Page 74 – ACM SIGGRAPH HISTORY ARCHIVES
2007 Talks: Ni_A Texture Synthesis Approach to Elastica Inpainting

“A texture synthesis approach to elastica inpainting” by Ni, Roble and Chan

2007 Talks Tu_Digital Restoration of Moldy Aged Films

“Digital restoration of moldy aged films” by Tu, Guan, Chuang, Wu, Chen, et al. …

2007 Talks: Armstrong_Improving Real-Time Motion

“Improving real-time motion” by Armstrong

2007 Talks: Choy_Rigblocks: Player-deformable Objects

“Rigblocks: player-deformable objects” by Choy, Ingram, Quigley, Sharp and Willmott

2007 Talks: Willmott_Fast Object Distribution

“Fast object distribution” by Willmott

2007 Talks: Compton_Creating Spherical Worlds

“Creating spherical worlds” by Compton, Grieve, Goldman, Quigley, Stratton, et al. …

2007 Talks: DeBry_Player-Driven Procedural Texturing

“Player-driven procedural texturing” by DeBry, Goffin, Hecker, Quigley, Shodhan, et al. …

2007 Talks: Hensley_Combining Computer Vision and Physics Simulations Using GPGPU

“Combining computer vision and physics simulations using GPGPU” by Hensley, Isidoro and Preetham

2007 Talks: Frisken_Sketching Curves with Immediate Feedback

“Sketching curves with immediate feedback” by Frisken

2007 Talks: Morishima_Data-driven efficient production of cartoon character animation

“Data-driven efficient production of cartoon character animation” by Morishima, Kuriyama, Kawamoto, Suzuki, Taira, et al. …

2007 Talks: Katsura_Anime Perspective

“Anime perspective” by Katsura and Anjyo

2011-SA-Technical-Paper_Seol_Artist-Friendly-Facial-Animation-Retargeting

“Artist friendly facial animation retargeting” by Seol, Seo, Kim, Lewis and Noh

2007 Talks: Lamond_Fast Image-based Separation of Diffuse and Specular Reflections

“Fast image-based separation of diffuse and specular reflections” by Lamond, Peers and Debevec

2007 Talks: Francken_Mesostructure from Specularity Using Coded Illumination

“Mesostructure from specularity using coded illumination” by Francken, Mertens, Gielis and Bekaert

2007 Talks: Wang_High Dynamic Range Image Hallucination

“High dynamic range image hallucination” by Wang, Wei, Zhou, Guo and Shum

2007 Talks: Colbert_Real-time Shading with Filtered Importance Sampling

“Real-time shading with filtered importance sampling” by Colbert and Křivánek

“Geometric modeling using focal surfaces” by Yu, Yin, Gu, McMillan and Gortler

2007 Talks: Bruins_Rat-Sized Water Effects in Ratatouille

“Rat-sized water effects in Ratatouille” by Bruins and Reisch

2007 Talks: Goktekin_An Effects Recipe for Rolling a Dough, Cracking an Egg and Pouring a Sauce

“An effects recipe for rolling a dough, cracking an egg and pouring a sauce” by Goktekin, Reisch, Peachey and Shah

2007 Talks: Shen_Extracting and Parametrizing Temporally Coherent Surfaces From Particles

“Extracting and parametrizing temporally coherent surfaces from particles” by Shen and Shah

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