“Real-Time Geometry Caches” by Gneiting
Conference:
Type(s):
Title:
- Real-Time Geometry Caches
Session/Category Title: Let There be Light
Presenter(s)/Author(s):
Abstract:
Converting arbitrary animations to a skinning representation is a tedious, time-consuming process for artists. This solution compiles Alembic geometry caches to a format suited for streaming real-time playback. The result takes full advantage of next-generation hardware with SIMD optimization and multithreading.