“3D Commerce: The art and business of using 3D models in retail at pervasive scale” by Hunter, Nikiel, Kukreja and Limper
Conference:
- SIGGRAPH 2021
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More from SIGGRAPH 2021:
Type(s):
Title:
- 3D Commerce: The art and business of using 3D models in retail at pervasive scale
Description:
The Web is 3D (this time for real). Business cases for creating and using 3D models for your web & mobile properties on all platforms are becoming promoted by many organizations. Attendees at this BOF will be shown in hands-on instruction how to do that using several standard modeling tools (e.g., Blender, Max, Maya) that all produce glTF output. Quality control will be addressed with Certified Viewers. All attendees will be provided reference material that includes modeling instruction, code resources, and contacts.