Juan Buhler
About Juan Buhler
Affiliations
- DreamWorks Pictures
- Pacific Data Images (PDI)
SIGGRAPH Conference Organizing Committee Positions
Chair
- SIGGRAPH 2005: Sketches
Committee Member
- SIGGRAPH 2007: Sketches
Jury Member
- SIGGRAPH 2012: Studio
- SIGGRAPH 2013: Emerging Technologies
- SIGGRAPH 2013: Studio
- SIGGRAPH 2013: Courses
- SIGGRAPH 2004: Sketches
- SIGGRAPH 2003: Sketches and Applications
- SIGGRAPH 2002: Sketches and Applications
- SIGGRAPH 2012: Talks
- SIGGRAPH 2013: Talks
- SIGGRAPH 2013: Panels
- SIGGRAPH 2012: Panels
- SIGGRAPH 2012: Courses
Conference Contributions
Learning
-
Courses
Talks-Sketches
Technical Papers
Sessions Moderated
- “CG Crowds: The Emergence of the Digital Extra” Moderated by Juan Buhler
- “3D layout and propagation of environmental phenomena for Ice Age” by Thomason and Cavaleri
- “Dynamics and dodos: rigging and animation methods for Ice Age” by Burr and Scroble
- “How a CSG-based raytracer saves time: lighting and scripting for Ice Age” by Esneault, Kopelman and Whitsel
- “Uber destruction in The Time Machine” by Parker
- “Challenges of the homeland pan in Spirit” by Cooper
- “Pushing the limits of L-systems for time-lapse vine growth in “The Time Machine”” by Hall
- “Foamy creatures: Digital Domain wrangles whitewater for Lord of the Rings” by Kurtz and Duda
- “Lord of the Rings: animation that was not there” by Karwas
- “3D Performance Matching for Terminator 3” by Newall, Meny and Hoon
- “Big Bangs” by Geiger, Rasmussen, Hoon and Fedkiw
- “Melting a Terminatrix” by Hoon, Sumner, Geiger, Marino, Rasmussen, et al. …
- “Death to Romulans! Selective Ash Decay in Star Trek Nemesis” by Hall
- “Foliage Generation and Animation for The Lord of the Rings: The Two Towers” by Preston and Aitken
- “Rule-based smoke- and explosion dynamics in a full CG environment” by Trojansky and Hu
- “Rule-based crowds: generation, animation, cloth and rendering of 15.000 unique human characters” by Trojansky, Hu, Kähler, Sprenger and Stapel
- “Development and Evolution of Foot Dust” by Glumac
- “The Challenges of Creating CG 3D Curtains to Match Practical Moving Counterparts” by Singer and Murphy
- “Bringing Digital Crash Dummies To Life for The Hulk” by Ono, Benza and Kačić-Alesić
- “Radiance Caching and Local Geometry Correction” by Arikan, Forsyth and O’Brien
- “Image-based lighting with a piecewise-constant importance function” by Cohen
- “Inelastic scattering in participating media using curved photon mapping” by Gutierrez, Anson, Muñoz and Seron
- “Ray Maps for Global Illumination” by Havran, Bittner and Seidel
- “Galilean Invariance for Fluid Simulation” by Shah, Pighin, Cohen and Lee
- “DD::Fluid::Solver::SolverFire” by Zafar, Falt, Ali and Fong
- “Creating Animations of Fluids and Cloth with Moving Characters” by Kondoh, Sasagawa and Kunimatsu
- “RLE sparse level sets” by Houston, Wiebe and Batty
- “Growing Up with Fluid Simulation on The Day After Tomorrow” by Iversen and Sakaguchi
- “The Day After Tomorrow twister sequence toolkit: a volumetric tornado pipeline” by Hall
- “Procedural building destruction for The Day After Tomorrow” by Zalzala
- “Building Crowds Of Unique Characters” by Miller, Prescott, Alexander, Hodgins, Szew, et al. …
- “Carved Visual Hulls for High-Accuracy Image-Based Modeling” by Furukawa and Ponce
- “Image-based Rendering from a Sparse Set of Images” by Zickler, Enrique, Ramamoorthi and Belhumeur
- “Image-Based Material Editing” by Khan, Reinhard, Fleming and Bülthoff
- “Implementation of Modeling Hair from Multiple Views” by Wei, Ofek, Quan and Shum
- “Spirit and Opportunity: Animating NASA’s Mission to Mars” by Maas
- “Real-time Data Fusion and Visualization for the Mars Exploration Rovers” by Wick
- “Data Visualization Strategies for Tsunami Research” by Edberg
- “VolumeShop: Interactive Direct Volume Illustration” by Bruckner, Viola and Gröller
Other Information
Roles
- Conference Support Committee Member: General Jury
- Course Presenter
- Dailies Organizing Committee Chair
- Panel Moderator
- Talk (Sketch) Moderator
- Talk (Sketch) Presenter
- Talks (Sketches) Jury Member
- Talks (Sketches) Organizing Committee Chair/Co-Chair
- Talks (Sketches) Organizing Committee Member
- Technical Paper Presenter
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