Page 72 – ACM SIGGRAPH HISTORY ARCHIVES
2024 Technical Papers: Hirose_Solid Knitting

“Solid Knitting” by Hirose, Gillespie, Bonilla and McCann

2008 Posters: McCann_Recalling The Single-FFT Direct Poisson Solve

“Recalling the single-FFT direct Poisson solve” by McCann

2008 Talks: Grosse_Coded Aperture Projection

“Coded aperture projection” by Grosse and Bimber

2008 Talks: Herman_A.I. Cars for Speed Racer

“A.I. cars for speed racer” by Herman, Gibson and Gamache

2008 Talks: Kanyuk_Brain Springs: Fast Physics for Large Crowds on WALL•E

“Brain springs: fast physics for large crowds on WALL·E” by Kanyuk and Lawrence

2008 Talks: Budsberg_Beyond Procedurally Modeled Foliage in Madagascar: Escape 2 Africa

“Beyond procedurally modeled foliage in Madagascar: Escape 2 Africa” by Budsberg and Peterson

2008 Talks: Planck_Shading The Many: Solutions For Shading Crowd Characters on WALL•E

“Shading the many: solutions for shading crowd characters on WALL·E” by Planck and Bugaj

2008 Talks: Neulander_Pismo: Parallax-Interpolated Shadow Map Occlusion

“Pismo: parallax-interpolated shadow map occlusion” by Neulander

2008 Talks: Bavoil_Image-Space Horizon-Based Ambient Occlusion

“Image-space horizon-based ambient occlusion” by Bavoil, Sainz and Dimitrov

2008 Talks: Dobashi_An Interactive System for Realistic Rendering of Large-scale Terrains

“An interactive system for realistic rendering of large-scale terrains” by Dobashi, Yamamoto and Nishita

2008 Talks: Lagae_Compact, Fast and Robust Grids for Ray Tracing

“Compact, fast and robust grids for ray tracing” by Lagae and Dutré

2008 Talks: Bodanzky_Choreographisms

“Choreographisms” by Bodanzky, Lucio, Paterman, Cordeiro, Steinberg, et al. …

2008 Talks: Mura_re(PER)curso: an interactive mixed reality chronicle

“re(PER)curso: an interactive mixed reality chronicle” by Mura, Rezazadeh, Duff, Manzolli, Groux, et al. …

2008 Talks: Woolford_Echo Locations

“Echo locations” by Woolford and Guedes

2008 SIGGRAPH Image Not Available

“Teaching Computer Graphics in Secondary Education: Building a Model Program for Computer Graphics” by Neuhaus

2008 SIGGRAPH Image Not Available

“Integrate experiential learning to simulate a website design project process” by Chen

2008 Talks: Diefenbach_Building Planet Diggum: A Case Study of Multi-discipline, Multi-Touch Gaming Collaboration

“Building Planet Diggum: a case study of multi-discipline, multi-touch gaming collaboration” by Diefenbach

2008 SIGGRAPH Image Not Available

“Addressing student and industry needs through experiential learning courses to better prepare the student for real-world work experience” by Whittington and Nankivell

2008 Talks: Snow_Digital Costuming and Virtual Backgrounds on Iron Man

“Digital costuming and virtual backgrounds on Iron Man” by Snow, Hickel and Smythe

2008 Talks: Leven_CLOVERFIELD: How to Destroy a City in 12 Easy Steps

“Cloverfield: how to destroy a city in 12 easy steps” by Leven, Breese and Morley

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