Luiz Velho
Most Recent Affiliation(s):
- Institute of Pure and Applied Mathematics (IMPA), Associate Researcher
Bio:
SIGGRAPH 2024
Luiz Velho is a Senior Researcher / Full Professor at IMPA – Instituto de Matematica Pura e Aplicada of MCTI , and the leading scientist of VISGRAF Laboratory. He received a BE in Industrial Design from ESDI / UERJ in 1979, a MS in Computer Graphics from the MIT / Media Lab in 1985, and a Ph.D. in Computer Science in 1994 from the University of Toronto under the Graphics and Vision groups. His experience in computer graphics spans the fields of modeling, rendering, imaging and animation.
SIGGRAPH 1999
Luiz Velho is an Associate Researcher at IMPA- Instituto de Matem?tica Pura e Aplicada. He received a BE in industrial Design from ESDI – Universidade do Rio de Janeiro in 1979, a MS in Computer Graphics from the Massachusetts Institute of Technology, Media Laboratory in 1985, and a Ph.D. in Computer Science in 1994 from the University of Toronto. His experience in computer graphics spans the fields of modeling, rendering, imaging and animation. During 1982 he was a visiting researcher at the National Film Board of Canada From 1985 to 1987 he was a Systems Engineer at the Fantastic Animation Machine in New York, where he developed the company’s 3D visualization system. From 1987 to 1991 he was a Principal Engineer at Globo TV Network in Brazil, where he created special effects and visual simulation systems. In 1994 he was a visiting professor at the Courant Institute of Mathematical Sciences, New York University. He is the author of several books in graphics, and has published several papers In this area. He has been a speaker in two SIGGRAPH courses: “modeling in graphics” in SIGGRAPH ’93, and “warping and morphing of graphical objects” in SIGGRAPH ’94. His current research interests include theoretical foundations of computer graphics, physically-based methods, wavelets, modeling with implicit objects and volume visualization.???
SIGGRAPH 1995
Luiz Velho is an Associate Researcher at IMPA – Instituto de Matematica Pura e Aplicada. He received a BE in Industrial Design from ESDI – Universidade do Rio de Janeiro in 1979, a MS in Computer Graphics from the Massachusetts Institute of Technology, Media Laboratory in 1985, and a Ph.D. in Computer Science in 1994 from the University of Toronto. His experience in computer graphics spans the fields of modeling, rendering, imaging and animation. During 1982 he was a visiting researcher at the National Film Board of Canada. From 1985 to 1987 he was a Systems Engineer at the Fantastic Animation Machine in New York, where he developed the company’s 3D visualization system. From 1987 to 1991 he was a Principal Engineer at Globo TV Network in Brazil, where he created special effects and visual simulation systems. In 1994 he was a visiting professor at? the Courant Institute of Mathematical Sciences, New York University. His current research interests include theoretical foundations of computer graphics, physically-based methods, wavelets, modeling with implicit objects and volume visualization.??
Course Organizer:
- SIGGRAPH 1998, "From Fourier Analysis to Wavelets"
- SIGGRAPH 1999, "From Fourier Analysis to Wavelets"
- SIGGRAPH 2002, "Mathematical Optimization in Graphics and Vision"
- SIGGRAPH 2003, "Mathematical Optimization in Graphics and Vision"
Learning Category: Jury Member:
- Talks-Sketches, SIGGRAPH 2007
- Talks-Sketches, SIGGRAPH 2008
- Panels, SIGGRAPH 2008
- Courses, SIGGRAPH 2008
Experience(s):
Learning Category: Presentation(s):
Role(s):
- Appy Hour Developer
- Course Organizer
- Course Presenter
- Performer
- Poster Presenter
- Talk (Sketch) Presenter
- Talks (Sketches) Jury Member
- Technical Paper Presenter
- Technical Papers Jury Member
- Unified Jury Member
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