“VFX for Games: Particle Effects” by Herfort


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  • ©Sascha Herfort

Conference:


  • SIGGRAPH 2012
  • More from SIGGRAPH 2012:
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Type(s):


Title:


    VFX for Games: Particle Effects

Presenter(s):



Description:


    This hands-on session walks attendees through the process of creating next-generation game particle effects from beginning to end. The basic principles taught in this workshop apply to most state-of-the-art 3D game engines.


Overview Page: