Aaron E. Lefohn
About Aaron E. Lefohn
- Affiliations
- Intel Corporation
- University of California, Davis
- NVIDIA
- Pixar Animation Studios
- Bio
SIGGRAPH 2010
Aaron Lefohn is a senior graphics architect at Intel where he leads a research team creating new interactive rendering algorithms for current and future graphics architectures. Aaron previously led Intel’s involvement in OpenCL where he contributed significantly to OpenCL’s heterogeneous parallel coordination API. Before joining Intel, he designed parallel programming models for graphics as Principal Engineer at the graphics startup, Neoptica. Aaron’s Ph.D. in Computer Science from the University of California Davis predicted the transition to “Fully Programmable Graphics” and introduced new interactive rendering algorithms that use parallel algorithms to build complex dynamic data structures. Aaron also spent three years at Pixar working on interactive rendering tools for artists and GPU acceleration of RenderMan. Aaron was an NSF graduate fellow in computer science.
SIGGRAPH Conference Organizing Committee Positions
- Reviewer
- SIGGRAPH 2005: Sketches
Conference Contributions
- Experiences
- Presentations
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- Courses Organized
- “Beyond Programmable Shading: Fundamentals” by Lefohn, Houston, Boyd, Fatahalian, Forsyth, et al. …
- “Beyond Programmable Shading: In Action” by Lefohn, Houston, Luebke, Olick and Pellacini
- “Beyond Programmable Shading I” by Lefohn, Houston, Luebke, Fatahalian, Foley, et al. …
- “Beyond Programmable Shading II” by Lefohn, Houston, Luebke, Fatahalian, Foley, et al. …
- “Beyond Programmable Shading” by Lefohn, Houston, Andersson, Lauritzen, Crassin, et al. …
Other Information
- Roles
- Course Organizer
- Course Presenter
- Emerging Technologies Presenter
- Talk (Sketch) Presenter
- Talks (Sketches) Reviewer
- Technical Paper Presenter
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