“Film/Game Convergence: What’s Taking So Long?” by Evans and Wu

  • ©Christopher (Chris) Evans and Xiaomao Wu

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    Film/Game Convergence: What's Taking So Long?

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    For the past two years, Crytek has been working with the film industry to transform its engine into a platform for linear content creation. This talk summarizes the promises and the pitfalls: why everyone’s so interested, why there’s been so little movement, and how Crytek addresses these challenges.


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