Karan Singh – ACM SIGGRAPH HISTORY ARCHIVES

Karan Singh


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About Karan Singh

Affiliations

University of Toronto, Associate Professor of Computer Science
JALI Research
University of British Columbia (UBC)

Location

Amsterdam, Netherlands

Bio

Karan Singh is an associate professor of computer science at the University of Toronto, where he co-directs the graphics and human computer interaction lab, DGP. His research interests lie in artist-driven interactive graphics, spanning geometric shape design, character animation, and artistic rendering. He has been a lead architect on various commercial software systems, including Maya, and his interactive tools have been used on a number of film projects, including the 2005 Oscar-winning animated short Ryan.


SIGGRAPH Conference Organizing Committee Positions


Conference Contributions

Learning

Courses

Panels

Posters

Talks-Sketches

Technical Papers

Sessions Moderated

“DeepLoco: dynamic locomotion skills using hierarchical deep reinforcement learning” by Peng, Berseth, Yin and Panne
“Phase-functioned neural networks for character control” by Holden, Komura and Saito
“Learning to Schedule Control Fragments for Physics-Based Characters Using Deep Q-Learning” by Liu and Hodgins
“Discovering and synthesizing humanoid climbing movements” by Naderi, Rajamäki and Hämäläinen
“A system for crowd rendering” by Haddon and Griffiths
“Ray-tracing fur for Ice Age: the Melt Down” by Swaaij
“One thousand lights at 200mph” by Smitt
“Variational, meaningful shape decomposition” by Krayevoy and Sheffer
“Implementation details of SmoothSketch: 3D free-form shapes from complex sketches” by Karpenko and Hughes
“Extracting Boolean isosurfaces from tetrahedral meshes” by Taubin and Sibley
“Perception-based construction of 3D models from line drawings” by Feng, Lee and Gooch
“Grooming, Animating & Rendering Fur for “King Kong” 2006” by Preston and Hill

Other Information


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