“State of Animation Tools in the industry” by Bryson and Conde

“Spider-Man: No Where to Swing Meet & Greet” by Stellato, Green, Twine and Eisenberg

“Social VR Graphics Community” by Corney

“Sharing the Keys to Your Visualization: How Can Viewers Know What It Means?” by Levy

“Rust User Group” by Bottriell and Wilson

“Using glTF for Geospatial, Metaverse, and Beyond!” by Daly, Beale, Lilley and Belayneh

“The Web3D Ecosystem and the Metaverse” by Havele

“The Making of Marvel Studios’ Moon Knight Meet & Greet” by Akers, Haley, Penn, Hill and Nitiparsong

“The Champion: Neural Render Case Study Meet & Greet” by Seymour, Li, Li, Graham and Nitiparsong

“Studio Storage: This is an annual discussion of VFX & Animation studios’ Large-Scale Storage experiences” by D’Amato and Singh

“State of Rigging in the industry” by Bryson and Costello

“State of Hair in the Industry” by Davalath

“Wētā FX Presents the VFX of Peacemaker Meet & Greet” by Galeon and Kalaigian

“Vulkan SDK Benefits and Advancements Over the Past Year” by Ghavam, Gebben, Zulauf and Riccio

“Virtual Theatre BOF” by Chang, Centaur and Geigel

“VFX Reference Platform – A Common Platform for VFX Software” by Cannon and Chardavoine

“UX Design for 3D Production” by Anes, Kim, Kim, Kong and Wild

“Using scientific data to show climate change in “Atlas of a Changing Earth” Meet & Greet” by Borkiewicz, Levy, Carpenter, Christensen and Holmes

“OpenXR: Enabling Cross-Platform VR/AR Experiences” by Scheibler and Winston

“ANARI: The Industry’s First Portable Rendering Engine API” by Sherman

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