“The Fall” by Willingham

  • ©James Willingham  Ringling College of Art + Design


SIGGRAPH Video Review:




    The Fall




Company / Institution / Agency:

  • Ringling College of Art + Design


    A small vine grows on the edge of a cliff, completely unaware of the ruthless upheaval in its future. The vine becomes curious about the new presence in the distance, when suddenly the vine’s world is completely turned upside down. The result is a life-and-death struggle between humans and nature.


    HARDWARE: IBM Intellistation Z Pro dual 2.67 GHz CPU, 1.5 GB RAM. Rendering
    farm: 200 CPUs. Graphics card: NVIDIA Quadro FX 2000.


    SOFTWARE DEVELOPER: Modeling, animation, rendering, and dynamics: Maya 5.0.
    Compositing: Shake 2.51. Additional software: Adobe Photoshop
    7.0.1, Body Paint 2, Premiere 6.5. OS: Windows XP 2002.

Additional Contributors:

    Producer: Ringling School of Art and Design

Additional Information:

    Modeling: NURBS and subdivided polygons. Rendering technique used most: ray-traced shadows with a raycast beauty pass. Used Shake to composite the layers and post-process the image using simulated depth of field with the Z buffer image. Additional filters were used for blurring effects and color correction. Average CPU time for rendering per frame: 10-15 minutes. Total production time: approximately 300 days (from preproduction to finished project). Production highlight: The production process at Ringling School of Art and Design is special because of the people. We have constant faculty critiques, teachers meet with students on their own time, stu- dents critique each other on a constant basis.

Animation / Video Overview: