“Massive Collaborative Animation Projects” by Joel

“Women in Technology: Knocking Down Barriers” by Davalath

“ACM SIGGRAPH Town Hall: What Can ACM SIGGRAPH Do For You?” by Hodgins

“Living in a Virtual World” by Smith, Sloss, Sherman, SanginarioIan Main and Farooq

“3D Graphics Enhancements for the RISC-V Processor Architecture” by Zafar, Jennings and Marena

“Meshroom: An Open Source 3D Reconstruction Software” by Castan and Maujean

“Web3D Korea Chapter Standardization Meeting” by Havele

“Shenzhen & Los Angeles Chapters Meetup” by Lantz

“Blender Foundation – community meeting” by Roosendaal

“LGBTQI in Graphics Meetup (formerly SIG-GIG)” by Weekley

“Virtual Beings World” by Shirai, Broock and Kim

“Global VFX Pipelines” by Schworer, Forziati, Benjamin and Jong

“Kawaguchi’s Sake Party and CG Show” by Kawaguchi

“Using Blender and Open Source in Studio Pipelines” by Roosendaal and Bell

“Demoscene Underground Real-time Art Worldwide” by Bednarz

“Taipei ACM SIGGRAPH Chapter Reunion (a.k.a. Taiwan Night)” by Chen and Ko

“Beijing Film Academy Reception / Future Visual Entertainment” by Chen, Wang and Yan

“Assisting the world’s aging and disabled population through computational methods” by Ryskeldiev, Ochiai and Shimakage

“Best Practices for Using Game Engines in Traditional Linear Content Production (TV, film, etc.) Pipelines” by Lassonde and Barrette

“How to Make a Planet: Visualizing Space at NASA/JPL” by Perry and Lish

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