Paul Kanyuk
Most Recent Affiliation(s):
- Pixar Animation Studios, Crowds Supervisor
Learning Category: Presentation(s):
Type: [Talks (Sketches)]
Elemental Characters: From Sparks to Fire Presenter(s): [Hoffman] [Hu] [Kanyuk] [Marshall] [Nguyen] [Schroers] [Witting]
[SIGGRAPH 2023]
Type: [Talks (Sketches)]
Everybody's an Effect: Scalable Volumetric Crowds on Pixar's Elemental Presenter(s): [Kanyuk] [Ouellet] [Taylan] [Moon] [Reeves]
[SIGGRAPH 2023]
Type: [Production Sessions]
Playing with Fire and Water – The Making of Pixar’s Elemental Presenter(s): [Bakshi] [Marshall] [Kanyuk] [Gilbert] [Jones]
[SIGGRAPH 2023]
Type: [Talks (Sketches)]
Singed Silhouettes and Feed Forward Flames: Volumetric Neural Style Transfer for Expressive Fire Simulation Presenter(s): [Kanyuk] [Azevedo] [Ortiz] [Tang]
[SIGGRAPH 2023]
Type: [Production Sessions]
Filmmaking Fever Dream: Crafting "Turning Red" Presenter(s): [Feinberg] [Kanyuk] [Sheffler] [Pytko] [Andraos] [Brooks]
[SIGGRAPH 2022]
Type: [Talks (Sketches)]
From Procedural Panda-monium to Fast Vectorized Execution Using PCF Crowd Primitives Presenter(s): [Kanyuk] [Lo] [Krishna] [Northrup] [Hessler] [Moon] [Lorenzen] [Laird]
Entry No.: [38]
[SIGGRAPH 2022]
Type: [Talks (Sketches)]
Tracking Character Diversity in the Animation Pipeline Presenter(s): [Kanyuk] [MacMahon] [Wilson] [Nye] [Cameron] [Heidt] [Minor]
Entry No.: [52]
[SIGGRAPH 2022]
Type: [Talks (Sketches)]
Analytically Learning an Inverse Rig Mapping Presenter(s): [Gustafson] [Lo] [Kanyuk]
Entry No.: [27]
[SIGGRAPH 2020]
Type: [Production Sessions]
Quest for Magic: The Making of Pixar’s Onward Presenter(s): [Best] [Tam] [Allen] [Kanyuk] [Brooks] [Lacaze] [Blankenship] [Kent] [Harrington]
[SIGGRAPH 2020]
Type: [Talks (Sketches)]
Mobilizing Mocap, Motion Blending, and Mayhem: Rig Interoperability for Crowd Simulation on Incredibles 2 Presenter(s): [Kanyuk] [Coleman] [Laird]
Entry No.: [52]
[SIGGRAPH 2018]
Type: [Production Sessions]
“The Incredibles 2”: Suit Up, It Might Get Weird! Presenter(s): [Abousaeedi] [Albright] [Bonifacio] [Burrows] [Cameron] [Eggleston] [Fariss] [Kalal] [Kanyuk] [Mathot] [Metschan] [Nettleship] [Parker] [Peachey] [Sandros] [Sayre] [Schaffer] [Smitt] [Varagnolo] [Watral] [Wise]
[SIGGRAPH 2018]
Type: [Talks (Sketches)]
MURE: Fast Agent Based Crowd Simulation for VFX and Animation Presenter(s): [Gustafson] [Arumugam] [Kanyuk] [Lorenzen]
Entry No.: [56]
[SIGGRAPH 2016]
Type: [Talks (Sketches)]
Level of detail in an age of GI: rethinking crowd rendering Presenter(s): [Kanyuk]
[SIGGRAPH 2014]
Type: [Talks (Sketches)]
Headstrong, Hairy, and Heavily Clothed: Animating Crowds of Scotsmen Presenter(s): [Kanyuk] [Park] [Weihrich]
[SIGGRAPH 2012]
Type: [Talks (Sketches)]
Brain springs: fast physics for large crowds on WALL·E Presenter(s): [Kanyuk] [Lawrence]
[SIGGRAPH 2008]
Role(s):
- Dailies Organizing Committee Chair
- Dailies Presenter
- Production Session Presenter
- Talk (Sketch) Presenter
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