“Ritterschlag (Knight Games)” by Martin
Conference:
- SIGGRAPH 2003 More animation videos from SIGGRAPH 2003:
SIGGRAPH Video Review:
Track:
- 11
Title:
- Ritterschlag (Knight Games)
Length:
- 6:30
Director(s):
Company / Institution / Agency:
- Filmakademie Baden-Württemberg
Description:
The full CG short film “Ritterschlag“ was made by a small team in 13 months.Extensive pre-production with storyboarding, animatics, design concepts, and technical decisions prepared the 3D work. The dragon characters were created as NURBS surfaces in Maya. Knights, horses, and princess were created in Maya.The hair of the princess was realized with Maya Fur. The environment was modeled and rendered with Lightwave. A proprietary script allowed import and export between the two packages.
Additional Contributors:
Animation: Sven Martin, Sebastian Frey
Character Setup: Martin Breidt, Sven Martin, Sebastian Frey
Technical Director: Sebastian Frey
Music: Marius Lange