Pascal Gautron
Most Recent Affiliation(s):
- NVIDIA
Other / Past Affiliation(s):
- France Télécom-R&D
- Thomson Corporate Research
- IRISA/INRIA
Bio:
SIGGRAPH 2020
Pascal Gautron?s work at NVIDIA is focused on designing and optimizing fast, high-quality rendering solutions. Over the last 15 years, he? has gathered an academic and industrial background in computer graphics research, photorealistic image synthesis, real-time render- ing, and movie post-production.? ?
SIGGRAPH 2008
Pascal Gautron is a R&D engineer at Thomson Corporate Research, Rennes, France. During his Ph.D. in collaboration with the IRISA/INRIA Rennes and the University of Central Florida, his research focused on fast, GPU-based global illumination computation using the irradiance caching algorithm. His current research work considers real-time 3D visual effects for live video production.??
OTHER AFFILIATIONS:?University of Rennes 1, University of Central Florida, Technicolor Research & Innovation
Course Organizer:
Learning Category: Organizing Committee Member:
Experience Category: Jury Member:
Learning Category: Jury Member:
Experience(s):
Learning Category: Presentation(s):
Role(s):
- Course Presenter
- Posters Organizing Committee Member
- Studio (SIGGRAPH Lab) Presenter
- Talk (Sketch) Presenter
- Talks (Sketches) Organizing Committee Member
- Unified Jury Member
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