“IncreTable, Bridging the gap between real and virtual worlds” by Leitner, Brandl, Haller, Seifried, Yun, et al. …
Conference:
Type(s):
Entry Number: 19
Title:
- IncreTable, Bridging the gap between real and virtual worlds
Presenter(s):
Description:
IncreTable is a tabletop game inspired by the Incredible Machine. It provides a multi-modal interaction based on a bi-directional projection tabletop, digital pens, a depth camera, and custom-made physical objects, while attracting users for an active participation in creating content which diffuses the boundary between the real and virtual world.
Other Information:
References
[1] Magerkurth, C., Memisoglu, M., Engelke, T., and Streitz, N., Towards the next generation of tabletop gaming experiences. In GI ’04: Proceedings of the 2004 conference on Graphics interface, pages 73-80, Ontario, Canada, 2004.
[2] Wilson, A. Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction. Tabletop 2007: The 2nd IEEE International Workshop on Horizontal Interactive Human-Computer Systems, 2007.
[3] Wilson, A. PlayAnywhere: A Compact Tabletop Computer Vision System, Symposium on User Interface Software and Technology (UIST), 2005.
Keyword(s):
- mixed reality
- interaction design
- tabletop gaming
- tangible user interfaces
- pervasive games