“Introduction to Real Time User Interaction in Virtual Reality Powered by Brain Computer Interface Technology” by Jo and Chae


Notice: Pod Template PHP code has been deprecated, please use WP Templates instead of embedding PHP. has been deprecated since Pods version 2.3 with no alternative available. in /data/siggraph/websites/history/wp-content/plugins/pods/includes/general.php on line 518
  • ©Anna Jo and Brian Yongwook Chae

Conference:


  • SIGGRAPH 2020
  • More from SIGGRAPH 2020:
    Notice: Array to string conversion in /data/siggraph/websites/history/wp-content/plugins/siggraph-archive-plugin/src/next_previous/source.php on line 345
     
    Notice: Array to string conversion in /data/siggraph/websites/history/wp-content/plugins/siggraph-archive-plugin/src/next_previous/source.php on line 345

Type(s):


E-Tech Type(s):



Description:


    How can VR/AR platforms personalize the user experience? I discuss how Looxid Link, the most VR- compatible, brain-sensing technology, can connect users’ minds to VR by visualizing, interacting with, and analyzing the users’ minds in VR by demonstrating real- time examples using users’ EEG feature and mind indexes.


PDF:



ACM Digital Library Publication:



Overview Page: