“Tele-Kinesthetic Interaction: Using Hand Muscles to Interact with A Tangible 3D Object” by Koike, Nakakoji and Yamamoto
Conference:
- SIGGRAPH 2006
- More from SIGGRAPH 2006:
Entry Number: 33
Title:
- Tele-Kinesthetic Interaction: Using Hand Muscles to Interact with A Tangible 3D Object
Presenter(s):
Description:
Our tele-kinesthetic interaction environment, consisting of MyKin- Synthesizer and SPIDARmotion, allows a user to remotely interact with a physical object by moving and straining his/her hand. MyKinSynthesizer approximates the user’s hand’s motion with force by synthesizing EMG signals. SPIDARmotion displays the 3D motion of a hanging ball within a cubic frame.
Other Information:
References
ISHII, M., AND SATO, M. 1994. A 3D. spatial interface device using tensed strings. Presence 3, 1, 81–86.
KOIKE, Y., AND KAWATO, M. 1995. Estimation of dynamic joint torques and trajectory formation from surface electromyography signals using a neural network model. Biological Cybernetics 73, 291–300.