Douglas (Doug) Roble – ACM SIGGRAPH HISTORY ARCHIVES

Douglas (Doug) Roble


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About Douglas (Doug) Roble

Affiliations
Digital Domain
Meta
Location
Los Angeles, California, United States of America

SIGGRAPH Conference Organizing Committee Positions


Conference Contributions

Presentations
Sessions Moderated
“Fitting Catmull-Clark Surfaces to Laser Scanned Data from 3D Models” by Sepulveda, Cameron and Lari
“Sleepy Hollow: Digital Blood (Dynamic) Simulations and Volumetric Rendering” by Horsley
““Toy Story 2” Technical Challenges” by Quaroni
“Evaluating Image Quality Metrics vs. Human Evaluation” by McNamara, Chalmers and Troscianko
“Illustrating Uncertainty” by Wyvill and Wyvill
“Robust Invisible Watermarking of Volume Data” by Wu, Guan, Kankanhalli and Zhiyong
“Fast Multi-Resolution Operations on Images in the Wavelet Domain” by Drori and Lischinski
“Image-Based Rendering and Illumination Using Spherical Mosaics” by Shen, Shum and O’Brien
“Image-Based Rendering for Animated Deforming Objects” by Kawasaki, Aritaki, Ooishi, Ikeuchi and Sakauchi
“Rendering by Manifold Hopping” by Shum, Wang and Chai
“Image-Based Reconstruction of Shift-Variant Materials” by Lensch, Kautz, Goesele, Seidel and Heidrich
“Locally Reparameterized Light Fields” by Tong, Shum, Feng, Kang and Szeliski
“Light Field Rendering with Triangular Viewpoint Mesh” by Kim and Hahn
“Multi-Resolution Light Field Rendering with the Wavelet Stream” by Peter and Strasser
“Backseat gaming: augmented reality with speed” by Brunnberg and Ollila
“Using the virtual terrain project to plan real cities: alternative futures for Hangzhou, China” by Flaxman
“The time geography project: using computer graphics to visualize problems in social science” by Ellegård, Torne, Joanson, Ynnerman, Cooper, et al. …
“Interactive visualization of large scale time varying data sets” by Ljung, Dieckmann and Ynnerman
“3D browser for interactive television” by Petri, Olli, Hannu and Risto
“Real-time view synthesis using commodity graphics hardware” by Yang, Welch, Bishop and Towles
“Depth-complexity based occluder selection” by Kurka
“High-speed conversion of floating point images to 8-bit” by Spitzak
“Interactive level-set tools for photo editing” by Howard and Morse

Other Information


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