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SIGGRAPH 1996: Technical Papers
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SIGGRAPH 1996: Special Sessions
Conference:
SIGGRAPH 1996: 23rd Annual Conference on Computer Graphics and Interactive Techniques
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Related Entries:
A cellular texture basis function
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Steve Worley
A framework for interactive texturing on curved surfaces
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Hans Køhling Pedersen
A model of visual adaptation for realistic image synthesis
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
James A. Ferwerda
Sumanta N. Pattanaik
Peter Shirley
Donald P. Greenberg
A volumetric method for building complex models from range images
SIGGRAPH 1996
[
Technical Papers
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Presenter(s):
Brian Curless
Marc Levoy
Adding force feedback to graphics systems: issues and solutions
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
William R. Mark
Scott C. Randolph
Mark Finch
James M. Van Verth
Russell (Russ) M. Taylor
Automatic reconstruction of B-spline surfaces of arbitrary topological type
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Matthias Eck
Hugues Hoppe
Blue screen matting
SIGGRAPH 1996
[
Technical Papers
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Presenter(s):
Alvy Ray Smith
James F. Blinn
Coarse-grained parallelism for hierarchical radiosity using group iterative methods
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Thomas (Tom) A. Funkhouser
Combining frequency and spatial domain information for fast interactive image noise removal
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Anil N. Hirani
Takashi Totsuka
Comic Chat
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
David Kurlander
Tim Skelly
David H. Salesin
Consequences of stratified sampling in graphics
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Don Mitchell
Disney's Aladdin: first steps toward storytelling in virtual reality
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Randy Pausch
Jon Snoddy
Robert Taylor
Scott Watson
Eric Haseltine
Display of clouds taking into account multiple anisotropic scattering and sky light
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Tomoyuki Nishita
Yoshinori Dobashi
Eihachiro Nakamae
Efficient generation of motion transitions using spacetime constraints
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Charles Rose
Brian Guenter
Bobby Bodenheimer
Michael F. Cohen
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Venkat Krishnamurthy
Marc Levoy
Flow and changes in appearance
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Julie Dorsey
Hans Køhling Pedersen
Pat Hanrahan
Free-form deformations with lattices of arbitrary topology
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Ron MacCracken
Kenneth I. Joy
Hierarchical image caching for accelerated walkthroughs of complex environments
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Jonathan Shade
Daniel (Dani) Lischinski
David H. Salesin
Tony DeRose
John M. Snyder
Hierarchical polygon tiling with coverage masks
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Ned Greene
Hierarchical view-dependent structures for interactive scene manipulation
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Normand Brière
Pierre Poulin
Image-guided streamline placement
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Greg Turk
David C. Banks
Improv: a system for scripting interactive actors in virtual worlds
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Ken Perlin
Athomas Goldberg
Interactive multiresolution surface viewing
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Andrew Certain
Jovan Popović
Tony DeRose
Tom Duchamp
David H. Salesin
Werner Stuetzle
Interpolating Subdivision for meshes with arbitrary topology
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Denis Zorin
Peter Schröder
Wim Sweldens
Light field rendering
SIGGRAPH 1996
[
Technical Papers
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Presenter(s):
Marc Levoy
Pat Hanrahan
Limit cycle control and its application to the animation of balancing and walking
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Joseph Laszlo
Michiel van de Panne
Eugene Fiume
Linear-time dynamics using Lagrange multipliers
SIGGRAPH 1996
[
Technical Papers
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Presenter(s):
David Baraff
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH 1996
[
Technical Papers
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Presenter(s):
Paul E. Debevec
Camillo J. Taylor
Jitendra Malik
Modeling and rendering of metallic patinas
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Julie Dorsey
Pat Hanrahan
Multiresolution video
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Adam Finkelstein
Charles Jacobs
David H. Salesin
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Stefan Gottschalk
M. C. Lin
Dinesh Manocha
Painterly rendering for animation
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Barbara J. Meier
Position-based physics: simulating the motion of many highly interacting spheres and polyhedra
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Victor J. Milenkovic
Progressive meshes
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Hugues Hoppe
Real-time, continuous level of detail rendering of height fields
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Peter Lindstrom
David Koller
William Ribarsky
Larry F. Hodges
Nick Faust
Gregory A. Turner
Reconstructing curved surfaces from specular reflection patterns using spline surface fitting of normals
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Mark A. Halstead
Brian A. Barsky
Stanley A. Klein
Robert B. Mandell
Rendering from compressed textures
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Andrew C. Beers
Maneesh Agrawala
Navin Chaddha
Rendering parametric surfaces in pen and ink
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Georges Winkenbach
David H. Salesin
Reproducing color images as duotones
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Joanna L. Power
Brad S. West
Eric Stollnitz
David H. Salesin
Scale-dependent reproduction of pen-and-ink illustrations
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Michael P. Salisbury
Corin Anderson
Daniel (Dani) Lischinski
David H. Salesin
Simplification envelopes
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Jonathan (Jon) David Cohen
Amitabh Varshney
Dinesh Manocha
Greg Turk
Hans Weber
Pankaj Agarwal
Frederick (Fred) P. Brooks Jr.
William (Will) Wright
Simulating facial surgery using finite element models
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Rolf M. Koch
Markus Gross
Friedrich R. Carls
Daniel F. von Büren
George Fankhauser
Yoav I.H. Parish
SKETCH: an interface for sketching 3D scenes
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Robert (Bob) Zeleznik
Kenneth P. Herndon
John F. Hughes
Superior augmented reality registration by integrating landmark tracking and magnetic tracking
SIGGRAPH 1996
[
Technical Papers
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Presenter(s):
Andrei State
Gentaro Hirota
David T. Chen
William F. Garrett
Mark A. Livingston
Talisman: commodity realtime 3D graphics for the PC
SIGGRAPH 1996
[
Technical Papers
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Presenter(s):
Jay Torborg
James (Jim) T. Kajiya
Technologies for augmented reality systems: realizing ultrasound-guided needle biopsies
SIGGRAPH 1996
[
Technical Papers
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Presenter(s):
Andrei State
Mark A. Livingston
William F. Garrett
Gentaro Hirota
Mary C. Whitton
Etta D. Pisano
Henry Fuchs
The feudal priority algorithm on hidden-surface removal
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Wen-Teng Wang
Han-Ming Chen
The lumigraph
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Steven J. Gortler
Radek Grzeszczuk
Richard Szeliski
Michael F. Cohen
The virtual cinematographer: a paradigm for automatic real-time camera control and directing
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Li-Wei He
Michael F. Cohen
David H. Salesin
VC-1: a scalable graphics computer with virtual local frame buffers
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Satoshi Nishimura
Tosiyasu L. Kunii
View morphing
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Steven M. Seitz
Charles R. Dyer
Visual models of plants interacting with their environment
SIGGRAPH 1996
[
Technical Papers
]
Presenter(s):
Radomir Mech
Przemyslaw Prusinkiewicz