“Gaming as an Educational Tool: Internet Scavenger Hunt” by Monahan
Conference:
- SIGGRAPH 2002
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More from SIGGRAPH 2002:
Type(s):
Title:
- Gaming as an Educational Tool: Internet Scavenger Hunt
Program Title:
- SIGKids Interactive Educational Projects
Organizer(s)/Presenter(s):
Description:
Go Wild Scavenger Hunt is a web-based educational game for children ages 8-12 that encourages and teaches kids how to explore the Internet through an investigative virtual scavenger hunt. The game technology is transparent, allowing the user, through hands-on experience, to develop an understanding of exactly how computers work. At the same time, the user is introduced to an unfolding world of animal science. Game play is organized to foster self-initiated learning as well as cooperation and communication among participants.