“Deep Impact” by Industrial Light & Magic

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Conference:


Title:


    Deep Impact

Company / Institution / Agency:


  • Industrial Light & Magic

Description:


    CG tidal waves, water sprays, comets, and gas effects are featured to show a comet impacting the Earth. Fluid and gas simulations driving particle systems and geometry are used with traditional CG techniques to create massive water and destruction imagery, including collapsing buildings, flying cabs, and drowned stockbrokers.


Additional Contributors:


    Visual Effects Supervisor: Scott Farrar

    Visual Effects Co-Supervisor: Bill George

    Visual Effects Producer: Denise Ream

    Visual Effects Associate Producer: Jill Brooks

    Computer Graphics Supervisors: Ben Snow, Michael Bauer

    Visual Effects Art Director: Alex Jaeger

    Computer Graphics Sequence Supervisors: Joel Aron, Greg Killmaster, Tom Martinek, Erik Mattson, Henry Preston

    Director of Miniature Photography: Patrick Sweeney

    Model Project Supervisor: Brian Gernand Sabre

    Supervisor: Pablo Helman

    Computer Graphics Wave Development: Mitch Deoudes, Ken McGaugh, Doug Sutton

    Digital Effects Artists: Leah Anton, Eran Barnea, Jeffrey Benedict, Barbara Brennan,
    Billy Brooks, Don Butler, Amelia Chenoweth, Ian Christie, Marc Cooper, Russell Earl,
    Ra˙l Essig, Jeremy Goldman, David Hisanaga, David Horsley, Christopher Horvath,
    Peg Hunter, Samson Kao, Sandra Karpman, Ed Kramer, Hayden Landis, Janice Lew, Greg Maloney, Stu Maschwitz, Daryl Munton, Patrick Neary, Khatsho Orfali, Eddie Pasquarello, Bruce Powell, Scott Prior, Amanda Ronai, Frederic Schmidt, Christopher Townsend, Hans Uhlig, John Walker, Andy Wang, Andy White, Lindy Wilson

    Sabre Artists: Caitlin Content, Brian Conlon, Okan Ataman, Catherine Tate,
    Rita Zimmerman

    Computer Graphics Pre-Production Supervisor: Kevin Rafferty

    Digital Timing Supervisor: Kenneth Smith

    Visual Effects Coordinators: Adrienne Anderson, Janet Lewin

    Digital Matte Artists: Bill Mather, Rick Rische

    Digital Modeller: Craig Lyn, Paul Theren Viewpainter Artists: Donna Beard, Catherine Craig, Tony Sommers

    Lead Matchmove Artist: Michael Halsted

    3D Camera Matchmove Artists: Alia Agha, Lanny Cermak, Terry Chostner, Selwyn Eddy III, Marla Selhorn

    Lead Digital Paint & Roto: Terry Molatore

    Digital Paint & Roto: Al Bailey, Katharine Baird, Lisa Drostova, Kate Elsen, Jiri Jacknowitz, Patrick Jarvis, Katie Morris, Sandy Ritts, Elsa Rodriguez, Erin West

    Technical Animators: Phillip Alexy, Jason Ivemy, Steve Nichols

    Animatic Artist: Louis Katz

    Software Development: David Benson, Rod Bogart, Florian Kainz, Vincent Toscano ILM Gaffers: Michael Olague, Tim Morgan

    Visual Effects Camera Assistants: Carl Miller, Rich McKay

    Chief Model Maker: Carol Bauman

    Model Makers: Phillip Brotherton, Jeff Brewer, Fon Davis, John J. Duncan, Robert M.Edwards, Jon Foreman, John Goodson, Ira Keeler, Scott McNamara, Lauren Page, Alan Peterson, Tony Preciado, R. Kim Smith, Michael Steffe

    Practical Effects Supervisor: Geoff Heron

    Visual Effects Editor: Tim Eaton

    Video Editor: Angela Leaper

    Visual Effects Production Assistant: Paula Nederman

    Film Scanning/Recording Supervisor: Joshua Pines

    Film Scanning: Randall Bean, George Gambetta, Todd Mitchell

    Negative Cutter: Doug Jones

    Negative Line-Up: Andrea Biklian, James Lim Digital Plate Restoration

    Technicians: Lydia Greenfield, Jason Snell

    Projectionist: Tim Greenwood

    Computer Graphics Resource Assistant: Kimberly Lashbrook

    Computer Graphics Technical Support: Nic Anastassiou, Michael Baltazar, Brian Gee, Kristen Millette, Jonathan Litt

    Production Engineering: Ken Beyer, Greg Dunn, Jeff King

    Camera and Video Engineering: Kipp Alridch, Bill Grinder, Gary Meyer, Vince Tilker

    Computer Graphics Staff: Brian Brecht, Shannon Henry, Cliff Plumer

    Production Accountant: Pamela Kaye

    Senior Staff: Chrissie England, Jeff Mann, Jim Morris, H.B. Siegel

Animation / Video Overview:


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