Robert Bridson – ACM SIGGRAPH HISTORY ARCHIVES

Robert Bridson


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About Robert Bridson

Affiliations

Autodesk Inc.
University of British Columbia (UBC)

SIGGRAPH Conference Organizing Committee Positions


Conference Contributions

Learning

Posters

Technical Papers

Sessions Moderated

“A material point method for snow simulation” by Stomakhin, Schroeder, Chai, Teran and Selle
“Highly adaptive liquid simulations on tetrahedral meshes” by Ando, Thuerey and Wojtan
“Position based fluids” by Macklin and Müller-Fischer
“Reconstructing Surfaces of Particle‐Based Fluids Using Ansotropic Kernels” by Yu and Turk
“A procedural ocean toolkit” by Larsson, Zalzala and Duda
“Character splash system” by Cegielski
“So real it’ll make you wet” by Geiger, Leo, Rasmussen, Losasso and Fedkiw
“Flooding Ice Age: The Meltdown using wavesynth and point based froth” by Brown and Collier
“Controlling liquids using pressure jump” by Shin, Lee, Kim and Kim
“Texturing fluids” by Kwatra, Adalsteinsson, Kwatra, Lin and Carlson
“A texture synthesis method for liquid animations” by Bargteil, Sin, Michaels, Goktekin and O’Brien
“Simultaneous coupling of fluids and deformable bodies” by Chentanez, Goktekin, Feldman and O’Brien

Other Information


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