Addison-Wesley Publishing Company – ACM SIGGRAPH HISTORY ARCHIVES

Addison-Wesley Publishing Company

Address:


  • 1 Jacob Way
  • Reading,
  • Massachusetts
  • United States

    SIGGRAPH 2009

    A leading publisher of high-quality and timely content, Addison- Wesley Professional’s mission is to provide educational materials about new technologies and new approaches to current technologies.

    SIGGRAPH 2008

    A leading publisher of high-quality and timely content, Addison-Wesley Professional’s mission is to provide educational materials about new technologies and new approaches to current technologies.

    SIGGRAPH 2007

    A leading publisher of high-quality and timely content. Addison-Wesley Professional’s mission is to provide educational material about new technologies and new approaches to current technologies.

    SIGGRAPH 2006

    As a leading publisher of high- quality and timely content, Addison-Wesley Professional’s mission is to provide educational materials about new technologies and new approaches to current technologies.

    SIGGRAPH 2005

    Addison-Wesley Professional/Peach Pit Press is a leading publisher of high-quality and timely information for programmers, developers, engineers, and system administrators.

    SIGGRAPH 2003

    Addison Wesley-Peachpit Press represents an elite collection of the world’s top computer book imprints specializing in graphics and design, including its flagship, Peachpit Press, as well as New Riders, Adobe Press, and Macromedia Press, among others. Addison-Wesley Publishing, the authorities in computer science.

    SIGGRAPH 2002

    Books on 3ds max 4, LightWave, Softimage and Web design.

    SIGGRAPH 2001

    New Riders: Publishing the voices that matter in 3D. Addison-Wesley: Publishing, the authorities in computer science. Meet the experts, and check out our newest books.

    SIGGRAPH 2000

    Addison-Wesley and New Riders Publishing (divisions of Pearson Education) are leading publishers of high-quality and timely information for programmers, developers, engineers, and system administrators.

    SIGGRAPH 1999

    Addison-Wesley is a leading publisher of high-quality and timely information for programmers, developers, engineers, and system administrators. Our mission is to provide educational materials about new technologies and new approaches to current technologies written by the leading authorities.

    SIGGRAPH 1998

    Please stop by our booth to see our OpenGL Programming titles along with other new titles on Color Imaging, Direct X, and Sound Programming. Other titles by James Foley, Ed Angel, and Alan Watt.

    SIGGRAPH 1997

    Please stop by our booth to see such new titles as: Digital Illusion: Entertaining the Future with High Technology, by Clark Dodsworth, Interactive Computer Graphics: A Top-Down Approach with OpenGL, by Edward Angel, The Annotated VRML 2.0 Reference Manual, by Rikk Carey and Gavin Bell, OPenGL Programming Guide 2nd Edition, Version 1.1, by Mason Woo, Jackie Neider, and Tom Davis.

    SIGGRAPH 1996

    Please stop by our booth to see such new titles as: 3D With HOOPS, by Wm Leler and Jim Merry; Distributed Multimedia, by Palmer Agnew and Anne Kellerman; Bringing Design to Software, by Terry Winograd; Digital Illusion: Entertaining the Future with Interactive Technology, by Clark Dodsworth; Interactive Computer Graphics with OpenGL, by Ed Angel; The VRML 2.0 Handbook, by SGI; OpenGL Programming for the X Window System, by Mark J. Kilgard; 3D Graphics File Formats, by Keith Rule; Graphics Programming with Direct3D, by Rob Glidden; and OpenGL Programming for Windows 95 and Windows NT, by Ron Fosner.

    SIGGRAPH 1995

    Please stop by our booth to see the new C version of Computer Graphics; Principles and Practice, Second Edition by James D. Foley, Andries van Dam, Steven K. Feiner, and John F. Hughes. Also on display is the new Interactive System Design by William M. Newman and Michael G. Lamming, and Virtual Reality Systems by John Vince. We are especially proud to be displaying the special Anniversary Edition of Fred Brooks’ The Mythical Man-Month.

    SIGGRAPH 1994

    Addison-Wesley is pleased to announce the SIGGRAPH Books Series with ACM Press Books, a collaborative effort among ACM SIGGRAPH, ACM Press, and Addison-Wesley Publishing Company. Please stop by our booth to see the first book in the series: Multimedia Systems, edited by John F. Koegel Buford. And as usual, our entire list of classic graphics-related titles are on display and available for sale.

    SIGGRAPH 1993

    Addison-Wesley is pleased to announce the publication of Introduction to Computer Graphics by Foley, van Dam, Feiner, Hughes and Phillips. Adapted from the classic reference in the field, this title is on display, along with our entire line of graphics books. Also, in collaboration with ACM SIGGRAPH and ACM Press, we are pleased to announce an exciting new project: The SIGGRAPH Book Series.

    SIGGRAPH 1992

    Stop by the Addison-Wesley booth to see our exciting new multimedia titles including Interactive Multimedia Computing, edited by Blattner and Dannenberg, as well as Multimedia Computing: Case Studies from MIT ProjectAthena, edited by Matthew Hodges. Also available are Advanced Animation and Rendering Techniques, by Watt and Watt, as well as many of our other computer graphics and related titles.

    SIGGRAPH 1991

    Addison-Wesley presents books for students and professionals. See the second edition of Foley, van Dam, Feiner, and Hughes, Computer Graphics: Principles and Practice. Also Artificial Reality II by Myron Krueger, Computers as Theatre by Brenda Laurel, and the first book in the ACM Press Tutorial Series, Graphic Design for Electronic Documents and User Interfaces, by Aaron Marcus.

    SIGGRAPH 1990

    Addison-Wesley, marking 40 years of publishing in computer science, proudly presents its books on computer graphics. You’ll be pleased to hear that the book you’ve been waiting for-Computer Graphics: Principles and Practice, Second Edition by leading authorities James Foley, Andries van Dam, Steven Feiner, and John Hughes-is now available.

    SIGGRAPH 1989

    Addison-Wesley, the leading publisher in computer science, proudly presents its newest books in computer graphics and related areas. At long last, Foley/vanDam/Feiner/ Hughes’ second edition of Computer Graphics will be published this winter—copies may be reserved at SIGGRAPH ’89. On display are new titles such as Pixar’s The RenderMan Interface, Shneiderman/Kearsley’s Hypertext Hands-on!, and Baecker/Marcus’ Human Factors and Typography for More Readable Programs.

    SIGGRAPH 1988

    Addison-Wesley Publishing Company is a leading publisher of computer science and engineering books and software. The display features Designing the User Interface, by Ben Shneiderman, as well as the recently published, An Introduction to Digital Typography, by Richard Rubenstein. Also featured is Computer Graphics, by Rod Salmon and Mel Slater, and the classic Fundamentals of Interactive Computer Graphics by James Foley and Andries van Dam.

    SIGGRAPH 1987

    Addison-Wesley is a key publisher of computer graphics books, most notably the classic Fundamentals of Interactive Computer Graphics by James Foley and Andries van Dam. Stop by booth #2045 to see their complete line of books and hear an announcement concerning the newest in computer graphics from Addison-Wesley.

    SIGGRAPH 1986

    Addison-Wesley is a leading computer science publisher with a well established reputation in computer graphics. The best selling Fundamentals of Interactive Computer Graphics, by James Foley and Andries van Dam, forms the core of the graphics list. Addison-Wesley also has a large and formidable list of artificial intelligence books. Stop by booth #845 to peruse these and other leading computer science texts.

    SIGGRAPH 1985

    Exhibit will include a broad variety of computer and graphics-related books and references, including the best sell- ing FUNDAMENTALS OF INTERACTIVE COMPUTER GRAPHICS by Foley and Van Dam, and the new INTERACTIVE COMPUTER GRAPHICS by Chan Park. In addition, up-to-the-minute books on artificial intelligence, Smalltalk-SO, the UNIX System and other operating systems, database, Ada, Pascal, algorithms, LOGO, assembly language and VLSI will be exhibited.

    SIGGRAPH 1984

    Exhibit will include a broad variety of computer and graphics-related books and references, including the best-selling Fundamentals of Interactive Computer Graphics by Foley and Van Dam, as well as up-to-the-minute books on artificial intelligence, smalltalk-80, the UNIX System and other operating systems, Ada, Pascal, algorithms, Logo, assembly language, VLSI, and more.

    SIGGRAPH 1983

    Addison-Wesley will feature outstanding professional resource books, including new books on ADA, the UNIX System, Smalltalk—80, operating systems, systems analysis and design, data structures, logic design and computer organization, and error control codes . . . as well as its best selling book on interactive computer graphics.

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