Jehee Lee – ACM SIGGRAPH HISTORY ARCHIVES

Jehee Lee


Next: »
« Previous:



About Jehee Lee

Affiliations
Seoul National University, Department of Computer Science and Engineering and Movement Research Lab
Location
Korea
Bio

SIGGRAPH Asia 2010

Jehee Lee is an associate professor at Seoul National University. He received his BS, MS, and PhD in computer science from Korea Advanced Institute of Science and Technology in 1993, 1995, and 2000, respectively. He leads the SNU Movement Research Laboratory, where his research interests in computer graphics and animation are focused on developing new ways of understanding, representing, and animating human movement. This involves full-body motion analysis and synthesis, biped control and simulation, motion capture, motion planning, data-driven and physically based techniques, interactive avatar control, crowd simulation, and facial animation.


SIGGRAPH Conference Organizing Committee Positions


Conference Contributions

Presentations
Sessions Moderated
“Visual rhythm and beat” by Davis and Agrawala
“Perception-aware modeling and fabrication of digital drawing tools” by Piovarči, Levin, Kaufman and Didyk
“A Quantitative Perceptual Model for Tactile Roughness” by Tymms, Gardner and Zorin
“Dataset and Metrics for Predicting Local Visible Differences” by Wolski, Giunchi, Ye, Didyk, Myszkowski, et al. …
“Domain of Attraction Expansion for Physics-Based Character Control” by Panne, Borno and Fiume
“Multi-Contact Locomotion Using a Contact Graph with Feasibility Predictors”
“Make it stand: balancing shapes for 3D fabrication” by Prevost, Whiting, Lefebvre and Sorkine-Hornung
“Computational design of actuated deformable characters” by Skouras, Thomaszewski, Coros, Bickel and Gross
“Computational design of mechanical characters” by Coros, Thomaszewski, Noris, Sueda, Forberg, et al. …
“Interactive authoring of simulation-ready plants” by Zhao and Barbic
“Parsing sewing patterns into 3D garments” by Berthouzoz, Garg, Kaufman, Grinspun and Agrawala
“Iterative Training of Dynamic Skills Inspired by Human Coaching Techniques” by Ha and Liu
“Dynamic terrain traversal skills using reinforcement learning”
“Intuitive and efficient camera control with the toric space” by Lino and Christie
“Online control of simulated humanoids using particle belief propagation”
“Hybrid Skeletal-Surface Motion Graphs for Character Animation From 4D Performance Capture” by Huang, Tejera, Collomosse and Hilton
“Piles of objects”
“Multi-resolution isotropic strain limiting”
“Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles”
“Real-time collision culling of a million bodies on graphics processing units”
“Tracking the gaze on objects in 3D: how do people really look at the bunny?”
“Crowd space: a predictive crowd analysis technique”
“Deep inertial poser: learning to reconstruct human pose from sparse inertial measurements in real time”
“Deep motifs and motion signatures”
“Learning an intrinsic garment space for interactive authoring of garment animation” by Wang, Shao, Fu and Mitra
“Biomimetic eye modeling & deep neuromuscular oculomotor control” by Nakada, Lakshmipathy, Chen, Ling, Zhou, et al. …
“Acoustic texture rendering for extended sources in complex scenes” by Zhang, Raghuvanshi, Snyder and Marschner
“Redirected Smooth Mappings for Multi-User Real Walking in VR” by Dong, Fu, Yang and Liu
“Deep Iterative Frame Interpolation for Full-frame Video Stabilization” by Kweon and Choi

Other Information


Submit a Story
If you would like to submit a story about this person (please keep it funny, informative and true), please contact us: historyarchives@siggraph.org

If you find errors or omissions on your profile page, please contact us: historyarchives@siggraph.org
Did you know you can send us a photo of yourself and a bio and we will post it? Make sure the photo is at least 1000 x 1000 and send it to the email above along with the bio and we will add it to your page.