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SIGGRAPH 2000: Technical Papers
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SIGGRAPH 2001: Art Gallery Papers & Presentations
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SIGGRAPH 2000: Special Sessions
Conference:
SIGGRAPH 2000: 27th Annual Conference on Computer Graphics and Interactive Techniques
Papers Chair:
Kurt Akeley
Jury Member(s)
Norman J. Badler
David C. Banks
Paul E. Debevec
Gershon Elber
Henry Fuchs
Steven J. Gortler
Larry Gritz
Paul S. Heckbert
John F. Hughes
Hiroshi Ishii
Leif Kobbelt
Dinesh Manocha
Nelson L. Max
Michael D. McCool
Jarek Rossignac
Mark Segal
Steven M. Seitz
John Synder
Michiel van de Panne
Submit a story:
If you would like to submit a story about this event, please contact us:
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Related Entries:
A fast relighting engine for interactive cinematic lighting design
SIGGRAPH 2000
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Technical Papers
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Presenter(s):
Reid Gershbein
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A microfacet-based BRDF generator
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Technical Papers
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Michael Ashikmin
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A simple, efficient method for realistic animation of clouds
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Accessible animation and customizable graphics via simplicial configuration modeling
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Technical Papers
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Jenny Dana
Bruce Donald
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Acquiring the reflectance field of a human face
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Technical Papers
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Paul E. Debevec
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Haarm-Pieter Duiker
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Adaptively sampled distance fields: a general representation of shape for computer graphics
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An autostereoscopic display
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Animating explosions
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Gary Yngve
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As-rigid-as-possible shape interpolation
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Technical Papers
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Computer modelling of fallen snow
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Computer-generated pen-and-ink illustration of trees
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Conservative visibility preprocessing using extended projections
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Technical Papers
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Conservative volumetric visibility with occluder fusion
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Julie Dorsey
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Deep shadow maps
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Displaced subdivision surfaces
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Technical Papers
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Dynamically reparameterized light fields
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Efficient image-based methods for rendering soft shadows
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Maneesh Agrawala
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Environment matting extensions: towards higher accuracy and real-time capture
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Technical Papers
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Yung-Yu Chuang
Douglas E. Zongker
Joel Hindorff
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Escherization
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Craig S. Kaplan
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Example-based hinting of true type fonts
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Technical Papers
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Douglas E. Zongker
Geraldine Wade
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Face fixer: compressing polygon meshes with properties
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Martin Isenburg
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Fast texture synthesis using tree-structured vector quantization
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Li-Yi Wei
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Illuminating micro geometry based on precomputed visibility
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Wolfgang Heidrich
Katja Daubert
Jan Kautz
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Illustrating smooth surfaces
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Denis Zorin
Image inpainting
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Marcelo Bertalmio
Guillermo Sapiro
Vincent Caselles
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Image-based visual hulls
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Wojciech Matusik
Chris Buehler
Ramesh Raskar
Steven J. Gortler
Leonard McMillan
Interactive control for physically-based animation
SIGGRAPH 2000
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Technical Papers
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Presenter(s):
Joseph Laszlo
Michiel van de Panne
Eugene Fiume
Interactive manipulation of rigid body simulations
SIGGRAPH 2000
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Technical Papers
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Jovan Popović
Steven M. Seitz
Michael Erdmann
Zoran Popovic
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Interactive multi-pass programmable shading
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Technical Papers
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Mark Peercy
Marc Olano
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Jeffrey P. Ungar
Lapped textures
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Technical Papers
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Emil Praun
Adam Finkelstein
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Monte Carlo evaluation of non-linear scattering equations for subsurface reflection
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Technical Papers
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Matt Pharr
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Non-photorealistic virtual environments
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Technical Papers
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Allison W. Klein
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Normal meshes
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Technical Papers
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Igor Guskov
Kiril Vidimče
Wim Sweldens
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Out-of-core simplification of large polygonal models
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Peter Lindstrom
Patching Catmull-Clark meshes
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Technical Papers
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Piecewise smooth subdivision surfaces with normal control
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Technical Papers
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Henning Biermann
Adi Levin
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Plenoptic sampling
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Technical Papers
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Jin-Xiang Chai
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Shing-Chow Chan
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Pomegranate: a fully scalable graphics architecture
SIGGRAPH 2000
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Technical Papers
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Matthew Eldridge
Homan Igehy
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Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
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Technical Papers
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John P. Lewis
Matt Cordner
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Progressive geometry compression
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Technical Papers
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Andrei Khodakovsky
Peter Schröder
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QSplat: a multiresolution point rendering system for large meshes
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Szymon Rusinkiewicz
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Relief texture mapping
SIGGRAPH 2000
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Technical Papers
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Manuel M. Oliveira
Gary Bishop
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Sampling plausible solutions to multi-body constraint problems
SIGGRAPH 2000
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Technical Papers
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Stephen Chenney
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Seamless texture mapping of subdivision surfaces by model pelting and texture blending
SIGGRAPH 2000
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Dan Piponi
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Shadows for cel animation
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Technical Papers
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Lena Petrović
Brian Fujito
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Silhouette clipping
SIGGRAPH 2000
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Pedro V. Sander
Xianfeng Gu
Steven J. Gortler
Hugues Hoppe
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Spectral compression of mesh geometry
SIGGRAPH 2000
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Technical Papers
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Zachi Karni
Craig Gotsman
Style machines
SIGGRAPH 2000
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Technical Papers
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Matthew Brand
Aaron Hertzmann
Surface light fields for 3D photography
SIGGRAPH 2000
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Technical Papers
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Presenter(s):
Daniel Wood
Daniel I. Azuma
Ken Aldinger
Brian Curless
Tom Duchamp
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Surfels: surface elements as rendering primitives
SIGGRAPH 2000
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Technical Papers
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Presenter(s):
Hanspeter Pfister
Matthias Zwicker
Jeroen van Baar
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Tangible interaction + graphical interpretation: a new approach to 3D modeling
SIGGRAPH 2000
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Technical Papers
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Presenter(s):
David C. Anderson
James L. Frankel
Joe Marks
Aseem Agarwala
Paul Beardsley
Jessica K. Hodgins
Darren Leigh
Kathy Ryall
Eddie Sullivan
Jonathan S. Yedidia
The digital Michelangelo project: 3D scanning of large statues
SIGGRAPH 2000
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Technical Papers
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Presenter(s):
Marc Levoy
Kari Pulli
Brian Curless
Szymon Rusinkiewicz
David Koller
Lucas Pereira
Matt Ginzton
Sean E. Anderson
James E. Davis
Jeremy Ginsberg
Jonathan Shade
Duane Fulk
The EMOTE model for effort and shape
SIGGRAPH 2000
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Technical Papers
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Presenter(s):
Diane M. Chi
Monica Costa
Liwei Zhao
Norman J. Badler
The WarpEngine: an architecture for the post-polygonal age
SIGGRAPH 2000
[
Technical Papers
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Presenter(s):
Voicu Popescu
John G. Eyles
Anselmo A. Lastra
Joshua Steinhurst
Nick England
Lars Nyland
Time-dependent visual adaptation for fast realistic image display
SIGGRAPH 2000
[
Technical Papers
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Presenter(s):
Sumanta N. Pattanaik
Jack Tumblin
Yangli Hector Yee
Donald P. Greenberg
Timewarp rigid body simulation
SIGGRAPH 2000
[
Technical Papers
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Presenter(s):
Brian V. Mirtich
Toward a psychophysically-based light reflection model for image synthesis
SIGGRAPH 2000
[
Technical Papers
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Presenter(s):
Fabio Pellacini
James A. Ferwerda
Donald P. Greenberg
Video textures
SIGGRAPH 2000
[
Technical Papers
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Presenter(s):
Arno Schödl
Richard Szeliski
David H. Salesin
Irfan Essa
√3-subdivision
SIGGRAPH 2000
[
Technical Papers
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Presenter(s):
Leif Kobbelt