Ken-ichi (Ken) Anjyo
Most Recent Affiliation(s):
- OLM Digital, JST CREST, R&D Supervisor
Other Affiliation(s):
- Hitachi, Ltd.
- Keio University
Location:
- Tokyo, Japan
Bio:
SIGGRAPH 2016
R&D supervisor at OLM Digital. He has published technical papers, several of which were presented at SIGGRAPH, SCA, NPAR and Eurographics. He is co-founder of the Digital Production Symposium (DigiPro, 2012-2016), served as SIGGRAPH Asia 2015 Courses Program co-chair, and was a coorganizer of the symposium “Mathematical Progress in Expressive Image Synthesis” (MEIS2013-2016). He organized several courses at SIGGRAPH and SIGGRAPH Asia in 2010, 2013, and 2014: http://anjyo.org
SIGGRAPH 2014
R&D supervisor at OLM Digital. He has been credited as R&D supervisor for recent Pokémon and several other movies. His research focuses on construction of mathematical and computationally tractable models. Dr. Anjyo’s research includes recent SIGGRAPH and IEEE CG&A papers on art-directable specular highlights and shadows for anime, the Fourier method for editing motion capture, and direct manipulation blendshapes for facial animation. He served as co-chair of the Digital Production Symposium 2012 (DigiPro2012), and was a co-organizer of the 2013 Mathematical Progress in Expressive Image Synthesis symposium (MEIS2013). He is also a VES member. http://anjyo.org
Course Organizer:
- SIGGRAPH 1998, "Theory and Practice of "Tour Into the Picture""
- SIGGRAPH 2014, "Scattered Data Interpolation for Computer Graphics"
Experience Jury Member:
Learning Jury Member:
Experience(s):
![Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters](https://history.siggraph.org/wp-content/uploads/2022/06/2021-Real-Time-Live-Petikam_-Shading-Rig-01-150x150.jpg)
Type: [Real-Time Live!]
Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters
Developer(s): [Petikam] [Anjyo] [Rhee]
Entry No.: [105]
[SIGGRAPH 2021]
Experience Collaboration(s):
Learning Presentation(s):
![Self-Intersection-aware Deformation Transfer for Garment Simulation Meshes](https://history.siggraph.org/wp-content/uploads/2023/10/2022-Talks-Maejima_Self-Intersection-aware-Deformation-Transfer-for-Garment-Simulation-Meshes-150x150.jpg)
Type: [Talks (Sketches)]
Self-Intersection-aware Deformation Transfer for Garment Simulation Meshes Presenter(s): [Maejima] [Ozawa] [Anjyo] [Yotsukura] [Tagawa]
Entry No.: [47]
[SIGGRAPH 2022]
![An Elementary Introduction to Matrix Exponential for CG](https://history.siggraph.org/wp-content/uploads/2022/02/2016-3-An-Elementary-Introduction-to-Matrix-Exponential-for-CG-150x150.jpg)
Type: [Courses]
An Elementary Introduction to Matrix Exponential for CG Organizer(s): [Ochiai]
Presenter(s): [Anjyo] [Kimura]
Entry No.: [03]
[SIGGRAPH 2016]
![Fluid volume modeling from sparse multi-view images by appearance transfer](https://history.siggraph.org/wp-content/uploads/2023/04/2015-Technical-Papers-Okabe_Fluid-Volume-Modeling-from-Sparse-Multi-view-Images-by-Appearance-Transfer-150x150.jpg)
Type: [Technical Papers]
Fluid volume modeling from sparse multi-view images by appearance transfer Presenter(s): [Okabe] [Dobashi] [Anjyo] [Onai]
[SIGGRAPH 2015]
![Mathematical Basics of Motion and Deformation in Computer Graphics](https://history.siggraph.org/wp-content/uploads/2022/01/2014-19-Mathematical-Basics-of-Motion-and-Deformation-in-Computer-Graphics-150x150.jpg)
Type: [Courses]
Mathematical Basics of Motion and Deformation in Computer Graphics Organizer(s): [Ochiai]
Presenter(s): [Ochiai] [Anjyo]
Entry No.: [19]
[SIGGRAPH 2014]
![Scattered Data Interpolation for Computer Graphics](https://history.siggraph.org/wp-content/uploads/2022/01/2014-27-Scattered-Data-Interpolation-for-Computer-Graphics-150x150.jpg)
Type: [Courses]
Scattered Data Interpolation for Computer Graphics Organizer(s): [Anjyo]
Presenter(s): [Anjyo] [Lewis] [Pighin]
Entry No.: [27]
[SIGGRAPH 2014]
![OLM Digital Presents the Anime Spirit: From Pokémon and Pac-Man to Live Action Films](https://history.siggraph.org/wp-content/uploads/2022/11/2013-Production-Session-Mikami_OLM-Digital-Presents-the-Anime-Spirit-From-Pokémon-and-Pac-Man-to-Live-Action-Films-150x150.png)
Type: [Production Sessions]
OLM Digital Presents the Anime Spirit: From Pokémon and Pac-Man to Live Action Films Presenter(s): [Mikami] [Kobayashi] [Sakakibara] [Anjyo]
[SIGGRAPH 2013]
![Spacetime Expression Cloning for Blendshapes](https://history.siggraph.org/wp-content/uploads/2023/03/2012-Technical-Papers-Seol_Spacetime-Expression-Cloning-for-Blendshapes-150x150.jpg)
Type: [Technical Papers]
Spacetime Expression Cloning for Blendshapes Presenter(s): [Seol] [Lewis] [Seo] [Choi] [Anjyo] [Noh]
[SIGGRAPH 2012]
![Developing tools for 2D/3D conversion of Japanese animations](https://history.siggraph.org/wp-content/uploads/2024/05/2011-Talks-Salvati_Developing-Tools-for-2D_3D-Conversion-of-Japanese-Animations-150x150.jpg)
Type: [Talks (Sketches)]
Developing tools for 2D/3D conversion of Japanese animations Presenter(s): [Salvati] [Kinoshita] [Katsura] [Anjyo] [Yotsukura] [Uchibori]
[SIGGRAPH 2011]
![Extracting Higher-Level Information From Facial Mocap](https://history.siggraph.org/wp-content/uploads/2021/05/2008-Talks-Lewis_Extracting-Higher-Level-Information-from-Facial-Mocap-150x150.jpg)
Type: [Talks (Sketches)]
Extracting Higher-Level Information From Facial Mocap Presenter(s): [Lewis] [Anjyo]
[SIGGRAPH 2008]
![Locally controllable stylized shading](https://history.siggraph.org/wp-content/uploads/2023/05/2007-Technical-Papers-Todo_Locally-Controllable-Stylized-Shading-150x150.jpg)
Type: [Technical Papers]
Locally controllable stylized shading Presenter(s): [Todo] [Anjyo] [Baxter] [Igarashi]
[SIGGRAPH 2007]
![Cartoon Hair Animation Based on Physical Simulation](https://history.siggraph.org/wp-content/uploads/2023/01/2004-Poster-027-Sugisaki_Cartoon-Hair-Animation-Based-on-Physical-Simulation-01-150x150.jpg)
Type: [Posters]
Cartoon Hair Animation Based on Physical Simulation Presenter(s): [Sugisaki] [Yu] [Anjyo] [Morishima]
Entry No.: [027]
[SIGGRAPH 2004]
![Workflow and CG tools for the cartoon tv program](https://history.siggraph.org/wp-content/uploads/2022/12/2004-Talks-Yamagishi_Workflow-and-CG-Tools-for-the-Cartoon-TV-Program-_Monkey-Turn-01-150x150.jpg)
Type: [Talks (Sketches)]
Workflow and CG tools for the cartoon tv program "Monkey Turn" Presenter(s): [Yamagishi] [Kondo] [Uchibori] [Anjyo]
[SIGGRAPH 2004]
![Digital Tricks for Japanese Cel Animation](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Kazumi_Digital-Tricks-for-Japanese-Cel-Animation-150x150.jpg)
Type: [Talks (Sketches)]
Digital Tricks for Japanese Cel Animation Presenter(s): [Kazumi] [Kondo] [Hiramitsu] [Anjyo] [Dobashi]
[SIGGRAPH 2001]
![Theory and Practice of](https://history.siggraph.org/wp-content/uploads/2021/09/1998-Course-Cover-8-Theory-and-Practice-of-Tour-into-the-Picture-150x150.jpg)
Type: [Courses]
Theory and Practice of "Tour Into the Picture" Organizer(s): [Anjyo]
Presenter(s): [Anjyo] [Horry]
Entry No.: [08]
[SIGGRAPH 1998]
![Tour into the picture: using a spidery mesh interface to make animation from a single image](https://history.siggraph.org/wp-content/uploads/2023/05/1997-Technical-Papers-Horry_Tour-Into-the-Picture-Using-a-Spidery-Mesh-Interface-to-Make-Animation-from-a-Single-Image-150x150.jpg)
Type: [Technical Papers]
Tour into the picture: using a spidery mesh interface to make animation from a single image Presenter(s): [Horry] [Anjyo] [Arai]
[SIGGRAPH 1997]
![Fourier principles for emotion-based human figure animation](https://history.siggraph.org/wp-content/uploads/2023/05/1995-Technical-Papers-Unuma_Fourier-Principles-for-Emotion-based-Human-Figure-Animation-150x150.jpg)
Type: [Technical Papers]
Fourier principles for emotion-based human figure animation Presenter(s): [Unuma] [Anjyo] [Takeuchi]
[SIGGRAPH 1995]
![A simple method for extracting the natural beauty of hair](https://history.siggraph.org/wp-content/uploads/2023/05/1992-Technical-Papers-Anjyo_A-Simple-Method-for-Extracting-the-Natural-Beauty-of-Hair-150x150.jpg)
Type: [Technical Papers]
A simple method for extracting the natural beauty of hair Presenter(s): [Anjyo] [Usami] [Kurihara]
[SIGGRAPH 1992]
Learning Moderator Presentation(s):
![Authoring landscapes by combining ecosystem and terrain erosion simulation](https://history.siggraph.org/wp-content/uploads/2023/02/2017-Technical-Papers-Cordonnier_Authoring-Landscapes-by-Combining-Ecosystem-and-Terrain-Erosion-Simulation-150x150.jpg)
Type: [Technical Papers]
Authoring landscapes by combining ecosystem and terrain erosion simulation Presenter(s): [Cordonnier] [Galin] [Gain] [Benes] [Guerin] [Peytavie] [Cani]
[SIGGRAPH 2017]
![Botanical materials based on biomechanics](https://history.siggraph.org/wp-content/uploads/2023/02/2017-Technical-Papers-Wang_Botanical-Materials-Based-on-Biomechanics-150x150.jpg)
Type: [Technical Papers]
Botanical materials based on biomechanics Presenter(s): [Wang] [Zhao] [Barbic]
[SIGGRAPH 2017]
![Fast Weather Simulation for Inverse Procedural Design of 3D Urban Models](https://history.siggraph.org/wp-content/uploads/2023/02/2017-Technical-Papers-Garcia-Dorado_Fast-Weather-Simulation-for-Inverse-Procedural-Design-of-3D-Urban-Models-150x150.jpg)
Type: [Technical Papers]
Fast Weather Simulation for Inverse Procedural Design of 3D Urban Models Presenter(s): [Aliaga] [Garcia-Dorado] [Bhalachandran] [Schmid] [Niyogi]
[SIGGRAPH 2017]
Role(s):
- Art Show Organizing Committee Member
- Computer Animation Jury Member
- Course Organizer
- Course Presenter
- Emerging Technologies Collaborator
- Emerging Technologies Presenter
- Panel Moderator
- Poster Presenter
- Production Session Presenter
- Realtime Live Presenter
- Talk (Sketch) Presenter
- Technical Paper Moderator
- Technical Paper Presenter
- Technical Papers Jury Member