“Gaming as an Educational Tool: Internet Scavenger Hunt” by Monahan

  • ©Karen Monahan

Conference:


Title:


    Gaming as an Educational Tool: Internet Scavenger Hunt

Program Title:


    SIGKids Interactive Educational Projects

Organizer(s)/Presenter(s):



Description:


    Go Wild Scavenger Hunt is a web-based educational game for children ages 8-12 that encourages and teaches kids how to explore the Internet through an investigative virtual scavenger hunt. The game technology is transparent, allowing the user, through hands-on experience, to develop an understanding of exactly how computers work. At the same time, the user is introduced to an unfolding world of animal science. Game play is organized to foster self-initiated learning as well as cooperation and communication among participants.


ACM Digital Library Publication:



Overview Page:


Type: