“Mixed Reality Collaboration for Complementary Working Styles” by Wang, Wang, Rosenberg, He, Woo Yoo, et al. …

  • ©Keru Wang, Zhu Wang, Karl Rosenberg, Zhenyi He, Dong Woo Yoo, Un Joo Christopher, and Ken Perlin


Entry Number: 13


    Mixed Reality Collaboration for Complementary Working Styles

Program Title:

    Immersive Pavilion



    Our project combines immersive VR, multitouch AR, real-time volumetric capture, motion capture, robotically-actuated tangible interfaces at multiple scales, and live coding, in service of a human-centric way of collaborating. Participants bring their unique talents and preferences to collaboratively tackle complex problems in a shared mixed reality world.


    1. Zhenyi He, Ruofei Du, and Ken Perlin. 2020. Collabovr: A reconfigurable framework for creative collaboration in virtual reality. In 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE, 542–554.
    2. Zhenyi He, Fengyuan Zhu, Aaron Gaudette, and Ken Perlin. 2017. Robotic haptic proxies for collaborative virtual reality. arXiv preprint arXiv:1701.08879(2017).
    3. Thammathip Piumsomboon, Arindam Day, Barrett Ens, Youngho Lee, Gun Lee, and Mark Billinghurst. 2017. Exploring enhancements for remote mixed reality collaboration. In SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications. 1–5.
    4. Iulian Radu, Tugce Joy, and Bertrand Schneider. 2021. Virtual Makerspaces: Merging AR/VR/MR to Enable Remote Collaborations in Physical Maker Activities. Association for Computing Machinery, New York, NY, USA. https://doi.org/10.1145/3411763.3451561

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