Yaser Sheikh
About Yaser Sheikh
- Affiliations
- Meta, Facebook Reality Labs
- Bio
2019
Yaser Sheikh directs the Facebook Reality Lab in Pittsburgh, which is devoted to achieving photorealistic social interactions in AR and VR, and is an adjunct professor at Carnegie Mellon University. His research broadly focuses on machine perception and rendering of social behavior, spanning sub-disciplines in computer vision, computer graphics, and machine learning. With colleagues and students, he has won the Honda Initiation Award (2010), Popular Science’s “Best of What’s New” Award, best student paper award at CVPR (2018), best paper finalists at (CVPR 2019), best paper awards at WACV (2012), SAP (2012), SCA (2010), ICCV THEMIS (2009), best demo award at ECCV (2016), and he received the Hillman Fellowship for Excellence in Computer Science Research (2004). Yaser has served as a senior committee member at leading conferences in computer vision, computer graphics, and robotics including SIGGRAPH (2013, 2014), CVPR (2014, 2015, 2018), ICRA (2014, 2016), ICCP (2011), and served as an Associate Editor of CVIU. His research has been featured by various media outlets including The New York Times, BBC, MSNBC, Popular Science, and in technology media such as WIRED, The Verge, and New Scientist.
SIGGRAPH Conference Organizing Committee Positions
- Jury Member
- SIGGRAPH 2013: Technical Papers
Conference Contributions
- Experiences
- Presentations
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Presenter(s):Entry #: 68
- Sessions Moderated
- “Modeling and optimizing eye vergence response to stereoscopic cuts” by Templin, Didyk, Myszkowski, Hefeeda, Seidel, et al. …
- “How do people edit light fields?” by Jarabo, Masia, Bousseau, Pellacini and Gutierrez
- “Simulating and compensating changes in appearance between day and night vision” by Wanat and Mantiuk
- “Style transfer for headshot portraits” by Shih, Paris, Barnes, Freeman and Durand
- “Transient attributes for high-level understanding and editing of outdoor scenes” by Laffont, Ren, Tao, Qian and Hays
- “Online modeling for realtime facial animation” by Bouaziz, Wang and Pauly
- “3D shape regression for real-time facial animation” by Cao, Weng, Lin and Zhou
- “Realtime facial animation with on-the-fly correctives” by Li, Yu, Ye and Bregler
- “Video-based hand manipulation capture through composite motion control” by Wang, Min, Zhang, Liu, Dai, et al. …
Other Information
- Roles
- Course Presenter
- Frontiers Presenter
- Studio (SIGGRAPH Lab) Presenter
- Technical Paper Moderator
- Technical Paper Presenter
- Technical Papers Jury Member
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