SIGGRAPH 2011: The Sandbox
Conference:
Games:
Sort By
Title
Coordinator
All in a Day's Work: A Study of World of Warcraft NPCs Comparing Gender to Professions
Developer(s):
[Bergstrom]
[McArthur]
[Jenson]
[Peyton]
[SIGGRAPH 2011]
Beyond Player Types: Gaming Achievement Goals
Developer(s):
[Heeter]
[Lee]
[Medler]
[Magerko]
[SIGGRAPH 2011]
Designing Stories: Narrative Practices in 3D Computer Games
Developer(s):
[Dubbelman]
[SIGGRAPH 2011]
Evaluating Gesture-Based Games With Older Adults on a Large-Screen Display
Developer(s):
[Rice]
[Wan]
[Foo]
[Ng]
[Wai]
[Kwok]
[Lee]
[Teo]
[SIGGRAPH 2011]
Google Body: 3D Human Anatomy in the Browser
Developer(s):
[Blume]
[Chun]
[Kogan]
[Kokkevis]
[Weber]
[Petterson]
[Zeiger]
[SIGGRAPH 2011]
Modeling Play: Re-Casting Expertise in MMOGs
Developer(s):
[Taylor]
[de Castell]
[Jenson]
[Humphrey]
[SIGGRAPH 2011]
All in a Day's Work: A Study of World of Warcraft NPCs Comparing Gender to Professions
Developer(s):
[Bergstrom]
[McArthur]
[Jenson]
[Peyton]
[SIGGRAPH 2011]
Google Body: 3D Human Anatomy in the Browser
Developer(s):
[Blume]
[Chun]
[Kogan]
[Kokkevis]
[Weber]
[Petterson]
[Zeiger]
[SIGGRAPH 2011]
Designing Stories: Narrative Practices in 3D Computer Games
Developer(s):
[Dubbelman]
[SIGGRAPH 2011]
Beyond Player Types: Gaming Achievement Goals
Developer(s):
[Heeter]
[Lee]
[Medler]
[Magerko]
[SIGGRAPH 2011]
The Impact of Negative Game Reviews and User Comments on Player Experience
Developer(s):
[Livingston]
[Nacke]
[Mandryk]
[SIGGRAPH 2011]
Visualizing and Understanding Players’ Behavior in Video Games: Discovering Patterns and Supporting Aggregation and Comparison
Developer(s):
[Moura]
[El-Nasr]
[Shaw]
[SIGGRAPH 2011]
Evaluating Gesture-Based Games With Older Adults on a Large-Screen Display
Developer(s):
[Rice]
[Wan]
[Foo]
[Ng]
[Wai]
[Kwok]
[Lee]
[Teo]
[SIGGRAPH 2011]
Sort By
Title
Coordinator
All in a Day's Work: A Study of World of Warcraft NPCs Comparing Gender to Professions
Developer(s): [Bergstrom] [McArthur] [Jenson] [Peyton]
[SIGGRAPH 2011]
Beyond Player Types: Gaming Achievement Goals
Developer(s): [Heeter] [Lee] [Medler] [Magerko]
[SIGGRAPH 2011]
Designing Stories: Narrative Practices in 3D Computer Games
Developer(s): [Dubbelman]
[SIGGRAPH 2011]
Evaluating Gesture-Based Games With Older Adults on a Large-Screen Display
Developer(s): [Rice] [Wan] [Foo] [Ng] [Wai] [Kwok] [Lee] [Teo]
[SIGGRAPH 2011]
Google Body: 3D Human Anatomy in the Browser
Developer(s): [Blume] [Chun] [Kogan] [Kokkevis] [Weber] [Petterson] [Zeiger]
[SIGGRAPH 2011]
Modeling Play: Re-Casting Expertise in MMOGs
Developer(s): [Taylor] [de Castell] [Jenson] [Humphrey]
[SIGGRAPH 2011]
All in a Day's Work: A Study of World of Warcraft NPCs Comparing Gender to Professions
Developer(s): [Bergstrom] [McArthur] [Jenson] [Peyton]
[SIGGRAPH 2011]
Google Body: 3D Human Anatomy in the Browser
Developer(s): [Blume] [Chun] [Kogan] [Kokkevis] [Weber] [Petterson] [Zeiger]
[SIGGRAPH 2011]
Designing Stories: Narrative Practices in 3D Computer Games
Developer(s): [Dubbelman]
[SIGGRAPH 2011]
Beyond Player Types: Gaming Achievement Goals
Developer(s): [Heeter] [Lee] [Medler] [Magerko]
[SIGGRAPH 2011]
The Impact of Negative Game Reviews and User Comments on Player Experience
Developer(s): [Livingston] [Nacke] [Mandryk]
[SIGGRAPH 2011]
Visualizing and Understanding Players’ Behavior in Video Games: Discovering Patterns and Supporting Aggregation and Comparison
Developer(s): [Moura] [El-Nasr] [Shaw]
[SIGGRAPH 2011]
Evaluating Gesture-Based Games With Older Adults on a Large-Screen Display
Developer(s): [Rice] [Wan] [Foo] [Ng] [Wai] [Kwok] [Lee] [Teo]
[SIGGRAPH 2011]