SIGGRAPH 2018: Courses
Courses Chair:
Overview:
SIGGRAPH courses are learning sessions in which experts from all areas of computer graphics technology and interactive techniques share their knowledge. Course presenters distill key concepts and ideas into self-contained lessons. Courses may lie anywhere on a continuum from conceptual and theoretical to practical and applied.
Courses are presented in both long (3.25 hour) or short (1.5 hour) sessions and may include elements of interactive demonstration, performance, or other imaginative approaches to teaching.
Courses:
Sort By
Title
Entry Number
Organizer
3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation
Organizer(s):
[Riecke]
Presenter(s):
[LaViola]
[Kruijff]
Entry No.: [13]
[SIGGRAPH 2018]
A conceptual framework for procedural animation (CFPA)
Organizer(s):
[Joo Byun]
Presenter(s):
[Joo Byun]
Entry No.: [01]
[SIGGRAPH 2018]
Advances in Real-Time Rendering in Games Part 1
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[McAllister]
[Chan]
[Abadie]
Entry No.: [20]
[SIGGRAPH 2018]
Advances in Real-Time Rendering in Games Part 2
Organizer(s):
[Tatarchuk]
Presenter(s):
[Lagarde]
[Golubev]
[McGuire]
[Heitz]
[Hill]
Entry No.: [21]
[SIGGRAPH 2018]
An Introduction to Physics-based Animation
Organizer(s):
[Bargteil]
Presenter(s):
[Shinar]
Entry No.: [06]
[SIGGRAPH 2018]
Applications of Vision Science to Virtual and Augmented Reality
Organizer(s):
[Patney]
Presenter(s):
[van Beek]
[Kim]
[Konrad]
[Steinicke]
[Banks]
Entry No.: [08]
[SIGGRAPH 2018]
Cage-based Performance Capture
Organizer(s):
[Savoye]
Presenter(s):
[Savoye]
Entry No.: [18]
[SIGGRAPH 2018]
Color in advanced displays: HDR, OLED, AR & VR
Organizer(s):
[Murdoch]
Presenter(s):
[Murdoch]
Entry No.: [11]
[SIGGRAPH 2018]
Deep Learning: A Crash Course
Organizer(s):
[Glassner]
Presenter(s):
[Glassner]
Entry No.: [05]
[SIGGRAPH 2018]
Digital typography: 25 years of text rendering in computer graphics
Organizer(s):
[Rougier]
Presenter(s):
[Rougier]
Entry No.: [12]
[SIGGRAPH 2018]
Fundamentals of Color Science
Organizer(s):
[Ferwerda]
Presenter(s):
[Long]
Entry No.: [07]
[SIGGRAPH 2018]
Getting Started with webGL and Three.Js
Organizer(s):
[Angel]
Presenter(s):
[Haines]
[Shreiner]
Entry No.: [02]
[SIGGRAPH 2018]
Introduction to DirectX Raytracing
Organizer(s):
[Wyman]
Presenter(s):
[Hargreaves]
[Shirley]
[Barré-Brisebois]
Entry No.: [09]
[SIGGRAPH 2018]
Introduction to the Vulkan Graphics API
Organizer(s):
[Bailey]
Presenter(s):
[Bailey]
Entry No.: [03]
[SIGGRAPH 2018]
Machine Learning and Rendering
Organizer(s):
[Keller]
Presenter(s):
[Keller]
[Křivánek]
[Novák]
Entry No.: [19]
[SIGGRAPH 2018]
Monte Carlo Methods for Physically Based Volume Rendering
Organizer(s):
[Novák]
Presenter(s):
[Georgiev]
[Hanika]
[Křivánek]
[Jarosz]
Entry No.: [14]
[SIGGRAPH 2018]
Moving Mobile Graphics
Organizer(s):
[Martin]
Presenter(s):
[Garrard]
[VanReenen]
[Arntzen]
[Prisacariu]
[Lira]
[Cai]
Entry No.: [16]
[SIGGRAPH 2018]
Path tracing in Production
Organizer(s):
[Hanika]
[Fascione]
Presenter(s):
[Pieké]
[Gamito]
[Hery]
[Villemin]
[Emrose]
[Mazzone]
Entry No.: [15]
[SIGGRAPH 2018]
Realistic Rendering in Architecture and Product Visualization
Organizer(s):
[Křivánek]
Presenter(s):
[Karlík]
[Koylazov]
[Jensen]
[Ludwig]
[Chevallier]
Entry No.: [10]
[SIGGRAPH 2018]
Story: It's Not Just for Writers... Anymore!
Organizer(s):
[Caldwell]
Presenter(s):
[Caldwell]
Entry No.: [04]
[SIGGRAPH 2018]
A conceptual framework for procedural animation (CFPA)
Organizer(s):
[Joo Byun]
Presenter(s):
[Joo Byun]
Entry No.: [01]
[SIGGRAPH 2018]
Getting Started with webGL and Three.Js
Organizer(s):
[Angel]
Presenter(s):
[Haines]
[Shreiner]
Entry No.: [02]
[SIGGRAPH 2018]
Introduction to the Vulkan Graphics API
Organizer(s):
[Bailey]
Presenter(s):
[Bailey]
Entry No.: [03]
[SIGGRAPH 2018]
Story: It's Not Just for Writers... Anymore!
Organizer(s):
[Caldwell]
Presenter(s):
[Caldwell]
Entry No.: [04]
[SIGGRAPH 2018]
Deep Learning: A Crash Course
Organizer(s):
[Glassner]
Presenter(s):
[Glassner]
Entry No.: [05]
[SIGGRAPH 2018]
An Introduction to Physics-based Animation
Organizer(s):
[Bargteil]
Presenter(s):
[Shinar]
Entry No.: [06]
[SIGGRAPH 2018]
Fundamentals of Color Science
Organizer(s):
[Ferwerda]
Presenter(s):
[Long]
Entry No.: [07]
[SIGGRAPH 2018]
Applications of Vision Science to Virtual and Augmented Reality
Organizer(s):
[Patney]
Presenter(s):
[van Beek]
[Kim]
[Konrad]
[Steinicke]
[Banks]
Entry No.: [08]
[SIGGRAPH 2018]
Introduction to DirectX Raytracing
Organizer(s):
[Wyman]
Presenter(s):
[Hargreaves]
[Shirley]
[Barré-Brisebois]
Entry No.: [09]
[SIGGRAPH 2018]
Realistic Rendering in Architecture and Product Visualization
Organizer(s):
[Křivánek]
Presenter(s):
[Karlík]
[Koylazov]
[Jensen]
[Ludwig]
[Chevallier]
Entry No.: [10]
[SIGGRAPH 2018]
Color in advanced displays: HDR, OLED, AR & VR
Organizer(s):
[Murdoch]
Presenter(s):
[Murdoch]
Entry No.: [11]
[SIGGRAPH 2018]
Digital typography: 25 years of text rendering in computer graphics
Organizer(s):
[Rougier]
Presenter(s):
[Rougier]
Entry No.: [12]
[SIGGRAPH 2018]
3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation
Organizer(s):
[Riecke]
Presenter(s):
[LaViola]
[Kruijff]
Entry No.: [13]
[SIGGRAPH 2018]
Monte Carlo Methods for Physically Based Volume Rendering
Organizer(s):
[Novák]
Presenter(s):
[Georgiev]
[Hanika]
[Křivánek]
[Jarosz]
Entry No.: [14]
[SIGGRAPH 2018]
Path tracing in Production
Organizer(s):
[Hanika]
[Fascione]
Presenter(s):
[Pieké]
[Gamito]
[Hery]
[Villemin]
[Emrose]
[Mazzone]
Entry No.: [15]
[SIGGRAPH 2018]
Moving Mobile Graphics
Organizer(s):
[Martin]
Presenter(s):
[Garrard]
[VanReenen]
[Arntzen]
[Prisacariu]
[Lira]
[Cai]
Entry No.: [16]
[SIGGRAPH 2018]
Topics in Real-time Animation
Organizer(s):
[Hunt]
Presenter(s):
[Lico]
[Buttner]
Entry No.: [17]
[SIGGRAPH 2018]
Cage-based Performance Capture
Organizer(s):
[Savoye]
Presenter(s):
[Savoye]
Entry No.: [18]
[SIGGRAPH 2018]
Machine Learning and Rendering
Organizer(s):
[Keller]
Presenter(s):
[Keller]
[Křivánek]
[Novák]
Entry No.: [19]
[SIGGRAPH 2018]
Getting Started with webGL and Three.Js
Organizer(s):
[Angel]
Presenter(s):
[Haines]
[Shreiner]
Entry No.: [02]
[SIGGRAPH 2018]
Introduction to the Vulkan Graphics API
Organizer(s):
[Bailey]
Presenter(s):
[Bailey]
Entry No.: [03]
[SIGGRAPH 2018]
An Introduction to Physics-based Animation
Organizer(s):
[Bargteil]
Presenter(s):
[Shinar]
Entry No.: [06]
[SIGGRAPH 2018]
Story: It's Not Just for Writers... Anymore!
Organizer(s):
[Caldwell]
Presenter(s):
[Caldwell]
Entry No.: [04]
[SIGGRAPH 2018]
Fundamentals of Color Science
Organizer(s):
[Ferwerda]
Presenter(s):
[Long]
Entry No.: [07]
[SIGGRAPH 2018]
Deep Learning: A Crash Course
Organizer(s):
[Glassner]
Presenter(s):
[Glassner]
Entry No.: [05]
[SIGGRAPH 2018]
Path tracing in Production
Organizer(s):
[Hanika]
[Fascione]
Presenter(s):
[Pieké]
[Gamito]
[Hery]
[Villemin]
[Emrose]
[Mazzone]
Entry No.: [15]
[SIGGRAPH 2018]
Topics in Real-time Animation
Organizer(s):
[Hunt]
Presenter(s):
[Lico]
[Buttner]
Entry No.: [17]
[SIGGRAPH 2018]
A conceptual framework for procedural animation (CFPA)
Organizer(s):
[Joo Byun]
Presenter(s):
[Joo Byun]
Entry No.: [01]
[SIGGRAPH 2018]
Machine Learning and Rendering
Organizer(s):
[Keller]
Presenter(s):
[Keller]
[Křivánek]
[Novák]
Entry No.: [19]
[SIGGRAPH 2018]
Realistic Rendering in Architecture and Product Visualization
Organizer(s):
[Křivánek]
Presenter(s):
[Karlík]
[Koylazov]
[Jensen]
[Ludwig]
[Chevallier]
Entry No.: [10]
[SIGGRAPH 2018]
Moving Mobile Graphics
Organizer(s):
[Martin]
Presenter(s):
[Garrard]
[VanReenen]
[Arntzen]
[Prisacariu]
[Lira]
[Cai]
Entry No.: [16]
[SIGGRAPH 2018]
Color in advanced displays: HDR, OLED, AR & VR
Organizer(s):
[Murdoch]
Presenter(s):
[Murdoch]
Entry No.: [11]
[SIGGRAPH 2018]
Monte Carlo Methods for Physically Based Volume Rendering
Organizer(s):
[Novák]
Presenter(s):
[Georgiev]
[Hanika]
[Křivánek]
[Jarosz]
Entry No.: [14]
[SIGGRAPH 2018]
Applications of Vision Science to Virtual and Augmented Reality
Organizer(s):
[Patney]
Presenter(s):
[van Beek]
[Kim]
[Konrad]
[Steinicke]
[Banks]
Entry No.: [08]
[SIGGRAPH 2018]
3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation
Organizer(s):
[Riecke]
Presenter(s):
[LaViola]
[Kruijff]
Entry No.: [13]
[SIGGRAPH 2018]
Digital typography: 25 years of text rendering in computer graphics
Organizer(s):
[Rougier]
Presenter(s):
[Rougier]
Entry No.: [12]
[SIGGRAPH 2018]
Cage-based Performance Capture
Organizer(s):
[Savoye]
Presenter(s):
[Savoye]
Entry No.: [18]
[SIGGRAPH 2018]
Advances in Real-Time Rendering in Games Part 1
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[McAllister]
[Chan]
[Abadie]
Entry No.: [20]
[SIGGRAPH 2018]
Advances in Real-Time Rendering in Games Part 2
Organizer(s):
[Tatarchuk]
Presenter(s):
[Lagarde]
[Golubev]
[McGuire]
[Heitz]
[Hill]
Entry No.: [21]
[SIGGRAPH 2018]
Introduction to DirectX Raytracing
Organizer(s):
[Wyman]
Presenter(s):
[Hargreaves]
[Shirley]
[Barré-Brisebois]
Entry No.: [09]
[SIGGRAPH 2018]
![3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation](https://history.siggraph.org/wp-content/uploads/2022/02/2018-13-3D-User-Interfaces-for-Virtual-Reality-and-Games-3D-Selection-Manipulation-and-Spatial-Navigation-150x150.jpg)
3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation Organizer(s): [Riecke]
Presenter(s): [LaViola] [Kruijff]
Entry No.: [13]
[SIGGRAPH 2018]
![A conceptual framework for procedural animation (CFPA)](https://history.siggraph.org/wp-content/uploads/2022/02/2018-1-A-conceptual-framework-for-procedural-animation-CFPA-150x150.jpg)
A conceptual framework for procedural animation (CFPA) Organizer(s): [Joo Byun]
Presenter(s): [Joo Byun]
Entry No.: [01]
[SIGGRAPH 2018]
![Advances in Real-Time Rendering in Games Part 1](https://history.siggraph.org/wp-content/uploads/2022/02/2018-20-Advances-in-Real-Time-Rendering-in-Games-Part-1-150x150.jpg)
Advances in Real-Time Rendering in Games Part 1 Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [McAllister] [Chan] [Abadie]
Entry No.: [20]
[SIGGRAPH 2018]
![Advances in Real-Time Rendering in Games Part 2](https://history.siggraph.org/wp-content/uploads/2022/02/2018-21-Advances-in-Real-Time-Rendering-in-Games-Part-2-150x150.jpg)
Advances in Real-Time Rendering in Games Part 2 Organizer(s): [Tatarchuk]
Presenter(s): [Lagarde] [Golubev] [McGuire] [Heitz] [Hill]
Entry No.: [21]
[SIGGRAPH 2018]
![An Introduction to Physics-based Animation](https://history.siggraph.org/wp-content/uploads/2022/02/2018-6-An-Introduction-to-Physics-based-Animation-150x150.jpg)
An Introduction to Physics-based Animation Organizer(s): [Bargteil]
Presenter(s): [Shinar]
Entry No.: [06]
[SIGGRAPH 2018]
![Applications of Vision Science to Virtual and Augmented Reality](https://history.siggraph.org/wp-content/uploads/2022/02/2018-8-Applications-of-Vision-Science-to-Virtual-and-Augmented-Reality-150x150.jpg)
Applications of Vision Science to Virtual and Augmented Reality Organizer(s): [Patney]
Presenter(s): [van Beek] [Kim] [Konrad] [Steinicke] [Banks]
Entry No.: [08]
[SIGGRAPH 2018]
![Cage-based Performance Capture](https://history.siggraph.org/wp-content/uploads/2022/02/2018-18-Cage-based-Performance-Capture-150x150.jpg)
Cage-based Performance Capture Organizer(s): [Savoye]
Presenter(s): [Savoye]
Entry No.: [18]
[SIGGRAPH 2018]
![Color in advanced displays: HDR, OLED, AR & VR](https://history.siggraph.org/wp-content/uploads/2022/02/2018-11-Color-in-advanced-displays-HDR-OLED-AR-VR-150x150.jpg)
Color in advanced displays: HDR, OLED, AR & VR Organizer(s): [Murdoch]
Presenter(s): [Murdoch]
Entry No.: [11]
[SIGGRAPH 2018]
![Deep Learning: A Crash Course](https://history.siggraph.org/wp-content/uploads/2022/02/2018-5-Deep-Learning-A-Crash-Course-150x150.jpg)
Deep Learning: A Crash Course Organizer(s): [Glassner]
Presenter(s): [Glassner]
Entry No.: [05]
[SIGGRAPH 2018]
![Digital typography: 25 years of text rendering in computer graphics](https://history.siggraph.org/wp-content/uploads/2022/02/2018-12-Digital-typography-25-years-of-text-rendering-in-computer-graphics-150x150.jpg)
Digital typography: 25 years of text rendering in computer graphics Organizer(s): [Rougier]
Presenter(s): [Rougier]
Entry No.: [12]
[SIGGRAPH 2018]
![Fundamentals of Color Science](https://history.siggraph.org/wp-content/uploads/2022/02/2018-7-Fundamentals-of-Color-Science-150x150.jpg)
Fundamentals of Color Science Organizer(s): [Ferwerda]
Presenter(s): [Long]
Entry No.: [07]
[SIGGRAPH 2018]
![Getting Started with webGL and Three.Js](https://history.siggraph.org/wp-content/uploads/2022/02/2018-2-Getting-Started-with-webGL-and-Three.Js--150x150.jpg)
Getting Started with webGL and Three.Js Organizer(s): [Angel]
Presenter(s): [Haines] [Shreiner]
Entry No.: [02]
[SIGGRAPH 2018]
![Introduction to DirectX Raytracing](https://history.siggraph.org/wp-content/uploads/2022/02/2018-9-Introduction-to-DirectX-Raytracing-150x150.jpg)
Introduction to DirectX Raytracing Organizer(s): [Wyman]
Presenter(s): [Hargreaves] [Shirley] [Barré-Brisebois]
Entry No.: [09]
[SIGGRAPH 2018]
![Introduction to the Vulkan Graphics API](https://history.siggraph.org/wp-content/uploads/2022/02/2018-3-Introduction-to-the-Vulkan-Graphics-API-150x150.jpg)
Introduction to the Vulkan Graphics API Organizer(s): [Bailey]
Presenter(s): [Bailey]
Entry No.: [03]
[SIGGRAPH 2018]
![Machine Learning and Rendering](https://history.siggraph.org/wp-content/uploads/2022/02/2018-19-Machine-Learning-and-Rendering-150x150.jpg)
Machine Learning and Rendering Organizer(s): [Keller]
Presenter(s): [Keller] [Křivánek] [Novák]
Entry No.: [19]
[SIGGRAPH 2018]
![Monte Carlo Methods for Physically Based Volume Rendering](https://history.siggraph.org/wp-content/uploads/2022/02/2018-14-Monte-Carlo-Methods-for-Physically-Based-Volume-Rendering-150x150.jpg)
Monte Carlo Methods for Physically Based Volume Rendering Organizer(s): [Novák]
Presenter(s): [Georgiev] [Hanika] [Křivánek] [Jarosz]
Entry No.: [14]
[SIGGRAPH 2018]
![Moving Mobile Graphics](https://history.siggraph.org/wp-content/uploads/2022/02/2018-16-Moving-Mobile-Graphics-150x150.jpg)
Moving Mobile Graphics Organizer(s): [Martin]
Presenter(s): [Garrard] [VanReenen] [Arntzen] [Prisacariu] [Lira] [Cai]
Entry No.: [16]
[SIGGRAPH 2018]
![Path tracing in Production](https://history.siggraph.org/wp-content/uploads/2022/02/2018-15-Path-tracing-in-Production-150x150.jpg)
Path tracing in Production Organizer(s): [Hanika] [Fascione]
Presenter(s): [Pieké] [Gamito] [Hery] [Villemin] [Emrose] [Mazzone]
Entry No.: [15]
[SIGGRAPH 2018]
![Realistic Rendering in Architecture and Product Visualization](https://history.siggraph.org/wp-content/uploads/2022/02/2018-10-Realistic-Rendering-in-Architecture-and-Product-Visualization-150x150.jpg)
Realistic Rendering in Architecture and Product Visualization Organizer(s): [Křivánek]
Presenter(s): [Karlík] [Koylazov] [Jensen] [Ludwig] [Chevallier]
Entry No.: [10]
[SIGGRAPH 2018]
![Story: It's Not Just for Writers... Anymore!](https://history.siggraph.org/wp-content/uploads/2022/02/2018-4-Story-Its-Not-Just-for-Writers...-Anymore-150x150.jpg)
Story: It's Not Just for Writers... Anymore! Organizer(s): [Caldwell]
Presenter(s): [Caldwell]
Entry No.: [04]
[SIGGRAPH 2018]
![A conceptual framework for procedural animation (CFPA)](https://history.siggraph.org/wp-content/uploads/2022/02/2018-1-A-conceptual-framework-for-procedural-animation-CFPA-150x150.jpg)
A conceptual framework for procedural animation (CFPA) Organizer(s): [Joo Byun]
Presenter(s): [Joo Byun]
Entry No.: [01]
[SIGGRAPH 2018]
![Getting Started with webGL and Three.Js](https://history.siggraph.org/wp-content/uploads/2022/02/2018-2-Getting-Started-with-webGL-and-Three.Js--150x150.jpg)
Getting Started with webGL and Three.Js Organizer(s): [Angel]
Presenter(s): [Haines] [Shreiner]
Entry No.: [02]
[SIGGRAPH 2018]
![Introduction to the Vulkan Graphics API](https://history.siggraph.org/wp-content/uploads/2022/02/2018-3-Introduction-to-the-Vulkan-Graphics-API-150x150.jpg)
Introduction to the Vulkan Graphics API Organizer(s): [Bailey]
Presenter(s): [Bailey]
Entry No.: [03]
[SIGGRAPH 2018]
![Story: It's Not Just for Writers... Anymore!](https://history.siggraph.org/wp-content/uploads/2022/02/2018-4-Story-Its-Not-Just-for-Writers...-Anymore-150x150.jpg)
Story: It's Not Just for Writers... Anymore! Organizer(s): [Caldwell]
Presenter(s): [Caldwell]
Entry No.: [04]
[SIGGRAPH 2018]
![Deep Learning: A Crash Course](https://history.siggraph.org/wp-content/uploads/2022/02/2018-5-Deep-Learning-A-Crash-Course-150x150.jpg)
Deep Learning: A Crash Course Organizer(s): [Glassner]
Presenter(s): [Glassner]
Entry No.: [05]
[SIGGRAPH 2018]
![An Introduction to Physics-based Animation](https://history.siggraph.org/wp-content/uploads/2022/02/2018-6-An-Introduction-to-Physics-based-Animation-150x150.jpg)
An Introduction to Physics-based Animation Organizer(s): [Bargteil]
Presenter(s): [Shinar]
Entry No.: [06]
[SIGGRAPH 2018]
![Fundamentals of Color Science](https://history.siggraph.org/wp-content/uploads/2022/02/2018-7-Fundamentals-of-Color-Science-150x150.jpg)
Fundamentals of Color Science Organizer(s): [Ferwerda]
Presenter(s): [Long]
Entry No.: [07]
[SIGGRAPH 2018]
![Applications of Vision Science to Virtual and Augmented Reality](https://history.siggraph.org/wp-content/uploads/2022/02/2018-8-Applications-of-Vision-Science-to-Virtual-and-Augmented-Reality-150x150.jpg)
Applications of Vision Science to Virtual and Augmented Reality Organizer(s): [Patney]
Presenter(s): [van Beek] [Kim] [Konrad] [Steinicke] [Banks]
Entry No.: [08]
[SIGGRAPH 2018]
![Introduction to DirectX Raytracing](https://history.siggraph.org/wp-content/uploads/2022/02/2018-9-Introduction-to-DirectX-Raytracing-150x150.jpg)
Introduction to DirectX Raytracing Organizer(s): [Wyman]
Presenter(s): [Hargreaves] [Shirley] [Barré-Brisebois]
Entry No.: [09]
[SIGGRAPH 2018]
![Realistic Rendering in Architecture and Product Visualization](https://history.siggraph.org/wp-content/uploads/2022/02/2018-10-Realistic-Rendering-in-Architecture-and-Product-Visualization-150x150.jpg)
Realistic Rendering in Architecture and Product Visualization Organizer(s): [Křivánek]
Presenter(s): [Karlík] [Koylazov] [Jensen] [Ludwig] [Chevallier]
Entry No.: [10]
[SIGGRAPH 2018]
![Color in advanced displays: HDR, OLED, AR & VR](https://history.siggraph.org/wp-content/uploads/2022/02/2018-11-Color-in-advanced-displays-HDR-OLED-AR-VR-150x150.jpg)
Color in advanced displays: HDR, OLED, AR & VR Organizer(s): [Murdoch]
Presenter(s): [Murdoch]
Entry No.: [11]
[SIGGRAPH 2018]
![Digital typography: 25 years of text rendering in computer graphics](https://history.siggraph.org/wp-content/uploads/2022/02/2018-12-Digital-typography-25-years-of-text-rendering-in-computer-graphics-150x150.jpg)
Digital typography: 25 years of text rendering in computer graphics Organizer(s): [Rougier]
Presenter(s): [Rougier]
Entry No.: [12]
[SIGGRAPH 2018]
![3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation](https://history.siggraph.org/wp-content/uploads/2022/02/2018-13-3D-User-Interfaces-for-Virtual-Reality-and-Games-3D-Selection-Manipulation-and-Spatial-Navigation-150x150.jpg)
3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation Organizer(s): [Riecke]
Presenter(s): [LaViola] [Kruijff]
Entry No.: [13]
[SIGGRAPH 2018]
![Monte Carlo Methods for Physically Based Volume Rendering](https://history.siggraph.org/wp-content/uploads/2022/02/2018-14-Monte-Carlo-Methods-for-Physically-Based-Volume-Rendering-150x150.jpg)
Monte Carlo Methods for Physically Based Volume Rendering Organizer(s): [Novák]
Presenter(s): [Georgiev] [Hanika] [Křivánek] [Jarosz]
Entry No.: [14]
[SIGGRAPH 2018]
![Path tracing in Production](https://history.siggraph.org/wp-content/uploads/2022/02/2018-15-Path-tracing-in-Production-150x150.jpg)
Path tracing in Production Organizer(s): [Hanika] [Fascione]
Presenter(s): [Pieké] [Gamito] [Hery] [Villemin] [Emrose] [Mazzone]
Entry No.: [15]
[SIGGRAPH 2018]
![Moving Mobile Graphics](https://history.siggraph.org/wp-content/uploads/2022/02/2018-16-Moving-Mobile-Graphics-150x150.jpg)
Moving Mobile Graphics Organizer(s): [Martin]
Presenter(s): [Garrard] [VanReenen] [Arntzen] [Prisacariu] [Lira] [Cai]
Entry No.: [16]
[SIGGRAPH 2018]
![Topics in Real-time Animation](https://history.siggraph.org/wp-content/uploads/2022/02/2018-17-Topics-in-Real-time-Animation-150x150.jpg)
Topics in Real-time Animation Organizer(s): [Hunt]
Presenter(s): [Lico] [Buttner]
Entry No.: [17]
[SIGGRAPH 2018]
![Cage-based Performance Capture](https://history.siggraph.org/wp-content/uploads/2022/02/2018-18-Cage-based-Performance-Capture-150x150.jpg)
Cage-based Performance Capture Organizer(s): [Savoye]
Presenter(s): [Savoye]
Entry No.: [18]
[SIGGRAPH 2018]
![Machine Learning and Rendering](https://history.siggraph.org/wp-content/uploads/2022/02/2018-19-Machine-Learning-and-Rendering-150x150.jpg)
Machine Learning and Rendering Organizer(s): [Keller]
Presenter(s): [Keller] [Křivánek] [Novák]
Entry No.: [19]
[SIGGRAPH 2018]
![Getting Started with webGL and Three.Js](https://history.siggraph.org/wp-content/uploads/2022/02/2018-2-Getting-Started-with-webGL-and-Three.Js--150x150.jpg)
Getting Started with webGL and Three.Js Organizer(s): [Angel]
Presenter(s): [Haines] [Shreiner]
Entry No.: [02]
[SIGGRAPH 2018]
![Introduction to the Vulkan Graphics API](https://history.siggraph.org/wp-content/uploads/2022/02/2018-3-Introduction-to-the-Vulkan-Graphics-API-150x150.jpg)
Introduction to the Vulkan Graphics API Organizer(s): [Bailey]
Presenter(s): [Bailey]
Entry No.: [03]
[SIGGRAPH 2018]
![An Introduction to Physics-based Animation](https://history.siggraph.org/wp-content/uploads/2022/02/2018-6-An-Introduction-to-Physics-based-Animation-150x150.jpg)
An Introduction to Physics-based Animation Organizer(s): [Bargteil]
Presenter(s): [Shinar]
Entry No.: [06]
[SIGGRAPH 2018]
![Story: It's Not Just for Writers... Anymore!](https://history.siggraph.org/wp-content/uploads/2022/02/2018-4-Story-Its-Not-Just-for-Writers...-Anymore-150x150.jpg)
Story: It's Not Just for Writers... Anymore! Organizer(s): [Caldwell]
Presenter(s): [Caldwell]
Entry No.: [04]
[SIGGRAPH 2018]
![Fundamentals of Color Science](https://history.siggraph.org/wp-content/uploads/2022/02/2018-7-Fundamentals-of-Color-Science-150x150.jpg)
Fundamentals of Color Science Organizer(s): [Ferwerda]
Presenter(s): [Long]
Entry No.: [07]
[SIGGRAPH 2018]
![Deep Learning: A Crash Course](https://history.siggraph.org/wp-content/uploads/2022/02/2018-5-Deep-Learning-A-Crash-Course-150x150.jpg)
Deep Learning: A Crash Course Organizer(s): [Glassner]
Presenter(s): [Glassner]
Entry No.: [05]
[SIGGRAPH 2018]
![Path tracing in Production](https://history.siggraph.org/wp-content/uploads/2022/02/2018-15-Path-tracing-in-Production-150x150.jpg)
Path tracing in Production Organizer(s): [Hanika] [Fascione]
Presenter(s): [Pieké] [Gamito] [Hery] [Villemin] [Emrose] [Mazzone]
Entry No.: [15]
[SIGGRAPH 2018]
![Topics in Real-time Animation](https://history.siggraph.org/wp-content/uploads/2022/02/2018-17-Topics-in-Real-time-Animation-150x150.jpg)
Topics in Real-time Animation Organizer(s): [Hunt]
Presenter(s): [Lico] [Buttner]
Entry No.: [17]
[SIGGRAPH 2018]
![A conceptual framework for procedural animation (CFPA)](https://history.siggraph.org/wp-content/uploads/2022/02/2018-1-A-conceptual-framework-for-procedural-animation-CFPA-150x150.jpg)
A conceptual framework for procedural animation (CFPA) Organizer(s): [Joo Byun]
Presenter(s): [Joo Byun]
Entry No.: [01]
[SIGGRAPH 2018]
![Machine Learning and Rendering](https://history.siggraph.org/wp-content/uploads/2022/02/2018-19-Machine-Learning-and-Rendering-150x150.jpg)
Machine Learning and Rendering Organizer(s): [Keller]
Presenter(s): [Keller] [Křivánek] [Novák]
Entry No.: [19]
[SIGGRAPH 2018]
![Realistic Rendering in Architecture and Product Visualization](https://history.siggraph.org/wp-content/uploads/2022/02/2018-10-Realistic-Rendering-in-Architecture-and-Product-Visualization-150x150.jpg)
Realistic Rendering in Architecture and Product Visualization Organizer(s): [Křivánek]
Presenter(s): [Karlík] [Koylazov] [Jensen] [Ludwig] [Chevallier]
Entry No.: [10]
[SIGGRAPH 2018]
![Moving Mobile Graphics](https://history.siggraph.org/wp-content/uploads/2022/02/2018-16-Moving-Mobile-Graphics-150x150.jpg)
Moving Mobile Graphics Organizer(s): [Martin]
Presenter(s): [Garrard] [VanReenen] [Arntzen] [Prisacariu] [Lira] [Cai]
Entry No.: [16]
[SIGGRAPH 2018]
![Color in advanced displays: HDR, OLED, AR & VR](https://history.siggraph.org/wp-content/uploads/2022/02/2018-11-Color-in-advanced-displays-HDR-OLED-AR-VR-150x150.jpg)
Color in advanced displays: HDR, OLED, AR & VR Organizer(s): [Murdoch]
Presenter(s): [Murdoch]
Entry No.: [11]
[SIGGRAPH 2018]
![Monte Carlo Methods for Physically Based Volume Rendering](https://history.siggraph.org/wp-content/uploads/2022/02/2018-14-Monte-Carlo-Methods-for-Physically-Based-Volume-Rendering-150x150.jpg)
Monte Carlo Methods for Physically Based Volume Rendering Organizer(s): [Novák]
Presenter(s): [Georgiev] [Hanika] [Křivánek] [Jarosz]
Entry No.: [14]
[SIGGRAPH 2018]
![Applications of Vision Science to Virtual and Augmented Reality](https://history.siggraph.org/wp-content/uploads/2022/02/2018-8-Applications-of-Vision-Science-to-Virtual-and-Augmented-Reality-150x150.jpg)
Applications of Vision Science to Virtual and Augmented Reality Organizer(s): [Patney]
Presenter(s): [van Beek] [Kim] [Konrad] [Steinicke] [Banks]
Entry No.: [08]
[SIGGRAPH 2018]
![3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation](https://history.siggraph.org/wp-content/uploads/2022/02/2018-13-3D-User-Interfaces-for-Virtual-Reality-and-Games-3D-Selection-Manipulation-and-Spatial-Navigation-150x150.jpg)
3D User Interfaces for Virtual Reality and Games: 3D Selection, Manipulation, and Spatial Navigation Organizer(s): [Riecke]
Presenter(s): [LaViola] [Kruijff]
Entry No.: [13]
[SIGGRAPH 2018]
![Digital typography: 25 years of text rendering in computer graphics](https://history.siggraph.org/wp-content/uploads/2022/02/2018-12-Digital-typography-25-years-of-text-rendering-in-computer-graphics-150x150.jpg)
Digital typography: 25 years of text rendering in computer graphics Organizer(s): [Rougier]
Presenter(s): [Rougier]
Entry No.: [12]
[SIGGRAPH 2018]
![Cage-based Performance Capture](https://history.siggraph.org/wp-content/uploads/2022/02/2018-18-Cage-based-Performance-Capture-150x150.jpg)
Cage-based Performance Capture Organizer(s): [Savoye]
Presenter(s): [Savoye]
Entry No.: [18]
[SIGGRAPH 2018]
![Advances in Real-Time Rendering in Games Part 1](https://history.siggraph.org/wp-content/uploads/2022/02/2018-20-Advances-in-Real-Time-Rendering-in-Games-Part-1-150x150.jpg)
Advances in Real-Time Rendering in Games Part 1 Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [McAllister] [Chan] [Abadie]
Entry No.: [20]
[SIGGRAPH 2018]
![Advances in Real-Time Rendering in Games Part 2](https://history.siggraph.org/wp-content/uploads/2022/02/2018-21-Advances-in-Real-Time-Rendering-in-Games-Part-2-150x150.jpg)
Advances in Real-Time Rendering in Games Part 2 Organizer(s): [Tatarchuk]
Presenter(s): [Lagarde] [Golubev] [McGuire] [Heitz] [Hill]
Entry No.: [21]
[SIGGRAPH 2018]
![Introduction to DirectX Raytracing](https://history.siggraph.org/wp-content/uploads/2022/02/2018-9-Introduction-to-DirectX-Raytracing-150x150.jpg)
Introduction to DirectX Raytracing Organizer(s): [Wyman]
Presenter(s): [Hargreaves] [Shirley] [Barré-Brisebois]
Entry No.: [09]
[SIGGRAPH 2018]