“VFX for Games: Particle Effects” by Herfort
Conference:
- SIGGRAPH 2012
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More from SIGGRAPH 2012:
Title:
- VFX for Games: Particle Effects
Presenter(s):
Description:
This hands-on session walks attendees through the process of creating next-generation game particle effects from beginning to end. The basic principles taught in this workshop apply to most state-of-the-art 3D game engines.