SIGGRAPH 2012: Studio
Conference:
Studio Chair:
- Osha Makai Smith - Bentley Systems
Jury Member(s):
- Michael J. Bailey - Oregon State University
- Nafees Bin Zafar - Digital Domain
- Samuel Lord Black - Penguin Flight Dynamics
- Tamy Boubekeur - Paris-Saclay University
- Juan Buhler - DreamWorks Pictures
- Goldie Chaudhuri
- Gerry Derksen - Winthrop University
- Anastasio Garcia Rodriguez - The Walt Disney Company
- Pascal Gautron - NVIDIA
- Mashhuda Glencross - University of Manchester
- Carlos Gonzalez-Ochoa - Naughty Dog, Inc.
- Yoshiharu Gotanda - tri-Ace Inc.
- Darin Kyoichi Grant - Method Studios
- Ronald D. Henderson - DreamWorks Pictures
- Naty Hoffman - Activision Publishing, Inc.
- Caleb Howard - Parallel Domain
- Victoria L. Interrante - Institute for Computer Applications in Science and Engineering
- Theodore Kim - Pixar Animation Studios
- Robert Kooima - Louisiana State University
- Jeff Lait - SideFX Software Inc.
- Johnny Lee - Carnegie Mellon University
- Esther Lim
- Riccard Linde - Activision Publishing, Inc.
- Kurt Luther - Carnegie Mellon University
- Daniel Maskit - Digital Domain
- Olivier Maury - Industrial Light & Magic
- Ann McNamara - Texas A&M University
- Kenny Mitchell - The Walt Disney Company
- Ken Museth - Linköping University
- James Patten
- Ryan Schmidt - Autodesk Inc.
- Peter Segal - ACM SIGGRAPH
- Jason RM Smith - SoMa Play, Inc.
- Osha Makai Smith - Bentley Systems
- Preston J. Smith - EDS
- Courtney Starrett - Texas A&M University
- Paul S. Strauss - Silicon Graphics, Inc. (SGI)
- Eric Tabellion - Pacific Data Images (PDI)
- Richard Wainess
- Gordon Wetzstein - Stanford University
- Christopher (Chris) Williams - JumpStart.com
- Chris Wyman - University of Iowa
- Corrinne Yu
Overview:
The Studio is a hands-on creative space for art and design of all kinds. A collaborative working environment where the latest technologies and brightest minds come together to learn, experiment, and create. The Studio spans the gamut of digitally enabled and traditional creative practice. It also crosses many disciplines: film, architecture, art, fashion, jewelry, music, photography, printmaking, and sculpture.
Explore the Studio and try out a wide range of new techniques and media with help from experienced hands. Play with the latest in 3D printing, modeling, and animation software. Bring your ideas to life with tomorrow’s technologies in gigapixel imaging, motion capture, and more.
Studio Talks
The Studio presents a wide variety of talks at the forefront of creative practice: sessions on design computing, digital fabrication, music, hardware hacking, film production, gaming, and many other aspects of cyber exploration.
Studio Workshops
A series of in-depth workshops taught by the best in the industry (maximum capacity: 25 persons per workshop, first come, first served).


