Page 15 – ACM SIGGRAPH HISTORY ARCHIVES
2021 Talks: Green_Moving Cyberpunk 2077 to D3D12

“Moving Cyberpunk 2077 to D3D12” by Green

2021 Talks: Sikachev_Transparency Rendering in Cyberpunk 2077

“Transparency Rendering in Cyberpunk 2077” by Sikachev, Ślega, Nowakowski and Kowalczyk

2021 Talks: Scatena_Freezing Fire – Automated Light-Passes for Stop-Motion VFX

“Freezing Fire – Automated Light-Passes for Stop-Motion VFX” by Scatena

2021 Talks: Dong_Interacting with Humanoid Robots: Affective Robot Motion Design with 3D Squash and Stretch Using Japanese Jo-ha-kyu Principles in Bunraku

“Interacting with Humanoid Robots: Affective Robot Motion Design with 3D Squash and Stretch Using Japanese Jo-ha-kyu Principles in Bunraku” by Dong, He, Cai, Yamaguchi, Kondo, et al. …

2021 Talks: Bucella_Beeing - A nature inspired immersive VR journey designed to enhance public transportation

“Beeing – A nature inspired immersive VR journey designed to enhance public transportation” by Bucella, Helzle and Spielmann

2021 Talks: Li_Unfinished Farewell

“Unfinished Farewell” by Li, Wu, Wu, Wang and Zhu

2021 Talks: Heuvel_The Right Foot in the Wrong Place

“The Right Foot in the Wrong Place: Half-Life Character LocomotionCharacter Locomotion in Half-Life: Alyx” by Heuvel, Cunliffe and Parker

2021 Talks: Lien_Cartoons in the Cloud

“Cartoons in the Cloud” by Lien, O’Brien and Savidge

2021 Talks: Cameron_Pixar’s OUT: Experimental Look Development in the SparkShorts program

“Pixar’s OUT: Experimental Look Development in the SparkShorts program” by Cameron, Thompson, Yokoo, Pienaar and Silas

2021 Talks: Ros_Populating the World of Kumandra: Animation at Scale for Disney’s “Raya and the Last Dragon”

“Populating the World of Kumandra: Animation at Scale for Disney’s “Raya and the Last Dragon”” by Luceño Ros, Chow, Geckler, Joseph and Nghiem

2021 Talks: Nghiem_Mathematical Tricks for scalable and appealing crowds in Walt Disney Animation Studios’ "Raya and the Last Dragon"

“Mathematical Tricks for scalable and appealing crowds in Walt Disney Animation Studios’ “Raya and the Last Dragon”” by Nghiem

2021 Talks: Hasenbring_Hair Grooming with Imageworks’ Fyber

“Hair Grooming with Imageworks’ Fyber” by Hasenbring and Karlsson

2021 Talks: Boylan_Wig: The Hair Story From Shrek 2 to The Croods: A New Age

“Wig: The Hair Story From Shrek 2 to The Croods: A New Age” by Boylan, Davalath, O’Neill and Vogt

2021 Talks: Wang_Cooking Southeast Asia-inspired Soup in Animated film

“Cooking Southeast Asia-inspired Soup in Animated film” by Wang, Mayeda, Rice, Wickes and Huang

2021 Talks: Avoujageli_Fluid Fabrics in Trolls World Tour

“Fluid Fabrics in Trolls World Tour” by Avoujageli and Gray

2021 Talks: Safvati_FLIP Fluids as a Bi-directional Fuel Source in a Volumetric Fluid Simulation

“FLIP Fluids as a Bi-directional Fuel Source in a Volumetric Fluid Simulation” by Safvati and Ghoniem

2021 Talks: Rice_Weaving The Druun’s Webbing

“Weaving The Druun’s Webbing” by Rice

2021 Talks: Schweickart_Simulating Cloth Using Bilinear Elements

“Simulating Cloth Using Bilinear Elements” by Schweickart and Zhai

2021 Talks: Somasundaram_DreamWorks Art-Driven Shot Sculpting Toolset

“DreamWorks Art-Driven Shot Sculpting Toolset” by Somasundaram, Gebru, Sokoloski and Yellig

2021 Talks: Kutt_Adding Style, Folds, and Energy to the Costumes of Soul

“Adding Style, Folds, and Energy to the Costumes of Soul” by Kutt, Fong and Klohn

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