“The Sleighing Simulator 2.0” by Nojima, Okano, Saiga and Kajimoto

  • ©Takuya Nojima, Yu Okano, Yoshihiko Saiga, and Hiroyuki Kajimoto

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Entry Number: 20

Title:


    The Sleighing Simulator 2.0

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Description:


    The speed sensation is one of the important factors that affect pleasantness for users of entertainment system such as motion ride, etc. Motion ride is a kind of entertainment systems, which is equipped with motion platform. Motion platforms are effective system to improve users’ sense of “motion”. If users of the motion platform want more sense of “motion”, the movement of the system should become harder. Consequently, the system may become more harmful to users.

    The sense of “motion” is mainly consists of the speed sensation and the acceleration sensation. Motion platforms are the display systems for the acceleration sensation. The speed sensation is mainly provided by the visual information from conventional visual displays which are often placed in front of users. It is well known that information from peripheral vision strongly affects the sense of speed and human sense of self-motion [Gerhard et al. 1972]. However, such conventional visual displays are often having insufficient field of view to stimulate the user’s peripheral vision. By using large size display may become an easy way to solve that problem. Actually, the size of display has been increasing but the price of such displays has been decreasing these days. In spite of this fact, it is still not easy for many private consumers to equip with CAVE like system to increase FOV of display system. Large cost and wide space is required to setup such system, which is hard to cover by average private consumers.

    In our previous research, we have proposed a system called “the peripheral display”. That is the system for augmentation of the sense of speed in a cost effective and in a safe way [TAKUYA et al. 2007]. In this paper, we introduce application system named The Sleighing Simulator 2.0.


Other Information:


    References

    Gerhard A. Brecher et al., 1972. Relation of optical and labyrinthean orientation, OPTICA ACTA, Vol. 19, No.5, pp.467-471.

    Takuya, N., Yoshihiko, S., Yu, O., Yuki, H., and Hiroyuki, K., 2007, The Peripheral Display for Augmented Reality of Self-Motion, proceedings of 17th International Conference on Artificial Reality and Telexistence, 27-30,November.


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©Takuya Nojima, Yu Okano, Yoshihiko Saiga, and Hiroyuki Kajimoto ©Takuya Nojima, Yu Okano, Yoshihiko Saiga, and Hiroyuki Kajimoto

Acknowledgements:


    This work was supported by Grant-in-Aid for Young Scientists (B)( 20700121)


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