Peter-Pike Sloan – ACM SIGGRAPH HISTORY ARCHIVES

Peter-Pike Sloan


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About Peter-Pike Sloan

Affiliations
Microsoft
Activision Publishing, Inc.
The Walt Disney Company, Disney Interactive Studios
NVIDIA

SIGGRAPH Conference Organizing Committee Positions


Conference Contributions

Competitions Participated
Presentations
Sessions Moderated
“Scanner: efficient video analysis at scale” by Poms, Crichton, Hanrahan and Fatahalian
“Differentiable programming for image processing and deep learning in halide” by Li, Gharbi, Adams, Durand and Ragan-Kelley
“A high-performance software graphics pipeline architecture for the GPU” by Kenzel, Kerbl, Schmalstieg and Steinberger
“Slang: language mechanisms for extensible real-time shading systems” by He, Fatahalian and Foley
“Path-space manipulation of physically-based light transport” by Schmidt, Novák, Meng, Kaplanyan, Reiner, et al. …
“Interactive Albedo Editing in Path‐Traced Volumetric Materials” by Hasan and Ramamoorthi
“Global illumination with radiance regression functions” by Ren, Wang, Gong, Lin, Tong, et al. …
“Modular flux transfer: efficient rendering of high-resolution volumes with repeated structures” by Zhao, Hasan, Ramamoorthi and Bala
“Adjoint-driven Russian roulette and splitting in light transport simulation”
“Real-time polygonal-light shading with linearly transformed cosines”
“Adaptive polynomial rendering”
“Fast 4D Sheared Filtering for Interactive Rendering of Distribution Effects”
“Integration with Stochastic Point Processes” by Öztireli

Other Information


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