x150.jpg)
Advances in Real-Time Rendering, Part II Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Pettineo] [Wright] [Haar] [Aaltonen] [Evans]
Entry No.: [06]
[SIGGRAPH 2015]
![An Overview of Next-Generation Graphics APIs](https://history.siggraph.org/wp-content/uploads/2022/01/2015-8-The-Path-Tracing-Revolution-in-the-Movie-Industry-150x150.jpg)
An Overview of Next-Generation Graphics APIs Organizer(s): [Foley]
Presenter(s): [Foley] [Sellers] [McMullen] [Hall] [Baker] [Ginsburg] [Pranckevicius] [Wyman]
Entry No.: [07]
[SIGGRAPH 2015]
![The Path-Tracing Revolution in the Movie Industry](https://history.siggraph.org/wp-content/uploads/2022/01/2015-9-Writing-Fast-Image-Processing-Code-With-Halide-150x150.jpg)
The Path-Tracing Revolution in the Movie Industry Organizer(s): [Keller]
Presenter(s): [Keller] [Fascione] [Fajardo] [Georgiev] [Christensen] [Hanika] [Nichols] [Eisenacher]
Entry No.: [08]
[SIGGRAPH 2015]
![Writing Fast Image-Processing Code With Halide](https://history.siggraph.org/wp-content/uploads/2022/01/2015-10-Denoising-Your-Monte-Carlo-Renders-Recent-Advances-in-Image-Space-Adaptive-Sampling-and-Reconstruction-150x150.jpg)
Writing Fast Image-Processing Code With Halide Organizer(s): [Ragan-Kelley]
Presenter(s): [Ragan-Kelley] [Adams] [Sharlet] [Durand]
Entry No.: [09]
[SIGGRAPH 2015]
![Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and Reconstruction](https://history.siggraph.org/wp-content/uploads/2022/01/2015-11-Modeling-and-Toolpath-Generation-for-Consumer-Level-3D-Printing-150x150.jpg)
Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and Reconstruction Organizer(s): [Sen]
Presenter(s): [Sen] [Zwicker] [Rousselle] [Yoon] [Kalantari]
Entry No.: [10]
[SIGGRAPH 2015]
![Modeling and Toolpath Generation for Consumer-Level 3D Printing](https://history.siggraph.org/wp-content/uploads/2022/01/2015-12-Open-Problems-in-Real-Time-Rendering-150x150.jpg)
Modeling and Toolpath Generation for Consumer-Level 3D Printing Organizer(s): [Dinh]
Presenter(s): [Dinh] [Lefebvre] [Gelman] [Claux]
Entry No.: [11]
[SIGGRAPH 2015]
![Open Problems in Real-Time Rendering](https://history.siggraph.org/wp-content/uploads/2022/01/2015-13-Bullet-Physics-Simulation-150x150.jpg)
Open Problems in Real-Time Rendering Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Lefohn] [Salvi] [Fatahalian] [Andersson]
Entry No.: [12]
[SIGGRAPH 2015]
![Bullet-Physics Simulation](https://history.siggraph.org/wp-content/uploads/2022/01/2015-14-Multi-Threading-for-Visual-Effects-150x150.jpg)
Bullet-Physics Simulation Organizer(s): [Coumans]
Presenter(s): [Coumans]
Entry No.: [13]
[SIGGRAPH 2015]
![Multi-Threading for Visual Effects](https://history.siggraph.org/wp-content/uploads/2022/01/2015-1-Applying-Color-Theory-to-Digital-Media-and-Visualization-150x150.jpg)
Multi-Threading for Visual Effects Organizer(s): [Watt]
Presenter(s): [Watt] [El-Koura] [Coumans] [Reinders] [Lait]
Entry No.: [14]
[SIGGRAPH 2015]
![Physically Based Shading in Theory and Practice](https://history.siggraph.org/wp-content/uploads/2022/01/2015-15-Physically-Based-Shading-in-Theory-and-Practice-150x150.jpg)
Physically Based Shading in Theory and Practice Organizer(s): [McAuley]
Presenter(s): [McAuley] [Hill] [Jakob] [Hoffman] [Neubelt] [Pettineo] [Pesce] [Iwanicki] [Chan] [Burley] [Fascione]
Entry No.: [15]
[SIGGRAPH 2015]
![Building Blocks for Making 3D Pipelines](https://history.siggraph.org/wp-content/uploads/2022/01/2015-16-Building-Blocks-for-Making-3D-Pipelines-150x150.jpg)
Building Blocks for Making 3D Pipelines Organizer(s): [Polson]
Presenter(s): [Polson]
Entry No.: [16]
[SIGGRAPH 2015]
![Context-Aware 3D Gesture Recognition for Games and Virtual Reality](https://history.siggraph.org/wp-content/uploads/2022/01/2015-17-Context-Aware-3D-Gesture-Recognition-for-Games-and-Virtual-Reality-150x150.jpg)
Context-Aware 3D Gesture Recognition for Games and Virtual Reality Organizer(s): [LaViola]
Presenter(s): [LaViola]
Entry No.: [17]
[SIGGRAPH 2015]
![How to Design and Build New Musical Interfaces](https://history.siggraph.org/wp-content/uploads/2022/01/2015-18-How-to-Design-and-Build-New-Musical-Interfaces-150x150.jpg)
How to Design and Build New Musical Interfaces Organizer(s): [Fels]
Presenter(s): [Fels] [Lyons]
Entry No.: [18]
[SIGGRAPH 2015]
![Bringing Stories to Life: For Programmers, Animators, and Interactive Designers](https://history.siggraph.org/wp-content/uploads/2022/01/2015-19-Bringing-Stories-to-Life-For-Programmers-Animators-and-Interactive-Designers-150x150.jpg)
Bringing Stories to Life: For Programmers, Animators, and Interactive Designers Organizer(s): [Caldwell]
Presenter(s): [Caldwell]
Entry No.: [19]
[SIGGRAPH 2015]
![OpenVDB](https://history.siggraph.org/wp-content/uploads/2022/01/2015-20-OpenVDB-150x150.jpg)
OpenVDB Organizer(s): [Museth]
Presenter(s): [Museth] [Bailey] [Budsberg] [Lynch]
Entry No.: [20]
[SIGGRAPH 2015]
![Real-Time Many-Light Management and Shadows with Clustered Shading](https://history.siggraph.org/wp-content/uploads/2022/01/2015-21-Real-Time-Many-Light-Management-and-Shadows-with-Clustered-Shading-150x150.jpg)
Real-Time Many-Light Management and Shadows with Clustered Shading Organizer(s): [Olsson]
Presenter(s): [Olsson] [Persson] [Billeter]
Entry No.: [21]
[SIGGRAPH 2015]
![Computational Tools for 3D Printing](https://history.siggraph.org/wp-content/uploads/2022/01/2015-22-Computational-Tools-for-3D-Printing-150x150.jpg)
Computational Tools for 3D Printing Organizer(s): [Umetani]
Presenter(s): [Umetani] [Bickel] [Matusik]
Entry No.: [22]
[SIGGRAPH 2015]
![Computational 3D Imaging: Advances in Time-of-Flight Imaging](https://history.siggraph.org/wp-content/uploads/2022/01/2015-3-Moving-Mobile-Graphics-150x150.jpg)
Computational 3D Imaging: Advances in Time-of-Flight Imaging Organizer(s): [Bhandari]
Presenter(s): [Kadambi] [Bhandari] [Izadi] [Raskar] [Taamazyan]
Entry No.: [02]
[SIGGRAPH 2015]
![Bringing Stories to Life: For Programmers, Animators, and Interactive Designers](https://history.siggraph.org/wp-content/uploads/2022/01/2015-19-Bringing-Stories-to-Life-For-Programmers-Animators-and-Interactive-Designers-150x150.jpg)
Bringing Stories to Life: For Programmers, Animators, and Interactive Designers Organizer(s): [Caldwell]
Presenter(s): [Caldwell]
Entry No.: [19]
[SIGGRAPH 2015]
![Bullet-Physics Simulation](https://history.siggraph.org/wp-content/uploads/2022/01/2015-14-Multi-Threading-for-Visual-Effects-150x150.jpg)
Bullet-Physics Simulation Organizer(s): [Coumans]
Presenter(s): [Coumans]
Entry No.: [13]
[SIGGRAPH 2015]
![Modeling and Toolpath Generation for Consumer-Level 3D Printing](https://history.siggraph.org/wp-content/uploads/2022/01/2015-12-Open-Problems-in-Real-Time-Rendering-150x150.jpg)
Modeling and Toolpath Generation for Consumer-Level 3D Printing Organizer(s): [Dinh]
Presenter(s): [Dinh] [Lefebvre] [Gelman] [Claux]
Entry No.: [11]
[SIGGRAPH 2015]
![How to Design and Build New Musical Interfaces](https://history.siggraph.org/wp-content/uploads/2022/01/2015-18-How-to-Design-and-Build-New-Musical-Interfaces-150x150.jpg)
How to Design and Build New Musical Interfaces Organizer(s): [Fels]
Presenter(s): [Fels] [Lyons]
Entry No.: [18]
[SIGGRAPH 2015]
![An Overview of Next-Generation Graphics APIs](https://history.siggraph.org/wp-content/uploads/2022/01/2015-8-The-Path-Tracing-Revolution-in-the-Movie-Industry-150x150.jpg)
An Overview of Next-Generation Graphics APIs Organizer(s): [Foley]
Presenter(s): [Foley] [Sellers] [McMullen] [Hall] [Baker] [Ginsburg] [Pranckevicius] [Wyman]
Entry No.: [07]
[SIGGRAPH 2015]
![Real-Time Rendering of Physically Based Optical Effects in Theory and Practice](https://history.siggraph.org/wp-content/uploads/2022/01/2015-5-Advances-in-Real-Time-Rendering-Part-I-150x150.jpg)
Real-Time Rendering of Physically Based Optical Effects in Theory and Practice Organizer(s): [Gotanda]
Presenter(s): [Gotanda] [Kawase] [Kakimoto]
Entry No.: [04]
[SIGGRAPH 2015]
![The Path-Tracing Revolution in the Movie Industry](https://history.siggraph.org/wp-content/uploads/2022/01/2015-9-Writing-Fast-Image-Processing-Code-With-Halide-150x150.jpg)
The Path-Tracing Revolution in the Movie Industry Organizer(s): [Keller]
Presenter(s): [Keller] [Fascione] [Fajardo] [Georgiev] [Christensen] [Hanika] [Nichols] [Eisenacher]
Entry No.: [08]
[SIGGRAPH 2015]
![Context-Aware 3D Gesture Recognition for Games and Virtual Reality](https://history.siggraph.org/wp-content/uploads/2022/01/2015-17-Context-Aware-3D-Gesture-Recognition-for-Games-and-Virtual-Reality-150x150.jpg)
Context-Aware 3D Gesture Recognition for Games and Virtual Reality Organizer(s): [LaViola]
Presenter(s): [LaViola]
Entry No.: [17]
[SIGGRAPH 2015]
![Modeling and Capturing the Human Body for Rendering, Health, and Visualization](https://history.siggraph.org/wp-content/uploads/2022/01/2015-23-Modeling-and-Capturing-the-Human-Body-for-Rendering-Health-and-Visualization-150x150.jpg)
Modeling and Capturing the Human Body for Rendering, Health, and Visualization Organizer(s): [Li]
Presenter(s): [Li] [Das] [Swedish] [Park] [Raskar]
Entry No.: [23]
[SIGGRAPH 2015]
![Moving Mobile Graphics](https://history.siggraph.org/wp-content/uploads/2022/01/2015-4-Real-Time-Rendering-of-Physically-Based-Optical-Effects-in-Theory-and-Practice-150x150.jpg)
Moving Mobile Graphics Organizer(s): [Martin]
Presenter(s): [Martin] [Garrard] [Gruber] [Bjørge] [Zioma] [Benge] [Nummelin]
Entry No.: [03]
[SIGGRAPH 2015]
![Physically Based Shading in Theory and Practice](https://history.siggraph.org/wp-content/uploads/2022/01/2015-15-Physically-Based-Shading-in-Theory-and-Practice-150x150.jpg)
Physically Based Shading in Theory and Practice Organizer(s): [McAuley]
Presenter(s): [McAuley] [Hill] [Jakob] [Hoffman] [Neubelt] [Pettineo] [Pesce] [Iwanicki] [Chan] [Burley] [Fascione]
Entry No.: [15]
[SIGGRAPH 2015]
![OpenVDB](https://history.siggraph.org/wp-content/uploads/2022/01/2015-20-OpenVDB-150x150.jpg)
OpenVDB Organizer(s): [Museth]
Presenter(s): [Museth] [Bailey] [Budsberg] [Lynch]
Entry No.: [20]
[SIGGRAPH 2015]
![Real-Time Many-Light Management and Shadows with Clustered Shading](https://history.siggraph.org/wp-content/uploads/2022/01/2015-21-Real-Time-Many-Light-Management-and-Shadows-with-Clustered-Shading-150x150.jpg)
Real-Time Many-Light Management and Shadows with Clustered Shading Organizer(s): [Olsson]
Presenter(s): [Olsson] [Persson] [Billeter]
Entry No.: [21]
[SIGGRAPH 2015]
![Building Blocks for Making 3D Pipelines](https://history.siggraph.org/wp-content/uploads/2022/01/2015-16-Building-Blocks-for-Making-3D-Pipelines-150x150.jpg)
Building Blocks for Making 3D Pipelines Organizer(s): [Polson]
Presenter(s): [Polson]
Entry No.: [16]
[SIGGRAPH 2015]
![Writing Fast Image-Processing Code With Halide](https://history.siggraph.org/wp-content/uploads/2022/01/2015-10-Denoising-Your-Monte-Carlo-Renders-Recent-Advances-in-Image-Space-Adaptive-Sampling-and-Reconstruction-150x150.jpg)
Writing Fast Image-Processing Code With Halide Organizer(s): [Ragan-Kelley]
Presenter(s): [Ragan-Kelley] [Adams] [Sharlet] [Durand]
Entry No.: [09]
[SIGGRAPH 2015]
![Applying Color Theory to Digital Media and Visualization](https://history.siggraph.org/wp-content/uploads/2022/01/2015-2-Computational-3D-Imaging-Advances-in-Time-of-Flight-Imaging-150x150.jpg)
Applying Color Theory to Digital Media and Visualization Organizer(s): [Rhyne]
Presenter(s): [Rhyne]
Entry No.: [01]
[SIGGRAPH 2015]
![User-Centric Computational Videography](https://history.siggraph.org/wp-content/uploads/2022/01/2015-24-User-Centric-Computational-Videography-150x150.jpg)
User-Centric Computational Videography Organizer(s): [Richardt]
Presenter(s): [Richardt] [Tompkin] [Bai] [Theobalt]
Entry No.: [24]
[SIGGRAPH 2015]
![Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and Reconstruction](https://history.siggraph.org/wp-content/uploads/2022/01/2015-11-Modeling-and-Toolpath-Generation-for-Consumer-Level-3D-Printing-150x150.jpg)
Denoising Your Monte Carlo Renders: Recent Advances in Image-Space Adaptive Sampling and Reconstruction Organizer(s): [Sen]
Presenter(s): [Sen] [Zwicker] [Rousselle] [Yoon] [Kalantari]
Entry No.: [10]
[SIGGRAPH 2015]
![Advances in Real-Time Rendering, Part I](https://history.siggraph.org/wp-content/uploads/2022/01/2015-6-Advances-in-Real-Time-Rendering-Part-II-150x150.jpg)
Advances in Real-Time Rendering, Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Hillaire] [Stachowiak] [Schneider] [Bowles] [Zimmerman] [Wang] [Silvennoinen] [Timonen]
Entry No.: [05]
[SIGGRAPH 2015]
![Advances in Real-Time Rendering, Part II](https://history.siggraph.org/wp-content/uploads/2022/01/2015-7-An-Overview-of-Next-Generation-Graphics-APIs-150x150.jpg)
Advances in Real-Time Rendering, Part II Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Pettineo] [Wright] [Haar] [Aaltonen] [Evans]
Entry No.: [06]
[SIGGRAPH 2015]
![Open Problems in Real-Time Rendering](https://history.siggraph.org/wp-content/uploads/2022/01/2015-13-Bullet-Physics-Simulation-150x150.jpg)
Open Problems in Real-Time Rendering Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Lefohn] [Salvi] [Fatahalian] [Andersson]
Entry No.: [12]
[SIGGRAPH 2015]