SIGGRAPH 1997: Sketches
Conference:
Overview:
This was the fourth year for the Sketches program, and it is evolving like a large, collaborative sketch or drawing. Each year, the contributors and Sketches committee members add new vision and form, redefine pieces, and add more detail to the drawing.
Andrew Glassner created Technical Sketches in 1994. Art & Design Sketches were added in 1995, and, in 1996, Animation Sketches. This year, Applications became a type of Sketch, instead of a separate program.
Sketches have something for everyone and provide an opportunity for intermixing ideas among people from all areas of the SIGGRAPH community. Just like the Creative Applications Laboratory, Sketches provide a common tie between the technical programs, Ongoings: The Fine Arts Gallery, and the Computer Animation Festival, bringing artists, animators, designers, programmers, technical directors, and researchers together.
Sketches Chair:
- David S. Ebert - University of Maryland, Baltimore County
Administrative Assistant:
- Susan Wrights - University of Maryland, Baltimore County
Animation Sketches Chair:
- Jonathan P. Luskin - Industrial Light & Magic
Animation Sketches Subcommittee:
- Pauline Ts’o - Rhythm & Hues Studios
- Chris Wedge - Blue Sky Studios
Application Sketches Chair:
- Roger Crawfis - Lawrence Livermore National Laboratory
Application Sketches Subcommittee:
- Charles Hansen - Los Alamos National Laboratory
- Lloyd A. Treinish - IBM Corporation
Art & Design Sketches Chair:
- Diane Gromala - Simon Frasier University
Art & Design Sketches Subcommittee:
- Thecla Schiphorst - Technical University of British Columbia
- Timothy Binkley - School of Visual Arts
Technical Sketches Chair:
- Rick E. Parent - The Ohio State University (OSU)
Technical Sketches Subcommittee:
- Steven K. Feiner - Brown University
- Andrew Glassner - Wētā FX
- Holly E. Rushmeier - Yale University
Interest Area Overviews:
Animation:
The latest animation techniques, tales of production, and tricks of the trade. Animation Sketches also provide an opportunity to discover how selected pieces from the Computer Animation Festival were created.
Applications:
Computer graphics applied to real-world problems. Application areas include education, industry, government, and research labs.
Art and Design:
Graphic designs and artwork that utilize unique and interesting ideas. Art and Design Sketches provide a forum for creative exchange of ideas among artists.
Technical:
Late-breaking results, fresh ideas, useful insights, and works in progress. Technical Sketches are lively, less formal gatherings that delve deeply into technical issues.






































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