Rick E. Parent – ACM SIGGRAPH HISTORY ARCHIVES

Rick E. Parent


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About Rick E. Parent

Also Known As
Richard Parent
Affiliations
The Ohio State University (OSU), Computer Science Engineering, Assistant Professor
Bio

SIGGRAPH 2006

Rick Parent is an Associate Professor in the Computer Science and Engineering Department of Ohio State University (OSU). As a graduate student, Rick worked at the Computer Graphics Research Group (CGRG) at OSU under the direction of Charles Csuri. In 1977, he received his Ph.D. from the Computer and Information Science (CIS) Department, majoring in Artificial Intelligence. For the next three years, he worked at CGRG first as a Research Associate, and then as Associate Director. In 1980 he co-founded and was President of The Computer Animation Company. In 1985, he joined the faculty of the CIS Department (now the Department of Computer Science and Engineering) at Ohio State. Rick’s research interests include various aspects of computer animation with special focus on animation of the human figure. He is the author of Computer Animation: Algorithms and Techniques, published by Morgan Kaufmann in 2001. Currently, he is working on facial animation and on using model-based techniques to track human figures in video.

SIGGRAPH 1991

Richard Parent is an Associate Professor in the Department of Computer and Information Science at The Ohio State University. He received a PhD in Computer Science from Ohio State in 1977. He was formerly the associate director of the Computer Graphics Research Group at Ohio State.  

SIGGRAPH 1990

Richard Parent is an Assistant Professor in the Department of Computer and Information Science at The Ohio State University. He received a PhD in Computer Science from Ohio State in 1977. He was formerly the associate director of the Computer Graphics Research Group at Ohio State.  


SIGGRAPH Conference Organizing Committee Positions


Conference Contributions

Presentations
Sessions Moderated
“A particle system for direct synthesis of landscapes and textures” by Kranidiotis
“Botanical tree structure modeling based on real image set” by Sakaguchi
“Modeling fiber stream of internal wood” by Kawai
“Procedural field grasses” by Butler and Ebert
“Computer graphics to illustrate the development of a human embryo for professional medical education” by Kakusho, Minekura, Minoh, Mizuta, Nakatsu, et al. …
“Investigating face space” by DiPaola
“The development of a functional visualization system for the creation of digital human models” by Miller, Wang and Jenkins
“DocuDrama conversations” by Schäfer, Raybourn and Oldroyd
“Body building through weight training: using fitting techniques for skin animation” by Wang and Phillips
“Music-driven motion editing” by Cardle, Brooks, Barthe, Hassan and Robinson
“A dynamic motion control middleware for computer games” by Oshita and Makinouchi
“Computer generated clay animation” by Goto and Hoshino
“Quikwriting on the responsive workbench” by Grosjean and Coquillart
“Using cellular phones to interact with virtual environments” by Larsen, BÆrentzen and Christensen
“Virtual reality interfaces using Tweek” by Hartling, Bierbaum and Cruz-Neira

Other Information


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