“Real-Time Particle-Based Liquid Simulation on the GPU” by NVIDIA

  • ©


Conference:


SIGGRAPH Video Review:


Track:


    26

Title:


    Real-Time Particle-Based Liquid Simulation on the GPU

Length:


    1:57

Company / Institution / Agency:


  • NVIDIA

Description:


    A state-of-the-art particle-based fluid simulation running entirely on the GPU and displayed using a novel screen-space surface-rendering technique that includes caustics. The demo simulates and renders 128,000 particles at more than 60 frames per second.

Animation / Video Overview:


Type: