“Astronauts” by Baptistão
Conference:
- SIGGRAPH 2004 More animation videos from SIGGRAPH 2004:
Title:
- Astronauts
Length:
- 0:30
Director(s):
Hardware:
HARDWARE: PC/Intel Xeon dual 1.7/2.7 GHz CPUs, 1 GB RAM. Rendering farm: eight CPUs, three used in the project.
Software:
SOFTWARE DEVELOPER: Modeling, animation, and dynamics: Maya 4.5. Rendering: Maya 4.5, Mental Ray. Compositing: Discreet Inferno. Additional software: Adobe Photoshop 6.0. OS: Windows XP.
Additional Contributors:
Director/Effects: Alceu Baptistão
Producer: Vetor Zero
Animation: Ricardo Biriba, Rodrigo Guimarães, Alceu Baptisão
Texturing: Rodrigo Guimarães, Magdiel Castro, Alceu Baptisão
Modeling: Marcos Smirkoff, Rodrigo Guimarães, Magdiel Castro
Matte Painting: Domingos Aquino
Concept Art: Alceu Baptisão, Domingos Aquino
Rendering & Lighting: Alceu Baptisão
Compositing/Post Production: Carlos Campos
Additional Information:
PRODUCTION
Modeling: Polygon cage with smoothed visualization/rendering (Polysmooth). Rendering technique used most: Maya renderer, some Mental Ray. Average CPU time for rendering per frame: 10 minutes.- two hours, depending on scene. Total production time: 30 days. Production highlight: First time we used Mental Ray for Maya in production.