Chris Wyman
About Chris Wyman
- Affiliations
- University of Iowa
- NVIDIA, NVIDIA Research
- Location
- Iowa City, Iowa, United States of America
- Bio
SIGGRAPH 2023
I am currently a distinguished research scientist at NVIDIA, where we look to invent real-time graphics algorithms while identifying GPU hardware improvements that push performance further. Recently, I have focused on accelerating GPU ray tracing by redesigning algorithms to amortize ray costs, dramatically reducing the rays needed per pixel. Before moving to industry, I was a faculty member at the University of Iowa for a decade. I have been involved with SIGGRAPH in various capacities, including Late Breaking Submissions in 2012 and General Submissions in 2013. I’ve also organized and participated in Courses on various topic, including introductions to next- generation APIs, DirectX Ray Tracing, real-time ray tracing, and physically based rendering. If you are considering submitting a Course, please do! Feel free to reach out to me before the submission date to discuss the process and brainstorm about your content.
SIGGRAPH Conference Organizing Committee Positions
- Committee Member
- SIGGRAPH Asia 2022: Technical Papers
- Jury Member
- SIGGRAPH 2023: Appy Hour
- SIGGRAPH 2022: Appy Hour
- SIGGRAPH 2023: Emerging Technologies
- SIGGRAPH 2022: Emerging Technologies
- SIGGRAPH 2022: Labs
- SIGGRAPH 2012: Studio
- SIGGRAPH 2012: Talks
- SIGGRAPH 2022: Talks
- SIGGRAPH 2023: Talks
- SIGGRAPH 2023: Panels
- SIGGRAPH 2022: Panels
- SIGGRAPH 2012: Panels
- SIGGRAPH 2011: Panels
- SIGGRAPH 2012: Courses
Conference Contributions
- Experiences
- Presentations
Other Information
- Roles
- Conference Support Committee Member: General Jury
- Conference Support Committee Member: Learning Related
- Course Organizer
- Course Presenter
- Courses Organizing Committee Chair/Co-Chair
- Emerging Technologies Presenter
- Poster Presenter
- Talk (Sketch) Presenter
- Technical Paper Presenter
- Technical Papers Organizing Committee Member
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