“New and Used Cars” by Child, Ling and Seiden

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    New and Used Cars

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    We faced several challenges shading the characters for the movie Cars 2. The cars needed a rich, vibrant look. Yet the shading model had to be flexible enough to provide our lighters with nonrealistic controls when needed. And it had to mimimize the impact of compute-intensive ray tracing.

    This talk presents three shading innovations developed for the film: a layering method that is efficient and flexible, a procedural metal-flake shading model that approximates the complex properties of modern carpaint, and a new model for rendering micro-scratches.


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