“Magic Fluid Control” by ETH Zürich

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SIGGRAPH Video Review:




    Magic Fluid Control


    The movie consists of three clips that showcase the possibilities of controlled-fluid simulations. Two clips involve a magician who creates 3D figures made of fluid. The third one shows a liquid flowing up several stairs to form a human figure. The animations were created in the context of the authors’ work on controlled-fluid simulations.

    The water was simulated using the lattice Boltzman method and is controlled using particles that define local force fields. These particles are generated automatically, either from a physical sim-ulation or a sequence of target shapes. At the same time, the natural fluid motion is preserved as much as possible. The video was animated and rendered with the open-source 3D application Blender, which in its current version contains the authors’ fluid solver.


    Custom-controlled LBM fluid solver, Blender for animation and ray tracing, Gimp for overlays

Additional Contributors:

    Nils Thuerey – Friedrich-Alexander-Universität Erlangen-Nürnberg

    Mark Pauly – ETH Zürich

    Richard Keiser – ETH Zürich

    Ulrich Ruede – Friedrich-Alexander-Universität Erlangen-Nürnberg

Animation / Video Overview: