Feng Xie
Most Recent Affiliation(s):
- Standford University, DreamWorks Animation
Other / Past Affiliation(s):
- Pacific Data Images (PDI)
Learning Category: Presentation(s):
Type: [Courses]
Advances in real-time rendering in games: part III Presenter(s): [Tatarchuk] [Ciardi] [Pedersen] [Parsaie] [Xie] [Malan]
Entry No.: [19]
[SIGGRAPH 2022]
Type: [Talks (Sketches)]
Multiple Scattering using Machine Learning Presenter(s): [Xie] [Kaplanyan] [Hunt] [Hanrahan]
Entry No.: [70]
[SIGGRAPH 2019]
Type: [Talks (Sketches)]
DreamWorks fabric shading model: from artist friendly to physically plausible Presenter(s): [Deshmukh] [Xie] [Tabellion]
Entry No.: [38]
[SIGGRAPH 2017]
Type: [Courses]
Physically Based Shading in Theory and Practice Organizer(s): [McAuley]
Presenter(s): [Micciulla] [Hill] [Drobot] [Heitz] [Hery] [Kulla] [Lanz] [Ling] [Walster] [Xie] [Villemin] [Estevez]
Entry No.: [07]
[SIGGRAPH 2017]
Type: [Talks (Sketches)]
Importance Sampling for a Microcylinder-Based Cloth BSDF Presenter(s): [Wang] [Xie]
[SIGGRAPH 2014]
Type: [Talks (Sketches)]
Importance Sampling for Hair Scattering Presenter(s): [Ou] [Xie] [Krishnamachari] [Pellacini]
[SIGGRAPH 2012]
Type: [Talks (Sketches)]
ISHair: importance sampling for hair scattering Presenter(s): [Ou] [Xie] [Krishnamachari] [Pellacini]
[SIGGRAPH 2012]
Role(s):
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