“Fast rendering of subdivision surfaces”
Conference:
Type(s):
Interest Area:
- Technical
Title:
- Fast rendering of subdivision surfaces
Session/Category Title: Modeling and Rendering
Presenter(s)/Author(s):
Abstract:
A method for rendering Loop’s subdivision surfaces that is fast, uses minimum memory, and is simple in structure.
References:
1 H. Hoppe, T. DeRose, T. Duchamp, M. Halstead, H. Jin, J. McDonald, J. Schweitzer, and W. Stuetzle. Piecewise smooth surface reconstruction. Proceedings of SIGGRAPH 94. July, 1994
2 C. Loop. Smooth subdivision surfaces based on triangles. Master’s thesis, Department of Mathematics, Univ. of Utah, 1987.
3 K. Pulli and M. Segal. Fast Rendering of Subdivision Surfaces. Proceedings of 7th Eurographics Workshop on Rendering. June, 1996