“MakeVR: An Immersive Content Creation Experience” by Mlyniec and Farinella


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  • ©Paul Mlyniec and Tom Farinella

  • ©Paul Mlyniec and Tom Farinella

Conference:


  • SIGGRAPH 2016
  • More from SIGGRAPH 2016:
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Type(s):


Title:


    MakeVR: An Immersive Content Creation Experience

Presenter(s):



Description:


    MakeVR combines immersive, realtime 3D control with a powerful, professional-grade CAD engine to create a groundbreaking modeling paradigm. MakeVR enables a new generation of artists, gamers, students, researchers, children and aspiring modelers to imagine, create, and share together in 3D. A key advantage to MakeVR is its learning curve; novices are productive on Day 1. Another key advantage is its rapid workflow; professionals create as quickly as they think.


Acknowledgements:


    Amir Rubin and Sixense Entertainment for their vital contributions of MakeVR.


PDF:



Overview Page: